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10 Commits
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Author | SHA1 | Date |
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EspiDev | a994c8ae32 | 5 years ago |
EspiDev | 1b2f8d16f9 | 5 years ago |
EspiDev | 3a0b9e0335 | 5 years ago |
EspiDev | 76cb669237 | 6 years ago |
EspiDev | b7f8022c3c | 6 years ago |
EspiDev | e8b9972b9a | 6 years ago |
EspiDev | 250700fad1 | 6 years ago |
EspiDev | cd88a68e02 | 6 years ago |
EspiDev | 669ebef13f | 6 years ago |
EspiDev | 476cc975e2 | 6 years ago |
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@ -1,46 +0,0 @@
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DualLaserPistols:
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Item_Information:
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Item_Name: "&eDual Laser Pistols"
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Item_Type: 417
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Item_Lore: "&eDual Laser Pistols"
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Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
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Shooting:
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Dual_Wield: true
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 2
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Recoil_Amount: 2
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Projectile_Amount: 1
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Projectile_Type: egg
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Projectile_Speed: 40
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Projectile_Damage: 6
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Bullet_Spread: 1
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Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-0-0
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Sneak:
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Enable: true
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No_Recoil: true
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Bullet_Spread: 0.75
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Reload:
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Enable: true
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Reload_Amount: 7
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Reload_Duration: 40
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Sounds_Out_Of_Ammo: UI_BUTTON_CLICK-1-1-0
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Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-2-4,BLOCK_IRON_DOOR_OPEN-1-2-8,BLOCK_WOODEN_DOOR_CLOSE-1-2-23,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
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Dual_Wield:
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Single_Reload_Duration: 25
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Sounds_Single_Reload: BLOCK_IRON_DOOR_OPEN-1-2-4,BLOCK_WOODEN_DOOR_CLOSE-1-2-23
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Sounds_Shoot_With_No_Ammo: UI_BUTTON_CLICK-1-2-0
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Abilities:
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Reset_Hit_Cooldown: true
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Backstab:
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Enable: true
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Bonus_Damage: 2
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Sounds_Shooter: ENTITY_EXPERIENCE_ORB_PICKUP-1-2-0
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Particles:
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Enable: true
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Particle_Backstab: BLOCK_STONE_BREAK-55
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Hit_Events:
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Enable: true
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Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
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Custom_Death_Message:
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Normal: "&b[&6Kill&b]&3 <shooter> killed <victim> using &6Dual Laser Pistols&3!"
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@ -1,79 +0,0 @@
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PlasmaShotgun:
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Item_Information:
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Item_Name: Plasma Shotgun
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Item_Type: 256
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Item_Lore: "&ePlasma Shotgun"
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Melee_Mode: false
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Skip_Name_Check: false
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Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
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Remove_Unused_Tag: false
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Hidden_From_List: false
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Shooting:
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Disable: false
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Dual_Wield: false
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Right_Click_To_Shoot: true
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 15
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Recoil_Amount: 7
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Projectile_Amount: 15
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Projectile_Type: snowball
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Remove_Bullet_Drop: true
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Removal_Or_Drag_Delay: 15-false
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Projectile_Speed: 30
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Projectile_Damage: 11
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Projectile_Flames: false
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Projectile_Incendiary:
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Enable: true
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Bullet_Spread: 1.3
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Reset_Fall_Distance: true
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Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-1-0,ENTITY_GENERIC_EXPLODE-1-2-0,ENTITY_GHAST_SHOOT-1-1-0
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Sneak:
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Enable: false
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Ammo:
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Enable: false
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Ammo_Item_ID: 362
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Take_Ammo_Per_Shot: false
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Reload:
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Enable: true
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Reload_With_Mouse: false
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Starting_Amount: 5
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Reload_Amount: 5
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Reload_Bullets_Individually: false
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Take_Ammo_On_Reload: true
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Take_Ammo_As_Magazine: false
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Reload_Duration: 15
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Destroy_When_Empty: false
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Sounds_Out_Of_Ammo:
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Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0,BLOCK_NOTE_SNARE-1-6-1
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Firearm_Action:
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Type: break
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Open_Duration: 10
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Close_Duration: 15
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Close_Shoot_Delay: 3
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Sound_Open: BLOCK_IRON_DOOR_OPEN-1-2-0
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Sound_Close: BLOCK_WOODEN_DOOR_CLOSE-1-2-0
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Scope:
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Enable: false
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Night_Vision: true
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Zoom_Amount: 5
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Zoom_Bullet_Spread: 0
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Zoom_Before_Shooting: false
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Sounds_Toggle_Zoom: BLOCK_NOTE_HAT-1-2-0
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Headshot:
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Enable: false
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Bonus_Damage: 200
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Message_Shooter: You got a headshot!
