nice
parent
ea25dbc63a
commit
5d66edaa3d
@ -0,0 +1 @@
|
||||
/.git/
|
@ -0,0 +1,26 @@
|
||||
FROM openjdk:8-alpine
|
||||
|
||||
MAINTAINER EstiNet
|
||||
|
||||
ARG PORT_NUM
|
||||
ENV PORT_NUM ${PORT_NUM:-10150}
|
||||
|
||||
ARG EC_PORT_NUM
|
||||
ENV EC_PORT_NUM ${EC_PORT_NUM:-9150}
|
||||
|
||||
EXPOSE $EC_PORT_NUM $PORT_NUM
|
||||
|
||||
COPY . /usr/src/server
|
||||
WORKDIR /usr/src/server
|
||||
|
||||
RUN echo server-port=$PORT_NUM >> server.properties
|
||||
RUN echo port=$EC_PORT_NUM >> esticonsole.properties
|
||||
|
||||
# RUN apk add --no-cache screen
|
||||
|
||||
RUN mkdir /data
|
||||
RUN mkdir /data/logs
|
||||
RUN mkdir /data/plugins
|
||||
|
||||
# CMD screen -S -X 'java -jar EstiConsole.jar\n'
|
||||
CMD exec java -jar EstiConsole.jar
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -0,0 +1 @@
|
||||
[]
|
@ -0,0 +1 @@
|
||||
[]
|
@ -0,0 +1,43 @@
|
||||
# This is the main configuration file for Bukkit.
|
||||
# As you can see, there's actually not that much to configure without any plugins.
|
||||
# For a reference for any variable inside this file, check out the Bukkit Wiki at
|
||||
# http://wiki.bukkit.org/Bukkit.yml
|
||||
#
|
||||
# If you need help on this file, feel free to join us on irc or leave a message
|
||||
# on the forums asking for advice.
|
||||
#
|
||||
# IRC: #spigot @ irc.spi.gt
|
||||
# (If this means nothing to you, just go to http://www.spigotmc.org/pages/irc/ )
|
||||
# Forums: http://www.spigotmc.org/
|
||||
# Bug tracker: http://www.spigotmc.org/go/bugs
|
||||
|
||||
|
||||
settings:
|
||||
allow-end: false
|
||||
warn-on-overload: true
|
||||
permissions-file: permissions.yml
|
||||
update-folder: update
|
||||
plugin-profiling: false
|
||||
connection-throttle: 4000
|
||||
query-plugins: true
|
||||
deprecated-verbose: default
|
||||
shutdown-message: '[§6§lEsti§3§lNet§r] §7Restart incoming...'
|
||||
spawn-limits:
|
||||
monsters: 0
|
||||
animals: 15
|
||||
water-animals: 5
|
||||
ambient: 15
|
||||
chunk-gc:
|
||||
period-in-ticks: 600
|
||||
load-threshold: 0
|
||||
ticks-per:
|
||||
animal-spawns: 0
|
||||
monster-spawns: 0
|
||||
autosave: 0
|
||||
aliases: now-in-commands.yml
|
||||
database:
|
||||
username: bukkit
|
||||
isolation: SERIALIZABLE
|
||||
driver: org.sqlite.JDBC
|
||||
password: walrus
|
||||
url: jdbc:sqlite:{DIR}{NAME}.db
|
@ -0,0 +1,22 @@
|
||||
# This is the commands configuration file for Bukkit.
|
||||
# For documentation on how to make use of this file, check out the Bukkit Wiki at
|
||||
# http://wiki.bukkit.org/Commands.yml
|
||||
#
|
||||
# If you need help on this file, feel free to join us on irc or leave a message
|
||||
# on the forums asking for advice.
|
||||
#
|
||||
# IRC: #spigot @ irc.spi.gt
|
||||
# (If this means nothing to you, just go to http://www.spigotmc.org/pages/irc/ )
|
||||
# Forums: http://www.spigotmc.org/
|
||||
# Bug tracker: http://www.spigotmc.org/go/bugs
|
||||
|
||||
command-block-overrides: []
|
||||
aliases:
|
||||
icanhasbukkit:
|
||||
- version $1-
|
||||
iliketotroll:
|
||||
- ping <[&6Owner&f]_InDev_> I luv u. :D:D:D:D:D:D:D:D
|
||||
plugins:
|
||||
- plugin
|
||||
pl:
|
||||
- plugin
|
@ -0,0 +1,11 @@
|
||||
#Wed Jul 19 11:20:36 EDT 2017
|
||||
server_name=Gliders1
|
||||
min_ram=512M
|
||||
autoRestart=no
|
||||
amount_of_lines_to_cut_on_max=100
|
||||
mode=SPIGOT
|
||||
timeAutoRestart=48
|
||||
server_jar_name=minecraft_server.jar
|
||||
password=EstiNetwork?123
|
||||
max_lines=5000
|
||||
max_ram=2G
|
@ -0,0 +1,3 @@
|
||||
#By changing the setting below to TRUE you are indicating your agreement to our EULA (https://account.mojang.com/documents/minecraft_eula).
|
||||
#Thu Aug 13 17:53:46 EDT 2015
|
||||
eula=true
|
@ -0,0 +1,56 @@
|
||||
# This is the help configuration file for Bukkit.
|
||||
#
|
||||
# By default you do not need to modify this file. Help topics for all plugin commands are automatically provided by
|
||||
# or extracted from your installed plugins. You only need to modify this file if you wish to add new help pages to
|
||||
# your server or override the help pages of existing plugin commands.
|
||||
#
|
||||
# This file is divided up into the following parts:
|
||||
# -- general-topics: lists admin defined help topics
|
||||
# -- index-topics: lists admin defined index topics
|
||||
# -- amend-topics: lists topic amendments to apply to existing help topics
|
||||
# -- ignore-plugins: lists any plugins that should be excluded from help
|
||||
#
|
||||
# Examples are given below. When amending command topic, the string <text> will be replaced with the existing value
|
||||
# in the help topic. Color codes can be used in topic text. The color code character is & followed by 0-F.
|
||||
# ================================================================
|
||||
#
|
||||
# Set this to true to list the individual command help topics in the master help.
|
||||
# command-topics-in-master-index: true
|
||||
#
|
||||
# Each general topic will show up as a separate topic in the help index along with all the plugin command topics.
|
||||
# general-topics:
|
||||
# Rules:
|
||||
# shortText: Rules of the server
|
||||
# fullText: |
|
||||
# &61. Be kind to your fellow players.
|
||||
# &B2. No griefing.
|
||||
# &D3. No swearing.
|
||||
# permission: topics.rules
|
||||
#
|
||||
# Each index topic will show up as a separate sub-index in the help index along with all the plugin command topics.
|
||||
# To override the default help index (displayed when the user executes /help), name the index topic "Default".
|
||||
# index-topics:
|
||||
# Ban Commands:
|
||||
# shortText: Player banning commands
|
||||
# preamble: Moderator - do not abuse these commands
|
||||
# permission: op
|
||||
# commands:
|
||||
# - /ban
|
||||
# - /ban-ip
|
||||
# - /banlist
|
||||
#
|
||||
# Topic amendments are used to change the content of automatically generated plugin command topics.
|
||||
# amended-topics:
|
||||
# /stop:
|
||||
# shortText: Stops the server cold....in its tracks!
|
||||
# fullText: <text> - This kills the server.
|
||||
# permission: you.dont.have
|
||||
#
|
||||
# Any plugin in the ignored plugins list will be excluded from help. The name must match the name displayed by
|
||||
# the /plugins command. Ignore "Bukkit" to remove the standard bukkit commands from the index. Ignore "All"
|
||||
# to completely disable automatic help topic generation.
|
||||
# ignore-plugins:
|
||||
# - PluginNameOne
|
||||
# - PluginNameTwo
|
||||
# - PluginNameThree
|
||||
|
@ -0,0 +1,8 @@
|
||||
#Wed Jul 19 11:20:35 EDT 2017
|
||||
enabled=EstiConsole ${EstiConsole.version} is online\!
|
||||
disabling=EstiConsole ${EstiConsole.version} turning off...
|
||||
enabling=EstiConsole ${EstiConsole.version} starting up...
|
||||
disabled=EstiConsole ${EstiConsole.version} is off. Goodbye\!
|
||||
prefix=[EstiConsole]
|
||||
err_on_start=Error while starting EstiConsole ${EstiConsole.version}
|
||||
unknown_command=Unknown command\! Do /ec help for help\!
|
Binary file not shown.
@ -0,0 +1,38 @@
|
||||
[
|
||||
{
|
||||
"uuid": "7eb39d72-e100-31b8-bfa0-7ff4efe6f2ce",
|
||||
"name": "Seshpenugin",
|
||||
"level": 4,
|
||||
"bypassesPlayerLimit": false
|
||||
},
|
||||
{
|
||||
"uuid": "960f9f21-6652-3084-99a9-fd82276ef83e",
|
||||
"name": "Seshpenguin",
|
||||
"level": 4,
|
||||
"bypassesPlayerLimit": false
|
||||
},
|
||||
{
|
||||
"uuid": "bf2c4ace-127b-3085-b987-88403d05c3cf",
|
||||
"name": "_InDev_",
|
||||
"level": 4,
|
||||
"bypassesPlayerLimit": false
|
||||
},
|
||||
{
|
||||
"uuid": "25a2906e-7fd0-39f0-858c-720089da2567",
|
||||
"name": "_Indev-",
|
||||
"level": 4,
|
||||
"bypassesPlayerLimit": false
|
||||
},
|
||||
{
|
||||
"uuid": "b48083c2-19ca-4959-a0d0-a967a93d0fd3",
|
||||
"name": "Seshpenguin",
|
||||
"level": 4,
|
||||
"bypassesPlayerLimit": false
|
||||
},
|
||||
{
|
||||
"uuid": "55618dfa-b17f-4e8a-814f-41768360af09",
|
||||
"name": "_InDev_",
|
||||
"level": 4,
|
||||
"bypassesPlayerLimit": false
|
||||
}
|
||||
]
|
@ -0,0 +1,126 @@
|
||||
# This is the main configuration file for Paper.
|
||||
# As you can see, there's tons to configure. Some options may impact gameplay, so use
|
||||
# with caution, and make sure you know what each option does before configuring.
|
||||
#
|
||||
# If you need help with the configuration or have any questions related to Paper,
|
||||
# join us in our IRC channel.
|
||||
#
|
||||
# IRC: #paper @ irc.spi.gt ( http://irc.spi.gt/iris/?channels=paper )
|
||||
# Wiki: https://paper.readthedocs.org/
|
||||
# Paper Forums: https://aquifermc.org/
|
||||
|
||||
verbose: false
|
||||
config-version: 12
|
||||
settings:
|
||||
load-permissions-yml-before-plugins: true
|
||||
bungee-online-mode: true
|
||||
sleep-between-chunk-saves: false
|
||||
region-file-cache-size: 256
|
||||
save-empty-scoreboard-teams: false
|
||||
incoming-packet-spam-threshold: 300
|
||||
remove-invalid-statistics: false
|
||||
min-chunk-load-threads: 2
|
||||
enable-player-collisions: true
|
||||
player-auto-save-rate: -1
|
||||
set-health-before-death-event: false
|
||||
messages:
|
||||
kick:
|
||||
flying-player: Flying is not enabled on this server
|
||||
flying-vehicle: Flying is not enabled on this server
|
||||
timings:
|
||||
enabled: true
|
||||
verbose: true
|
||||
server-name-privacy: false
|
||||
hidden-config-entries:
|
||||
- database
|
||||
- settings.bungeecord-addresses
|
||||
history-interval: 300
|
||||
history-length: 3600
|
||||
world-settings:
|
||||
default:
|
||||
generator-settings:
|
||||
canyon: true
|
||||
caves: true
|
||||
dungeon: true
|
||||
fortress: true
|
||||
mineshaft: true
|
||||
monument: true
|
||||
stronghold: true
|
||||
temple: true
|
||||
village: true
|
||||
flat-bedrock: false
|
||||
queue-light-updates: false
|
||||
optimize-explosions: false
|
||||
use-chunk-inhabited-timer: true
|
||||
use-vanilla-world-scoreboard-name-coloring: false
|
||||
delay-chunk-unloads-by: 10s
|
||||
max-auto-save-chunks-per-tick: 24
|
||||
save-queue-limit-for-auto-save: 50
|
||||
remove-corrupt-tile-entities: false
|
||||
squid-spawn-height:
|
||||
minimum: 45.0
|
||||
maximum: 63.0
|
||||
max-growth-height:
|
||||
cactus: 3
|
||||
reeds: 3
|
||||
fishing-time-range:
|
||||
MinimumTicks: 100
|
||||
MaximumTicks: 600
|
||||
despawn-ranges:
|
||||
soft: 32
|
||||
hard: 128
|
||||
falling-block-height-nerf: 0
|
||||
tnt-entity-height-nerf: 0
|
||||
water-over-lava-flow-speed: 5
|
||||
fast-drain:
|
||||
lava: false
|
||||
water: false
|
||||
portal-search-radius: 128
|
||||
lava-flow-speed:
|
||||
normal: 30
|
||||
nether: 10
|
||||
lootables:
|
||||
auto-replenish: false
|
||||
restrict-player-reloot: true
|
||||
reset-seed-on-fill: true
|
||||
max-refills: -1
|
||||
refresh-min: 12h
|
||||
refresh-max: 2d
|
||||
filter-nbt-data-from-spawn-eggs-and-related: true
|
||||
max-entity-collisions: 8
|
||||
frosted-ice:
|
||||
enabled: true
|
||||
delay:
|
||||
min: 20
|
||||
max: 40
|
||||
nether-ceiling-void-damage: false
|
||||
allow-non-player-entities-on-scoreboards: false
|
||||
hopper:
|
||||
push-based: false
|
||||
keep-spawn-loaded-range: 8
|
||||
auto-save-interval: -1
|
||||
disable-explosion-knockback: false
|
||||
elytra-hit-wall-damage: true
|
||||
grass-spread-tick-rate: 1
|
||||
enable-old-tnt-cannon-behaviors: false
|
||||
game-mechanics:
|
||||
disable-chest-cat-detection: false
|
||||
disable-end-credits: false
|
||||
use-alternate-fallingblock-onGround-detection: false
|
||||
non-player-arrow-despawn-rate: -1
|
||||
keep-spawn-loaded: true
|
||||
armor-stands-do-collision-entity-lookups: true
|
||||
spawner-nerfed-mobs-should-jump: false
|
||||
baby-zombie-movement-speed: 0.5
|
||||
allow-leashing-undead-horse: false
|
||||
disable-thunder: false
|
||||
skeleton-horse-thunder-spawn-chance: 0.01
|
||||
disable-ice-and-snow: false
|
||||
fire-physics-event-for-redstone: false
|
||||
mob-spawner-tick-rate: 1
|
||||
all-chunks-are-slime-chunks: false
|
||||
container-update-tick-rate: 1
|
||||
disable-teleportation-suffocation-check: false
|
||||
enable-treasure-maps: true
|
||||
treasure-maps-return-already-discovered: false
|
||||
verbose: false
|
Binary file not shown.