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Message_Victim: You've been headshoted!
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Sounds_Shooter: ENTITY_EXPERIENCE_ORB_PICKUP-1-2-0
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Sounds_Victim: ENTITY_EXPERIENCE_ORB_PICKUP-1-2-0
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Backstab:
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Enable: false
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Critical_Hits:
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Enable: false
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Spawn_Entity_On_Hit:
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Enable: false
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Damage_Based_On_Flight_Time:
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Enable: false
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Custom_Death_Message:
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Normal: "&b[&6Kill&b]&3 <shooter> killed <victim> using a &6Plasma Shotgun&3!"
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@ -1,79 +0,0 @@
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PlasmaSniper:
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Item_Information:
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Item_Name: Plasma Sniper
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Item_Type: 257
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Item_Lore: "&ePlasma Sniper"
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Melee_Mode: false
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Skip_Name_Check: false
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Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
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Remove_Unused_Tag: false
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Hidden_From_List: false
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Shooting:
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Disable: false
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Dual_Wield: false
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Right_Click_To_Shoot: true
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 15
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Recoil_Amount: 3
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Projectile_Amount: 1
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Projectile_Type: snowball
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Remove_Bullet_Drop: true
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Removal_Or_Drag_Delay: 15-false
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Projectile_Speed: 100
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Projectile_Damage: 16
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Projectile_Flames: false
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Projectile_Incendiary:
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Enable: false
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Bullet_Spread: 1
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Reset_Fall_Distance: true
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Sounds_Shoot: ENTITY_BLAZE_HURT-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0
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Sneak:
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Enable: false
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Ammo:
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Enable: false
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Ammo_Item_ID: 362
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Take_Ammo_Per_Shot: false
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Reload:
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Enable: true
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Reload_With_Mouse: false
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Starting_Amount: 20
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Reload_Amount: 20
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Reload_Bullets_Individually: false
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Take_Ammo_On_Reload: true
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Take_Ammo_As_Magazine: false
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Reload_Duration: 15
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Destroy_When_Empty: false
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Sounds_Out_Of_Ammo:
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Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0,BLOCK_NOTE_SNARE-1-6-1
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Firearm_Action:
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Type: bolt
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Open_Duration: 12
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Close_Duration: 12
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Close_Shoot_Delay: 3
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Sound_Open: BLOCK_NOTE_HAT-1-0-0,BLOCK_PISTON_RETRACT-1-2-2
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Sound_Close: BLOCK_PISTON_EXTEND-1-2-0
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Scope:
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Enable: true
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Night_Vision: true
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Zoom_Amount: 5
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Zoom_Bullet_Spread: 0
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Zoom_Before_Shooting: false
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Sounds_Toggle_Zoom: BLOCK_NOTE_HAT-1-2-0
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Headshot:
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Enable: true
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Bonus_Damage: 200
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Message_Shooter: You got a headshot!
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Message_Victim: You've been headshoted!
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Sounds_Shooter: ENTITY_EXPERIENCE_ORB_PICKUP-1-2-0
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Sounds_Victim: ENTITY_EXPERIENCE_ORB_PICKUP-1-2-0
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Backstab:
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Enable: false
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Critical_Hits:
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Enable: false
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Spawn_Entity_On_Hit:
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Enable: false
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Damage_Based_On_Flight_Time:
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Enable: false
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Custom_Death_Message:
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Normal: "&b[&6Kill&b]&3 <shooter> killed <victim> using a &6Plasma Sniper&3!"
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# bStats collects some data for plugin authors like how many servers are using their plugins.
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# To honor their work, you should not disable it.
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# This has nearly no effect on the server performance!
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# Check out https://bStats.org/ to learn more :)
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enabled: true
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serverUuid: b0eb3adc-2252-41c1-a3f8-a6fc014f8583
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logFailedRequests: false
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{
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"pack": {
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"description": "Data pack for resources provided by Bukkit plugins",
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"pack_format": 1
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}
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}
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