@ -0,0 +1,41 @@
|
||||
#Visit the Complete Guide to CrackShot for information on everything in the configuration.
|
||||
#https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot
|
||||
|
||||
#Use this node to completely disable CrackShot in certain worlds. Example usage:
|
||||
#
|
||||
#Disabled_Worlds:
|
||||
# - world_nether
|
||||
# - world_the_end
|
||||
# - world_foldername
|
||||
#
|
||||
#"Disabled_Worlds: []" means the list is empty. Change it to "Disabled_Worlds:" before listing worlds.
|
||||
#Remember not to use any tabs. The spacing must also be correct.
|
||||
Disabled_Worlds: []
|
||||
|
||||
#Use this module to limit the amount of weapons a player can have in the hot bar.
|
||||
#If the specified amount is exceeded, the weapon cannot be used. Example usage:
|
||||
#
|
||||
#Inventory_Control:
|
||||
# Group_Primary:
|
||||
# Limit: 2
|
||||
# Group_BlaBlaBla:
|
||||
# Limit: 2
|
||||
# Whatever_Name_You_Want:
|
||||
# Limit: 2
|
||||
#
|
||||
#You can create as many groups as you want. Messages and sounds are optional.
|
||||
#Enforce these limits using the Inventory_Control node in the weapon's Item_Information module.
|
||||
#The example below is used for the default weapon Bazooka.
|
||||
Inventory_Control:
|
||||
Group_Bazookas:
|
||||
Limit: 1
|
||||
Message_Exceeded: "&e[IC] &bYou cannot have more than one Bazooka in the hot bar!"
|
||||
Sounds_Exceeded: LAVA_POP-1-1-0
|
||||
|
||||
#A merged reload refers to the act of reloading multiple weapons in the same slot.
|
||||
#Set "Disable" to true if you wish to prevent players from doing this.
|
||||
#Messages and sounds are optional.
|
||||
Merged_Reload:
|
||||
Disable: false
|
||||
Message_Denied: "&eYou cannot reload slots that contain more than one weapon!"
|
||||
Sounds_Denied: VILLAGER_NO-1-1-0
|
@ -0,0 +1,32 @@
|
||||
#Visit the Complete Guide to CrackShot for information on everything in the configuration.
|
||||
#https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot
|
||||
|
||||
#These are the messages most likely to be seen by the ordinary, non-administrative player.
|
||||
#Feel free to customize them to your liking.
|
||||
#
|
||||
#Notes:
|
||||
# - Some messages use special variables, such as "<amount>", "<item>" and "<cross>".
|
||||
# They represent numbers, weapon names and the multiplication sign.
|
||||
# - It is good practice to surround all messages with quotes (").
|
||||
# - To completely hide a message, provide an empty message. (i.e. Store_Created: "")
|
||||
# - Color codes are not supported.
|
||||
|
||||
#Permission-related messages.
|
||||
NP_Weapon_Use: "You do not have permission to use this."
|
||||
NP_Weapon_Craft: "You do not have permission to craft this."
|
||||
NP_Store_Create: "You do not have permission to create this store."
|
||||
NP_Store_Purchase: "You do not have permission to purchase this item."
|
||||
|
||||
#Store-related messages.
|
||||
Store_Created: "Store successfully created!"
|
||||
Store_Cannot_Afford: "You cannot afford to purchase this item."
|
||||
Store_Items_Needed: "You need <amount> <item>."
|
||||
Store_Purchased: "Item purchased - <item>"
|
||||
|
||||
#The message displayed when the reload command is used on a weapon that cannot be reloaded.
|
||||
#Not to be confused with "/shot config reload", which reloads the configuration.
|
||||
Cannot_Reload: "This weapon cannot be reloaded."
|
||||
|
||||
#The message displayed when a player receives a weapon given with the give command.
|
||||
#The command in question has the format "/shot give <user> <weapon> <#>".
|
||||
Weapon_Received: "Package received - <item> <cross><amount>"
|
@ -0,0 +1,46 @@
|
||||
DualLaserPistols:
|
||||
Item_Information:
|
||||
Item_Name: "&eDual Laser Pistols"
|
||||
Item_Type: 417
|
||||
Item_Lore: "&eDual Laser Pistols"
|
||||
Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
|
||||
Shooting:
|
||||
Dual_Wield: true
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 2
|
||||
Recoil_Amount: 2
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: egg
|
||||
Projectile_Speed: 40
|
||||
Projectile_Damage: 6
|
||||
Bullet_Spread: 1
|
||||
Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-0-0
|
||||
Sneak:
|
||||
Enable: true
|
||||
No_Recoil: true
|
||||
Bullet_Spread: 0.75
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_Amount: 7
|
||||
Reload_Duration: 40
|
||||
Sounds_Out_Of_Ammo: UI_BUTTON_CLICK-1-1-0
|
||||
Sounds_Reloading: BLOCK_IRON_DOOR_OPEN-1-2-4,BLOCK_IRON_DOOR_OPEN-1-2-8,BLOCK_WOODEN_DOOR_CLOSE-1-2-23,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
|
||||
Dual_Wield:
|
||||
Single_Reload_Duration: 25
|
||||
Sounds_Single_Reload: BLOCK_IRON_DOOR_OPEN-1-2-4,BLOCK_WOODEN_DOOR_CLOSE-1-2-23
|
||||
Sounds_Shoot_With_No_Ammo: UI_BUTTON_CLICK-1-2-0
|
||||
Abilities:
|
||||
Reset_Hit_Cooldown: true
|
||||
Backstab:
|
||||
Enable: true
|
||||
Bonus_Damage: 2
|
||||
Sounds_Shooter: ENTITY_EXPERIENCE_ORB_PICKUP-1-2-0
|
||||
Particles:
|
||||
Enable: true
|
||||
Particle_Backstab: BLOCK_STONE_BREAK-55
|
||||
Hit_Events:
|
||||
Enable: true
|
||||
Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
|
||||
Custom_Death_Message:
|
||||
Normal: "&b[&6Kill&b]&3 <shooter> killed <victim> using &6Dual Laser Pistols&3!"
|
@ -0,0 +1,79 @@
|
||||
PlasmaShotgun:
|
||||
Item_Information:
|
||||
Item_Name: Plasma Shotgun
|
||||
Item_Type: 256
|
||||
Item_Lore: "&ePlasma Shotgun"
|
||||
Melee_Mode: false
|
||||
Skip_Name_Check: false
|
||||
Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
|
||||
Remove_Unused_Tag: false
|
||||
Hidden_From_List: false
|
||||
Shooting:
|
||||
Disable: false
|
||||
Dual_Wield: false
|
||||
Right_Click_To_Shoot: true
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 15
|
||||
Recoil_Amount: 7
|
||||
Projectile_Amount: 15
|
||||
Projectile_Type: snowball
|
||||
Remove_Bullet_Drop: true
|
||||
Removal_Or_Drag_Delay: 15-false
|
||||
Projectile_Speed: 30
|
||||
Projectile_Damage: 11
|
||||
Projectile_Flames: false
|
||||
Projectile_Incendiary:
|
||||
Enable: true
|
||||
Bullet_Spread: 1.3
|
||||
Reset_Fall_Distance: true
|
||||
Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-1-0,ENTITY_GENERIC_EXPLODE-1-2-0,ENTITY_GHAST_SHOOT-1-1-0
|
||||
Sneak:
|
||||
Enable: false
|
||||
Ammo:
|
||||
Enable: false
|
||||
Ammo_Item_ID: 362
|
||||
Take_Ammo_Per_Shot: false
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_With_Mouse: false
|
||||
Starting_Amount: 5
|
||||
Reload_Amount: 5
|
||||
Reload_Bullets_Individually: false
|
||||
Take_Ammo_On_Reload: true
|
||||
Take_Ammo_As_Magazine: false
|
||||
Reload_Duration: 15
|
||||
Destroy_When_Empty: false
|
||||
Sounds_Out_Of_Ammo:
|
||||
Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0,BLOCK_NOTE_SNARE-1-6-1
|
||||
Firearm_Action:
|
||||
Type: break
|
||||
Open_Duration: 10
|
||||
Close_Duration: 15
|
||||
Close_Shoot_Delay: 3
|
||||
Sound_Open: BLOCK_IRON_DOOR_OPEN-1-2-0
|
||||
Sound_Close: BLOCK_WOODEN_DOOR_CLOSE-1-2-0
|
||||
Scope:
|
||||
Enable: false
|
||||
Night_Vision: true
|
||||
Zoom_Amount: 5
|
||||
Zoom_Bullet_Spread: 0
|
||||
Zoom_Before_Shooting: false
|
||||
Sounds_Toggle_Zoom: BLOCK_NOTE_HAT-1-2-0
|
||||
Headshot:
|
||||
Enable: false
|
||||
Bonus_Damage: 200
|
||||
Message_Shooter: You got a headshot!
|
||||
Message_Victim: You've been headshoted!
|
||||
Sounds_Shooter: ENTITY_EXPERIENCE_ORB_PICKUP-1-2-0
|
||||
Sounds_Victim: ENTITY_EXPERIENCE_ORB_PICKUP-1-2-0
|
||||
Backstab:
|
||||
Enable: false
|
||||
Critical_Hits:
|
||||
Enable: false
|
||||
Spawn_Entity_On_Hit:
|
||||
Enable: false
|
||||
Damage_Based_On_Flight_Time:
|
||||
Enable: false
|
||||
Custom_Death_Message:
|
||||
Normal: "&b[&6Kill&b]&3 <shooter> killed <victim> using a &6Plasma Shotgun&3!"
|
@ -0,0 +1,79 @@
|
||||
PlasmaSniper:
|
||||
Item_Information:
|
||||
Item_Name: Plasma Sniper
|
||||
Item_Type: 257
|
||||
Item_Lore: "&ePlasma Sniper"
|
||||
Melee_Mode: false
|
||||
Skip_Name_Check: false
|
||||
Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
|
||||
Remove_Unused_Tag: false
|
||||
Hidden_From_List: false
|
||||
Shooting:
|
||||
Disable: false
|
||||
Dual_Wield: false
|
||||
Right_Click_To_Shoot: true
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 15
|
||||
Recoil_Amount: 3
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: snowball
|
||||
Remove_Bullet_Drop: true
|
||||
Removal_Or_Drag_Delay: 15-false
|
||||
Projectile_Speed: 100
|
||||
Projectile_Damage: 16
|
||||
Projectile_Flames: false
|
||||
Projectile_Incendiary:
|
||||
Enable: false
|
||||
Bullet_Spread: 1
|
||||
Reset_Fall_Distance: true
|
||||
Sounds_Shoot: ENTITY_BLAZE_HURT-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0
|
||||
Sneak:
|
||||
Enable: false
|
||||
Ammo:
|
||||
Enable: false
|
||||
Ammo_Item_ID: 362
|
||||
Take_Ammo_Per_Shot: false
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_With_Mouse: false
|
||||
Starting_Amount: 20
|
||||
Reload_Amount: 20
|
||||
Reload_Bullets_Individually: false
|
||||
Take_Ammo_On_Reload: true
|
||||
Take_Ammo_As_Magazine: false
|
||||
Reload_Duration: 15
|
||||
Destroy_When_Empty: false
|
||||
Sounds_Out_Of_Ammo:
|
||||
Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0,BLOCK_NOTE_SNARE-1-6-1
|
||||
Firearm_Action:
|
||||
Type: bolt
|
||||
Open_Duration: 12
|
||||
Close_Duration: 12
|
||||
Close_Shoot_Delay: 3
|
||||
Sound_Open: BLOCK_NOTE_HAT-1-0-0,BLOCK_PISTON_RETRACT-1-2-2
|
||||
Sound_Close: BLOCK_PISTON_EXTEND-1-2-0
|
||||
Scope:
|
||||
Enable: true
|
||||
Night_Vision: true
|
||||
Zoom_Amount: 5
|
||||
Zoom_Bullet_Spread: 0
|
||||
Zoom_Before_Shooting: false
|
||||
Sounds_Toggle_Zoom: BLOCK_NOTE_HAT-1-2-0
|
||||
Headshot:
|
||||
Enable: true
|
||||
Bonus_Damage: 200
|
||||
Message_Shooter: You got a headshot!
|
||||
Message_Victim: You've been headshoted!
|
||||
Sounds_Shooter: ENTITY_EXPERIENCE_ORB_PICKUP-1-2-0
|
||||
Sounds_Victim: ENTITY_EXPERIENCE_ORB_PICKUP-1-2-0
|
||||
Backstab:
|
||||
Enable: false
|
||||
Critical_Hits:
|
||||
Enable: false
|
||||
Spawn_Entity_On_Hit:
|
||||
Enable: false
|
||||
Damage_Based_On_Flight_Time:
|
||||
Enable: false
|
||||
Custom_Death_Message:
|
||||
Normal: "&b[&6Kill&b]&3 <shooter> killed <victim> using a &6Plasma Sniper&3!"
|
@ -0,0 +1,54 @@
|
||||
M320:
|
||||
Item_Information:
|
||||
Attachments:
|
||||
Type: accessory
|
||||
Toggle_Delay: 5
|
||||
Sounds_Toggle: NOTE_STICKS-1-2-0
|
||||
Shooting:
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Recoil_Amount: 2
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: egg
|
||||
Projectile_Speed: 20
|
||||
Projectile_Damage: 1
|
||||
Sounds_Shoot: EXPLODE-1-2-0
|
||||
Sneak:
|
||||
Enable: true
|
||||
No_Recoil: true
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_Amount: 1
|
||||
Reload_Duration: 45
|
||||
Sounds_Reloading: PISTON_EXTEND-1-1-10,SKELETON_WALK-1-0-20,PISTON_RETRACT-1-1-35
|
||||
Particles:
|
||||
Enable: true
|
||||
Particle_Impact_Anything: BLOCK_BREAK-24
|
||||
Explosions:
|
||||
Enable: true
|
||||
Damage_Multiplier: 10
|
||||
Explosion_No_Grief: true
|
||||
Explosion_Radius: 5
|
||||
On_Impact_With_Anything: true
|
||||
Projectile_Activation_Time: 5
|
||||
Sounds_Shooter: SHOOT_ARROW-2-2-0
|
||||
|
||||
Tactical_Knife:
|
||||
Item_Information:
|
||||
Item_Name: "&eTactical Knife"
|
||||
Item_Type: 288
|
||||
Item_Lore: "&eA melee attachment.|&eNot intended for standalone use."
|
||||
Melee_Mode: true
|
||||
Sounds_Acquired: SHOOT_ARROW-1-0-0
|
||||
Hidden_From_List: true
|
||||
Shooting:
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 20
|
||||
Projectile_Damage: 40
|
||||
Particles:
|
||||
Enable: true
|
||||
Particle_Hit: BLOCK_BREAK-55
|
||||
Hit_Events:
|
||||
Enable: true
|
||||
Sounds_Shooter: SHOOT_ARROW-1-0-0,SLIME_WALK-1-1-1
|
@ -0,0 +1,232 @@
|
||||
CocoPops:
|
||||
Item_Information:
|
||||
Item_Name: "&eCocoPops"
|
||||
Item_Type: 351~3
|
||||
Item_Lore: "&eA cluster bomb that releases|&e10 bomblets upon detonation."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Remove_Unused_Tag: true
|
||||
Shooting:
|
||||
Right_Click_To_Shoot: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: grenade
|
||||
Projectile_Subtype: 351~3
|
||||
Projectile_Speed: 12
|
||||
Sounds_Projectile: EAT-2-1-28,EAT-2-1-32,EAT-2-1-36
|
||||
Sounds_Shoot: FIRE_IGNITE-2-0-0
|
||||
Cluster_Bombs:
|
||||
Enable: true
|
||||
Bomblet_Type: 362
|
||||
Delay_Before_Split: 40
|
||||
Number_Of_Splits: 1
|
||||
Number_Of_Bomblets: 10
|
||||
Speed_Of_Bomblets: 8
|
||||
Delay_Before_Detonation: 40
|
||||
Detonation_Delay_Variation: 10
|
||||
Particle_Release: BLOCK_BREAK-127
|
||||
Sounds_Release: BURP-2-1-0
|
||||
Explosions:
|
||||
Enable: true
|
||||
Damage_Multiplier: 25
|
||||
Explosion_No_Grief: true
|
||||
Explosion_Radius: 4
|
||||
Sounds_Explode: ITEM_PICKUP-2-1-0
|
||||
Extras:
|
||||
One_Time_Use: true
|
||||
|
||||
Trinket:
|
||||
Item_Information:
|
||||
Item_Name: "&eTrinket"
|
||||
Item_Type: 264
|
||||
Item_Lore: "&eLeft-click to set the owner.|&eExplodes when:|&e- picked up|&e- shot out of a dispenser|&e- a chest containing this item is opened|&e- placed in an item frame, and nearby|&e ...pressure plates are stepped on.|&e&oOwners cannot trigger their own traps."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Explosive_Devices:
|
||||
Enable: true
|
||||
Device_Type: trap
|
||||
Device_Info: true-true-true-false-false
|
||||
Sounds_Deploy: ITEM_PICKUP-2-0-0
|
||||
Message_Trigger_Placer: "&e<victim> has triggered your booby trap!"
|
||||
Message_Trigger_Victim: "&eYou have triggered <shooter>'s booby trap!"
|
||||
Sounds_Trigger: SHEEP_IDLE-2-1-0
|
||||
Explosions:
|
||||
Enable: true
|
||||
Damage_Multiplier: 50
|
||||
Explosion_No_Grief: true
|
||||
Enable_Owner_Immunity: true
|
||||
Explosion_Radius: 5
|
||||
Explosion_Potion_Effect: POISON-100-2,HUNGER-100-2
|
||||
Explosion_Delay: 10
|
||||
Sounds_Explode: WITHER_SHOOT-2-2-0
|
||||
|
||||
Putty:
|
||||
Item_Information:
|
||||
Item_Name: "&ePutty"
|
||||
Item_Type: 404
|
||||
Item_Lore: "&eRemote explosives.|&eRight click to throw.|&eLeft click to detonate."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Shooting:
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Explosive_Devices:
|
||||
Enable: true
|
||||
Device_Type: itembomb
|
||||
Device_Info: 2,10,159,159~14
|
||||
Sounds_Deploy: SHOOT_ARROW-1-0-0
|
||||
Sounds_Alert_Placer: CLICK-1-1-0
|
||||
Sounds_Trigger: SHEEP_SHEAR-1-2-0
|
||||
Explosions:
|
||||
Enable: true
|
||||
Explosion_No_Grief: true
|
||||
Explosion_Radius: 5
|
||||
Explosion_Delay: 16
|
||||
Sounds_Explode: ZOMBIE_WOOD-2-0-0
|
||||
|
||||
C4:
|
||||
Item_Information:
|
||||
Item_Name: "&eC4"
|
||||
Item_Type: 69
|
||||
Item_Lore: "&eRemote explosives.|&eRight click to place.|&eLeft click to detonate."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Shooting:
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
# Ammo:
|
||||
# Enable: true
|
||||
# Ammo_Item_ID: 46
|
||||
# Take_Ammo_Per_Shot: true
|
||||
Explosive_Devices:
|
||||
Enable: true
|
||||
Device_Type: remote
|
||||
Device_Info: 2-1A-TheStabbyBunny
|
||||
Sounds_Deploy: CHICKEN_EGG_POP-1-1-0
|
||||
Message_Disarm: "&eYou have disarmed an explosive device."
|
||||
Message_Trigger_Placer: "&e<victim> has set off your C4!"
|
||||
Message_Trigger_Victim: "&eYou have set off <shooter>'s C4!"
|
||||
Sounds_Alert_Placer: CLICK-1-1-0
|
||||
Sounds_Trigger: SHEEP_SHEAR-1-1-0
|
||||
Explosions:
|
||||
Enable: true
|
||||
Explosion_No_Grief: true
|
||||
Explosion_Radius: 6
|
||||
Explosion_Delay: 16
|
||||
Sounds_Explode: ZOMBIE_WOOD-2-0-0
|
||||
# Extras:
|
||||
# One_Time_Use: true
|
||||
|
||||
Airstrike:
|
||||
Item_Information:
|
||||
Item_Name: "&eHarrier Strike"
|
||||
Item_Type: 76
|
||||
Item_Lore: "&eCalls in an airstrike at the|&eposition of the thrown flare."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Remove_Unused_Tag: true
|
||||
Shooting:
|
||||
Right_Click_To_Shoot: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: flare
|
||||
Projectile_Subtype: 76
|
||||
Projectile_Speed: 10
|
||||
Sounds_Shoot: FIRE_IGNITE-2-0-0,FIZZ-2-0-0
|
||||
Airstrikes:
|
||||
Enable: true
|
||||
Flare_Activation_Delay: 60
|
||||
Particle_Call_Airstrike: lightning
|
||||
Message_Call_Airstrike: "&eFriendly airstrike on the way."
|
||||
Block_Type: 144
|
||||
Area: 4
|
||||
Distance_Between_Bombs: 4
|
||||
Height_Dropped: 90
|
||||
Vertical_Variation: 10
|
||||
Horizontal_Variation: 10
|
||||
Multiple_Strikes:
|
||||
Enable: true
|
||||
Number_Of_Strikes: 3
|
||||
Delay_Between_Strikes: 20
|
||||
Sounds_Airstrike: ENDERMAN_STARE-2-2-0
|
||||
Explosions:
|
||||
Enable: true
|
||||
Explosion_No_Grief: true
|
||||
Explosion_Radius: 4
|
||||
Sounds_Explode: ENDERDRAGON_HIT-2-2-0
|
||||
Extras:
|
||||
One_Time_Use: true
|
||||
|
||||
Grenade:
|
||||
Item_Information:
|
||||
Item_Name: "&eFrag Grenade"
|
||||
Item_Type: 402
|
||||
Item_Lore: "&eExplodes three seconds after launch."
|
||||
Sounds_Acquired: ENTITY_ARROW_SHOOT-1-1-0
|
||||
Remove_Unused_Tag: true
|
||||
Shooting:
|
||||
Right_Click_To_Shoot: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 10
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: grenade
|
||||
Projectile_Subtype: 46
|
||||
Projectile_Speed: 10
|
||||
Sounds_Shoot: SHOOT_ARROW-2-0-0
|
||||
Explosions:
|
||||
Enable: true
|
||||
Explosion_No_Grief: true
|
||||
Explosion_Radius: 4
|
||||
Explosion_Delay: 40
|
||||
Extras:
|
||||
One_Time_Use: true
|
||||
|
||||
Flashbang:
|
||||
Item_Information:
|
||||
Item_Name: "&eFlashbang"
|
||||
Item_Type: 351~8
|
||||
Item_Lore: "&eDisorientates the target upon detonation."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Remove_Unused_Tag: true
|
||||
Shooting:
|
||||
Right_Click_To_Shoot: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 10
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: grenade
|
||||
Projectile_Subtype: 351~8
|
||||
Projectile_Speed: 10
|
||||
Sounds_Shoot: SHOOT_ARROW-2-0-0
|
||||
Explosions:
|
||||
Enable: true
|
||||
Explosion_No_Grief: true
|
||||
Explosion_No_Damage: true
|
||||
Explosion_Radius: 6
|
||||
Explosion_Potion_Effect: BLINDNESS-120-1,SLOW-120-1
|
||||
Explosion_Delay: 20
|
||||
Sounds_Victim: LEVEL_UP-1-0-0
|
||||
Sounds_Explode: ANVIL_LAND-2-1-0
|
||||
Extras:
|
||||
One_Time_Use: true
|
||||
|
||||
Toaster:
|
||||
Item_Information:
|
||||
Item_Name: "&eToaster"
|
||||
Item_Type: 343
|
||||
Item_Lore: "&eAnti-personnel mine.|&eTriggers a fiery explosion when:|&e- walked into by mobs or players|&e- struck with fists or items|&e- shot by projectiles"
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Remove_Unused_Tag: true
|
||||
Shooting:
|
||||
Right_Click_To_Shoot: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Explosive_Devices:
|
||||
Enable: true
|
||||
Device_Type: landmine
|
||||
Device_Info: 46,MINECART
|
||||
Sounds_Deploy: ORB_PICKUP-2-2-0
|
||||
Message_Trigger_Placer: "&e<victim> has triggered your mine!"
|
||||
Message_Trigger_Victim: "&eYou have triggered <shooter>'s mine!"
|
||||
Sounds_Trigger: ITEM_BREAK-2-1-0,ZOMBIE_UNFECT-2-2-0
|
||||
Explosions:
|
||||
Enable: true
|
||||
Ignite_Victims: 120
|
||||
Explosion_No_Grief: true
|
||||
Explosion_Radius: 4
|
||||
Explosion_Delay: 16
|
||||
Sounds_Explode: FIRE-2-0-0,ZOMBIE_METAL-2-0-0
|
||||
Extras:
|
||||
One_Time_Use: true
|
@ -0,0 +1,429 @@
|
||||
Gauss:
|
||||
Item_Information:
|
||||
Item_Name: "&eGauss Shotgun"
|
||||
Item_Type: 417
|
||||
Item_Lore: "&eAdvanced pump-action shotgun.|&eFires metal slugs that penetrate|&eall targets within 40 blocks.|&eDeals 200% damage to Zombies."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Shooting:
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: energy
|
||||
Projectile_Subtype: 40-1-NONE-0
|
||||
Projectile_Damage: 12
|
||||
Sounds_Shoot: WITHER_SHOOT-1-2-0,EXPLODE-1-2-0
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_Amount: 8
|
||||
Reload_Bullets_Individually: true
|
||||
Reload_Duration: 10
|
||||
Sounds_Reloading: IRONGOLEM_THROW-1-2-0
|
||||
Firearm_Action:
|
||||
Type: pump
|
||||
Open_Duration: 12
|
||||
Close_Duration: 3
|
||||
Sound_Open: PISTON_EXTEND-1-2-0
|
||||
Sound_Close: PISTON_EXTEND-1-2-0
|
||||
Abilities:
|
||||
Reset_Hit_Cooldown: true
|
||||
Super_Effective: ZOMBIE-2
|
||||
Particles:
|
||||
Enable: true
|
||||
Particle_Player_Shoot: BLOCK_BREAK-57
|
||||
Hit_Events:
|
||||
Enable: true
|
||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
||||
|
||||
Carbine:
|
||||
Item_Information:
|
||||
Item_Name: "&eCarbine"
|
||||
Item_Type: 417
|
||||
Item_Lore: "&eDeals crits with a 10% chance.|&eSwitch to the grenade launcher|&ewith right click. Fired grenades|&earm themselves in 0.25 seconds."
|
||||
Attachments:
|
||||
Type: main
|
||||
Info: "M320"
|
||||
Toggle_Delay: 5
|
||||
Sounds_Toggle: NOTE_STICKS-1-2-0
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Shooting:
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 3
|
||||
Recoil_Amount: 1
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: snowball
|
||||
Projectile_Speed: 40
|
||||
Projectile_Damage: 4
|
||||
Bullet_Spread: 0.5
|
||||
Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0
|
||||
Sneak:
|
||||
Enable: true
|
||||
No_Recoil: true
|
||||
Bullet_Spread: 0.4
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_Amount: 8
|
||||
Reload_Duration: 30
|
||||
Sounds_Reloading: SKELETON_IDLE-1-0-0,FIRE_IGNITE-1-1-14,DOOR_OPEN-1-2-16,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
|
||||
Firearm_Action:
|
||||
Type: slide
|
||||
Close_Duration: 8
|
||||
Sound_Close: CLICK-1-1-0
|
||||
Abilities:
|
||||
Reset_Hit_Cooldown: true
|
||||
Particles:
|
||||
Enable: true
|
||||
Particle_Impact_Anything: BLOCK_BREAK-80
|
||||
Particle_Critical: BLOCK_BREAK-55
|
||||
Hit_Events:
|
||||
Enable: true
|
||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
||||
Critical_Hits:
|
||||
Enable: true
|
||||
Bonus_Damage: 2
|
||||
Chance: 10
|
||||
Sounds_Shooter: ORB_PICKUP-1-2-0
|
||||
|
||||
Deagle:
|
||||
Item_Information:
|
||||
Item_Name: "&eDesert Eagle"
|
||||
Item_Type: 417
|
||||
Item_Lore: "&eDual pistols.|&eLeft/right click to shoot.|&eShoot enemies in the back|&efor bonus backstab damage."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Shooting:
|
||||
Dual_Wield: true
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 2
|
||||
Recoil_Amount: 2
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: egg
|
||||
Projectile_Speed: 40
|
||||
Projectile_Damage: 4
|
||||
Bullet_Spread: 1
|
||||
Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0
|
||||
Sneak:
|
||||
Enable: true
|
||||
No_Recoil: true
|
||||
Bullet_Spread: 0.75
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_Amount: 7
|
||||
Reload_Duration: 40
|
||||
Sounds_Out_Of_Ammo: CLICK-1-1-0
|
||||
Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
|
||||
Dual_Wield:
|
||||
Single_Reload_Duration: 25
|
||||
Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
|
||||
Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
|
||||
Abilities:
|
||||
Reset_Hit_Cooldown: true
|
||||
Backstab:
|
||||
Enable: true
|
||||
Bonus_Damage: 2
|
||||
Sounds_Shooter: ORB_PICKUP-1-2-0
|
||||
Particles:
|
||||
Enable: true
|
||||
Particle_Backstab: BLOCK_BREAK-55
|
||||
Hit_Events:
|
||||
Enable: true
|
||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
||||
|
||||
Bazooka:
|
||||
Item_Information:
|
||||
Item_Name: "&eBazooka"
|
||||
Item_Type: 417
|
||||
Item_Lore: "&eRocket launcher.|&eFire down at your|&efeet to rocket-jump.|&eNegates fall damage."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Inventory_Control: Group_Bazookas
|
||||
Shooting:
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Recoil_Amount: 2
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: fireball
|
||||
Projectile_Speed: 10
|
||||
Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0
|
||||
Sneak:
|
||||
Enable: true
|
||||
No_Recoil: true
|
||||
Abilities:
|
||||
No_Fall_Damage: true
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_Amount: 1
|
||||
Reload_Duration: 55
|
||||
Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
|
||||
Particles:
|
||||
Enable: true
|
||||
Particle_Player_Shoot: BLOCK_BREAK-35
|
||||
Shrapnel:
|
||||
Enable: true
|
||||
Block_Type: 77
|
||||
Amount: 14
|
||||
Speed: 7
|
||||
Explosions:
|
||||
Enable: true
|
||||
Knockback: 5
|
||||
Damage_Multiplier: 10
|
||||
Explosion_No_Grief: true
|
||||
Explosion_Radius: 6
|
||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
||||
|
||||
Python:
|
||||
Item_Information:
|
||||
Item_Name: "&ePython &l/&e Knife"
|
||||
Item_Type: 417
|
||||
Item_Lore: "&eRevolver with high power.|&eLeft click to melee enemies|&ewith the tactical knife."
|
||||
Melee_Attachment: Tactical_Knife
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Shooting:
|
||||
Right_Click_To_Shoot: true
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 2
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: snowball
|
||||
Projectile_Speed: 40
|
||||
Projectile_Damage: 6
|
||||
Bullet_Spread: 0.5
|
||||
Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_Amount: 6
|
||||
Reload_Duration: 35
|
||||
Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
|
||||
Firearm_Action:
|
||||
Type: revolver
|
||||
Open_Duration: 5
|
||||
Close_Duration: 5
|
||||
Sound_Open: DOOR_OPEN-1-2-0
|
||||
Sound_Close: DOOR_CLOSE-1-2-0
|
||||
Abilities:
|
||||
Reset_Hit_Cooldown: true
|
||||
Hit_Events:
|
||||
Enable: true
|
||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
||||
|
||||
Riotshield:
|
||||
Item_Information:
|
||||
Item_Name: "&eRiot Shield"
|
||||
Item_Type: 267
|
||||
Item_Lore: "&eHold right-click to raise the shield.|&eBlocks all melee and ranged attacks.|&eIneffective against attacks from behind."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Remove_Unused_Tag: true
|
||||
Riot_Shield:
|
||||
Enable: true
|
||||
Durability_Loss_Per_Hit: 10
|
||||
Sounds_Blocked: GLASS-2-2-0
|
||||
Sounds_Break: ITEM_BREAK-2-1-0
|
||||
|
||||
Olympia:
|
||||
Item_Information:
|
||||
Item_Name: "&eOlympia"
|
||||
Item_Type: 417
|
||||
Item_Lore: "&eDouble-barreled shotgun.|&eDeadly at close range.|&eIneffective at longer ranges.|&eFires incendiary ammo."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Shooting:
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 3
|
||||
Recoil_Amount: 5
|
||||
Projectile_Amount: 8
|
||||
Projectile_Type: egg
|
||||
Removal_Or_Drag_Delay: 4-false
|
||||
Projectile_Speed: 30
|
||||
Projectile_Damage: 5
|
||||
Projectile_Incendiary:
|
||||
Enable: true
|
||||
Duration: 80
|
||||
Bullet_Spread: 1
|
||||
Reset_Fall_Distance: true
|
||||
Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
|
||||
Sneak:
|
||||
Enable: true
|
||||
No_Recoil: true
|
||||
Bullet_Spread: 1
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_Amount: 2
|
||||
Reload_Bullets_Individually: true
|
||||
Reload_Duration: 15
|
||||
Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
|
||||
Firearm_Action:
|
||||
Type: break
|
||||
Open_Duration: 10
|
||||
Close_Duration: 15
|
||||
Sound_Open: DOOR_OPEN-1-2-0
|
||||
Sound_Close: DOOR_CLOSE-1-2-0
|
||||
Abilities:
|
||||
Reset_Hit_Cooldown: true
|
||||
No_Fall_Damage: true
|
||||
Hit_Events:
|
||||
Enable: true
|
||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
||||
Damage_Based_On_Flight_Time:
|
||||
Enable: true
|
||||
Bonus_Damage_Per_Tick: -1
|
||||
Maximum_Damage: -4
|
||||
Particles:
|
||||
Enable: true
|
||||
Particle_Player_Shoot: FLAMES-1
|
||||
Particle_Impact_Anything: BLOCK_BREAK-51
|
||||
|
||||
Hunting:
|
||||
Item_Information:
|
||||
Item_Name: "&eHunting Rifle"
|
||||
Item_Type: 417
|
||||
Item_Lore: "&eBolt-action rifle with high accuracy.|&eEquipped with a night vision scope.|&eDeals double damage on headshots."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Shooting:
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: snowball
|
||||
Projectile_Speed: 1000
|
||||
Projectile_Damage: 12
|
||||
Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
|
||||
Custom_Death_Message:
|
||||
Normal: "&e<victim> was sniped by <shooter>'s Hunting Rifle!"
|
||||
Reload:
|
||||
Enable: true
|
||||
Starting_Amount: 0
|
||||
Reload_Amount: 5
|
||||
Reload_Bullets_Individually: true
|
||||
Reload_Duration: 10
|
||||
Sounds_Reloading: NOTE_STICKS-1-1-0
|
||||
Firearm_Action:
|
||||
Type: bolt
|
||||
Open_Duration: 8
|
||||
Close_Duration: 7
|
||||
Close_Shoot_Delay: 6
|
||||
Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
|
||||
Sound_Close: PISTON_EXTEND-1-2-0
|
||||
Headshot:
|
||||
Enable: true
|
||||
Bonus_Damage: 12
|
||||
Sounds_Shooter: NOTE_PLING-1-2-0
|
||||
Sounds_Victim: HURT-1-1-0
|
||||
Abilities:
|
||||
Reset_Hit_Cooldown: true
|
||||
Knockback: 3
|
||||
Particles:
|
||||
Enable: true
|
||||
Particle_Player_Shoot: BLOCK_BREAK-1
|
||||
Particle_Terrain: true
|
||||
Fireworks:
|
||||
Enable: true
|
||||
Firework_Headshot: STAR-TRUE-TRUE-250-0-0
|
||||
Scope:
|
||||
Enable: true
|
||||
Night_Vision: true
|
||||
Zoom_Amount: 5
|
||||
Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
|
||||
Hit_Events:
|
||||
Enable: true
|
||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
||||
|
||||
Type95:
|
||||
Item_Information:
|
||||
Item_Name: "&eType 95"
|
||||
Item_Type: 417
|
||||
Item_Lore: "&eSemi-automatic with three round burst fire.|&eGhast Tears are required for reloads."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
SignShops:
|
||||
Enable: true
|
||||
Price: 266-10
|
||||
Sign_Gun_ID: 95
|
||||
Shooting:
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 7
|
||||
Recoil_Amount: 1
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: snowball
|
||||
Projectile_Speed: 40
|
||||
Projectile_Damage: 4
|
||||
Bullet_Spread: 2
|
||||
Sounds_Shoot: ITEM_BREAK-1-2-2,NOTE_SNARE_DRUM-1-0-2
|
||||
Sneak:
|
||||
Enable: true
|
||||
No_Recoil: true
|
||||
Bullet_Spread: 1
|
||||
Burstfire:
|
||||
Enable: true
|
||||
Shots_Per_Burst: 3
|
||||
Delay_Between_Shots_In_Burst: 2
|
||||
Ammo:
|
||||
Enable: true
|
||||
Ammo_Item_ID: 370
|
||||
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
|
||||
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_Amount: 30
|
||||
Take_Ammo_On_Reload: true
|
||||
Reload_Duration: 40
|
||||
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
|
||||
Firearm_Action:
|
||||
Type: slide
|
||||
Close_Duration: 10
|
||||
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
|
||||
Scope:
|
||||
Enable: true
|
||||
Zoom_Amount: 5
|
||||
Zoom_Bullet_Spread: 0
|
||||
Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
|
||||
Abilities:
|
||||
Reset_Hit_Cooldown: true
|
||||
Hit_Events:
|
||||
Enable: true
|
||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
||||
|
||||
AK-47:
|
||||
Item_Information:
|
||||
Item_Name: "&eAK-47"
|
||||
Item_Type: 417
|
||||
Item_Lore: "&eFully automatic with high power.|&eEffective at medium range.|&eControls are inverted."
|
||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
||||
Shooting:
|
||||
Right_Click_To_Shoot: true
|
||||
Cancel_Left_Click_Block_Damage: true
|
||||
Cancel_Right_Click_Interactions: true
|
||||
Delay_Between_Shots: 4
|
||||
Recoil_Amount: 1
|
||||
Projectile_Amount: 1
|
||||
Projectile_Type: snowball
|
||||
Projectile_Speed: 40
|
||||
Projectile_Damage: 4
|
||||
Bullet_Spread: 2
|
||||
Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
|
||||
Sneak:
|
||||
Enable: true
|
||||
No_Recoil: true
|
||||
Bullet_Spread: 1
|
||||
Burstfire:
|
||||
Enable: true
|
||||
Shots_Per_Burst: 2
|
||||
Delay_Between_Shots_In_Burst: 3
|
||||
Reload:
|
||||
Enable: true
|
||||
Reload_Amount: 30
|
||||
Reload_Duration: 40
|
||||
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
|
||||
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
|
||||
Firearm_Action:
|
||||
Type: slide
|
||||
Close_Duration: 10
|
||||
Close_Shoot_Delay: 12
|
||||
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
|
||||
Scope:
|
||||
Enable: true
|
||||
Zoom_Amount: 5
|
||||
Zoom_Bullet_Spread: 0
|
||||
Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
|
||||
Abilities:
|
||||
Reset_Hit_Cooldown: true
|
||||
Hit_Events:
|
||||
Enable: true
|
||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
Binary file not shown.
Binary file not shown.
@ -0,0 +1,54 @@
|
||||
Config:
|
||||
Plugins:
|
||||
Base: 'false'
|
||||
CTF: 'false'
|
||||
gDestroyCritical: 'false'
|
||||
GenesisAccess: 'false'
|
||||
GenesisBackup: 'false'
|
||||
GenesisEconomy: 'true'
|
||||
gFactions: 'false'
|
||||
gHub: 'false'
|
||||
gMusic: 'true'
|
||||
gScore: 'false'
|
||||
gWarsSuite: 'false'
|
||||
HideAndSeek: 'false'
|
||||
Statistics: 'false'
|
||||
Gladiators: 'false'
|
||||
Grasslands: 'false'
|
||||
gRanks: 'true'
|
||||
UHC: 'false'
|
||||
EstiWield: 'false'
|
||||
Friendship: 'true'
|
||||
Gliders: 'true'
|
||||
EstiChat: 'true'
|
||||
ServerQuery: 'false'
|
||||
Shop: 'true'
|
||||
FusionPlay: 'false'
|
||||
SurvivalTwo: 'false'
|
||||
Extensions:
|
||||
Skript:
|
||||
gCrates: 'false'
|
||||
gEssentialsFactions: 'false'
|
||||
gEssentialsGlobal: 'false'
|
||||
gEssentialsHub: 'false'
|
||||
gEssentialsMinigames: 'false'
|
||||
gMMO: 'false'
|
||||
Utility:
|
||||
gBroadcast: 'false'
|
||||
gMotd: 'false'
|
||||
EstiJoin: 'true'
|
||||
Other: {}
|
||||
MySQL:
|
||||
Address: localhost
|
||||
Port: '3306'
|
||||
TableName: gfeatures
|
||||
Username: root
|
||||
Password: pass123
|
||||
State: 'false'
|
||||
ClioteSky:
|
||||
Address: 192.168.2.60
|
||||
Port: '36000'
|
||||
Category: Gliders
|
||||
Name: Gliders1
|
||||
Password: Genesis?123
|
||||
Enable: 'true'
|
@ -0,0 +1,7 @@
|
||||
Config:
|
||||
MySQL:
|
||||
Address: 192.168.2.60
|
||||
Port: '3306'
|
||||
TableName: geconomys
|
||||
Username: estinet
|
||||
Password: EstiNetwork?123
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue