Minecraft 1.13.2
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# This is the commands configuration file for Bukkit.
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# This is the commands configuration file for Bukkit.
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# For documentation on how to make use of this file, check out the Bukkit Wiki at
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# For documentation on how to make use of this file, check out the Bukkit Wiki at
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# http://wiki.bukkit.org/Commands.yml
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# https://www.spigotmc.org/go/commands-yml
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#
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#
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# If you need help on this file, feel free to join us on irc or leave a message
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# If you need help on this file, feel free to join us on irc or leave a message
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# on the forums asking for advice.
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# on the forums asking for advice.
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#
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#
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# IRC: #spigot @ irc.spi.gt
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# IRC: #spigot @ irc.spi.gt
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# (If this means nothing to you, just go to http://www.spigotmc.org/pages/irc/ )
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# (If this means nothing to you, just go to https://www.spigotmc.org/go/irc )
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# Forums: http://www.spigotmc.org/
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# Forums: https://www.spigotmc.org/
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# Bug tracker: http://www.spigotmc.org/go/bugs
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# Bug tracker: https://www.spigotmc.org/go/bugs
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command-block-overrides: []
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command-block-overrides: []
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ignore-vanilla-permissions: false
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aliases:
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aliases:
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icanhasbukkit:
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icanhasbukkit:
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- version $1-
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- version $1-
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#Visit the Complete Guide to CrackShot for information on everything in the configuration.
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#https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot
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#Use this node to completely disable CrackShot in certain worlds. Example usage:
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#
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#Disabled_Worlds:
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# - world_nether
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# - world_the_end
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# - world_foldername
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#
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#"Disabled_Worlds: []" means the list is empty. Change it to "Disabled_Worlds:" before listing worlds.
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#Remember not to use any tabs. The spacing must also be correct.
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Disabled_Worlds: []
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#Use this module to limit the amount of weapons a player can have in the hot bar.
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#If the specified amount is exceeded, the weapon cannot be used. Example usage:
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#
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#Inventory_Control:
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# Group_Primary:
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# Limit: 2
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# Group_BlaBlaBla:
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# Limit: 2
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# Whatever_Name_You_Want:
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# Limit: 2
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#
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#You can create as many groups as you want. Messages and sounds are optional.
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#Enforce these limits using the Inventory_Control node in the weapon's Item_Information module.
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#The example below is used for the default weapon Bazooka.
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Inventory_Control:
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Group_Bazookas:
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Limit: 1
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Message_Exceeded: "&e[IC] &bYou cannot have more than one Bazooka in the hot bar!"
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Sounds_Exceeded: LAVA_POP-1-1-0
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#A merged reload refers to the act of reloading multiple weapons in the same slot.
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#Set "Disable" to true if you wish to prevent players from doing this.
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#Messages and sounds are optional.
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Merged_Reload:
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Disable: false
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Message_Denied: "&eYou cannot reload slots that contain more than one weapon!"
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Sounds_Denied: VILLAGER_NO-1-1-0
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#Visit the Complete Guide to CrackShot for information on everything in the configuration.
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#https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot
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#These are the messages most likely to be seen by the ordinary, non-administrative player.
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#Feel free to customize them to your liking.
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#
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#Notes:
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# - Some messages use special variables, such as "<amount>", "<item>" and "<cross>".
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# They represent numbers, weapon names and the multiplication sign.
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# - It is good practice to surround all messages with quotes (").
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# - To completely hide a message, provide an empty message. (i.e. Store_Created: "")
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# - Color codes are not supported.
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#Permission-related messages.
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NP_Weapon_Use: "You do not have permission to use this."
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NP_Weapon_Craft: "You do not have permission to craft this."
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NP_Store_Create: "You do not have permission to create this store."
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NP_Store_Purchase: "You do not have permission to purchase this item."
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#Store-related messages.
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Store_Created: "Store successfully created!"
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Store_Cannot_Afford: "You cannot afford to purchase this item."
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Store_Items_Needed: "You need <amount> <item>."
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Store_Purchased: "Item purchased - <item>"
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#The message displayed when the reload command is used on a weapon that cannot be reloaded.
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#Not to be confused with "/shot config reload", which reloads the configuration.
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Cannot_Reload: "This weapon cannot be reloaded."
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#The message displayed when a player receives a weapon given with the give command.
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#The command in question has the format "/shot give <user> <weapon> <#>".
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Weapon_Received: "Package received - <item> <cross><amount>"
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M320:
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Item_Information:
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Attachments:
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Type: accessory
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Toggle_Delay: 5
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Sounds_Toggle: NOTE_STICKS-1-2-0
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Shooting:
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Recoil_Amount: 2
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Projectile_Amount: 1
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Projectile_Type: egg
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Projectile_Speed: 20
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Projectile_Damage: 1
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Sounds_Shoot: EXPLODE-1-2-0
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Sneak:
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Enable: true
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No_Recoil: true
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Reload:
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Enable: true
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Reload_Amount: 1
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Reload_Duration: 45
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Sounds_Reloading: PISTON_EXTEND-1-1-10,SKELETON_WALK-1-0-20,PISTON_RETRACT-1-1-35
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Particles:
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Enable: true
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Particle_Impact_Anything: BLOCK_BREAK-24
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Explosions:
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Enable: true
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Damage_Multiplier: 10
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Explosion_No_Grief: true
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Explosion_Radius: 5
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On_Impact_With_Anything: true
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Projectile_Activation_Time: 5
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Sounds_Shooter: SHOOT_ARROW-2-2-0
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Tactical_Knife:
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Item_Information:
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Item_Name: "&eTactical Knife"
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Item_Type: 288
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Item_Lore: "&eA melee attachment.|&eNot intended for standalone use."
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Melee_Mode: true
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Sounds_Acquired: SHOOT_ARROW-1-0-0
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Hidden_From_List: true
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Shooting:
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 20
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Projectile_Damage: 40
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Particles:
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Enable: true
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Particle_Hit: BLOCK_BREAK-55
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Hit_Events:
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Enable: true
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Sounds_Shooter: SHOOT_ARROW-1-0-0,SLIME_WALK-1-1-1
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CocoPops:
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Item_Information:
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Item_Name: "&eCocoPops"
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Item_Type: 351~3
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Item_Lore: "&eA cluster bomb that releases|&e10 bomblets upon detonation."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Remove_Unused_Tag: true
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Shooting:
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Right_Click_To_Shoot: true
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Cancel_Right_Click_Interactions: true
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Projectile_Amount: 1
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Projectile_Type: grenade
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Projectile_Subtype: 351~3
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Projectile_Speed: 12
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Sounds_Projectile: EAT-2-1-28,EAT-2-1-32,EAT-2-1-36
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Sounds_Shoot: FIRE_IGNITE-2-0-0
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Cluster_Bombs:
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Enable: true
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Bomblet_Type: 362
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Delay_Before_Split: 40
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Number_Of_Splits: 1
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Number_Of_Bomblets: 10
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Speed_Of_Bomblets: 8
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Delay_Before_Detonation: 40
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Detonation_Delay_Variation: 10
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Particle_Release: BLOCK_BREAK-127
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Sounds_Release: BURP-2-1-0
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Explosions:
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Enable: true
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Damage_Multiplier: 25
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Explosion_No_Grief: true
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Explosion_Radius: 4
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Sounds_Explode: ITEM_PICKUP-2-1-0
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Extras:
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One_Time_Use: true
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Trinket:
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Item_Information:
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Item_Name: "&eTrinket"
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Item_Type: 264
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Item_Lore: "&eLeft-click to set the owner.|&eExplodes when:|&e- picked up|&e- shot out of a dispenser|&e- a chest containing this item is opened|&e- placed in an item frame, and nearby|&e ...pressure plates are stepped on.|&e&oOwners cannot trigger their own traps."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Explosive_Devices:
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Enable: true
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Device_Type: trap
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Device_Info: true-true-true-false-false
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Sounds_Deploy: ITEM_PICKUP-2-0-0
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Message_Trigger_Placer: "&e<victim> has triggered your booby trap!"
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Message_Trigger_Victim: "&eYou have triggered <shooter>'s booby trap!"
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Sounds_Trigger: SHEEP_IDLE-2-1-0
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Explosions:
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Enable: true
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Damage_Multiplier: 50
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Explosion_No_Grief: true
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Enable_Owner_Immunity: true
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Explosion_Radius: 5
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Explosion_Potion_Effect: POISON-100-2,HUNGER-100-2
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Explosion_Delay: 10
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Sounds_Explode: WITHER_SHOOT-2-2-0
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Putty:
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Item_Information:
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Item_Name: "&ePutty"
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Item_Type: 404
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Item_Lore: "&eRemote explosives.|&eRight click to throw.|&eLeft click to detonate."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Shooting:
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Explosive_Devices:
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Enable: true
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Device_Type: itembomb
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Device_Info: 2,10,159,159~14
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Sounds_Deploy: SHOOT_ARROW-1-0-0
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Sounds_Alert_Placer: CLICK-1-1-0
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Sounds_Trigger: SHEEP_SHEAR-1-2-0
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Explosions:
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Enable: true
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Explosion_No_Grief: true
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Explosion_Radius: 5
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Explosion_Delay: 16
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Sounds_Explode: ZOMBIE_WOOD-2-0-0
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C4:
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Item_Information:
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Item_Name: "&eC4"
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Item_Type: 69
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Item_Lore: "&eRemote explosives.|&eRight click to place.|&eLeft click to detonate."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Shooting:
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Cancel_Left_Click_Block_Damage: true
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# Ammo:
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# Enable: true
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# Ammo_Item_ID: 46
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# Take_Ammo_Per_Shot: true
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Explosive_Devices:
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Enable: true
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Device_Type: remote
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Device_Info: 2-1A-TheStabbyBunny
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Sounds_Deploy: CHICKEN_EGG_POP-1-1-0
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Message_Disarm: "&eYou have disarmed an explosive device."
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Message_Trigger_Placer: "&e<victim> has set off your C4!"
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Message_Trigger_Victim: "&eYou have set off <shooter>'s C4!"
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Sounds_Alert_Placer: CLICK-1-1-0
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Sounds_Trigger: SHEEP_SHEAR-1-1-0
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Explosions:
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Enable: true
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Explosion_No_Grief: true
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Explosion_Radius: 6
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Explosion_Delay: 16
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Sounds_Explode: ZOMBIE_WOOD-2-0-0
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# Extras:
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# One_Time_Use: true
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Airstrike:
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Item_Information:
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Item_Name: "&eHarrier Strike"
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Item_Type: 76
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Item_Lore: "&eCalls in an airstrike at the|&eposition of the thrown flare."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Remove_Unused_Tag: true
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Shooting:
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Right_Click_To_Shoot: true
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Cancel_Right_Click_Interactions: true
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Projectile_Amount: 1
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Projectile_Type: flare
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Projectile_Subtype: 76
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Projectile_Speed: 10
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Sounds_Shoot: FIRE_IGNITE-2-0-0,FIZZ-2-0-0
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Airstrikes:
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Enable: true
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Flare_Activation_Delay: 60
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Particle_Call_Airstrike: lightning
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Message_Call_Airstrike: "&eFriendly airstrike on the way."
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Block_Type: 85
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Area: 4
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Distance_Between_Bombs: 4
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Height_Dropped: 90
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Vertical_Variation: 10
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Horizontal_Variation: 10
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Multiple_Strikes:
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Enable: true
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Number_Of_Strikes: 3
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Delay_Between_Strikes: 20
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Sounds_Airstrike: ENDERMAN_STARE-2-2-0
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Explosions:
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Enable: true
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Explosion_No_Grief: true
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Explosion_Radius: 4
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Sounds_Explode: ENDERDRAGON_HIT-2-2-0
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Extras:
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One_Time_Use: true
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Grenade:
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Item_Information:
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Item_Name: "&eFrag Grenade"
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Item_Type: 402
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Item_Lore: "&eExplodes three seconds after launch."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Remove_Unused_Tag: true
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Shooting:
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Right_Click_To_Shoot: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 10
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Projectile_Amount: 1
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Projectile_Type: grenade
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Projectile_Subtype: 46
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Projectile_Speed: 10
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Sounds_Shoot: SHOOT_ARROW-2-0-0
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Explosions:
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Enable: true
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Explosion_No_Grief: true
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Explosion_Radius: 4
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Explosion_Delay: 60
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Extras:
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One_Time_Use: true
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Flashbang:
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Item_Information:
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Item_Name: "&eFlashbang"
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Item_Type: 351~8
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Item_Lore: "&eDisorientates the target upon detonation."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Remove_Unused_Tag: true
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Shooting:
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Right_Click_To_Shoot: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 10
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Projectile_Amount: 1
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Projectile_Type: grenade
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Projectile_Subtype: 351~8
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Projectile_Speed: 10
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Sounds_Shoot: SHOOT_ARROW-2-0-0
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Explosions:
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Enable: true
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Explosion_No_Grief: true
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Explosion_No_Damage: true
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Explosion_Radius: 6
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Explosion_Potion_Effect: BLINDNESS-120-1,SLOW-120-1
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Explosion_Delay: 20
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Sounds_Victim: LEVEL_UP-1-0-0
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Sounds_Explode: ANVIL_LAND-2-1-0
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Extras:
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One_Time_Use: true
|
|
||||||
|
|
||||||
Toaster:
|
|
||||||
Item_Information:
|
|
||||||
Item_Name: "&eToaster"
|
|
||||||
Item_Type: 343
|
|
||||||
Item_Lore: "&eAnti-personnel mine.|&eTriggers a fiery explosion when:|&e- walked into by mobs or players|&e- struck with fists or items|&e- shot by projectiles"
|
|
||||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
|
||||||
Remove_Unused_Tag: true
|
|
||||||
Shooting:
|
|
||||||
Right_Click_To_Shoot: true
|
|
||||||
Cancel_Right_Click_Interactions: true
|
|
||||||
Explosive_Devices:
|
|
||||||
Enable: true
|
|
||||||
Device_Type: landmine
|
|
||||||
Device_Info: 46,MINECART
|
|
||||||
Sounds_Deploy: ORB_PICKUP-2-2-0
|
|
||||||
Message_Trigger_Placer: "&e<victim> has triggered your mine!"
|
|
||||||
Message_Trigger_Victim: "&eYou have triggered <shooter>'s mine!"
|
|
||||||
Sounds_Trigger: ITEM_BREAK-2-1-0,ZOMBIE_UNFECT-2-2-0
|
|
||||||
Explosions:
|
|
||||||
Enable: true
|
|
||||||
Ignite_Victims: 120
|
|
||||||
Explosion_No_Grief: true
|
|
||||||
Explosion_Radius: 4
|
|
||||||
Explosion_Delay: 16
|
|
||||||
Sounds_Explode: FIRE-2-0-0,ZOMBIE_METAL-2-0-0
|
|
||||||
Extras:
|
|
||||||
One_Time_Use: true
|
|
@ -1,428 +0,0 @@
|
|||||||
Gauss:
|
|
||||||
Item_Information:
|
|
||||||
Item_Name: "&eGauss Shotgun"
|
|
||||||
Item_Type: 417
|
|
||||||
Item_Lore: "&eAdvanced pump-action shotgun.|&eFires metal slugs that penetrate|&eall targets within 40 blocks.|&eDeals 200% damage to Zombies."
|
|
||||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
|
||||||
Shooting:
|
|
||||||
Cancel_Left_Click_Block_Damage: true
|
|
||||||
Cancel_Right_Click_Interactions: true
|
|
||||||
Projectile_Amount: 1
|
|
||||||
Projectile_Type: energy
|
|
||||||
Projectile_Subtype: 40-1-NONE-0
|
|
||||||
Projectile_Damage: 12
|
|
||||||
Sounds_Shoot: WITHER_SHOOT-1-2-0,EXPLODE-1-2-0
|
|
||||||
Reload:
|
|
||||||
Enable: true
|
|
||||||
Reload_Amount: 8
|
|
||||||
Reload_Bullets_Individually: true
|
|
||||||
Reload_Duration: 10
|
|
||||||
Sounds_Reloading: IRONGOLEM_THROW-1-2-0
|
|
||||||
Firearm_Action:
|
|
||||||
Type: pump
|
|
||||||
Open_Duration: 12
|
|
||||||
Close_Duration: 3
|
|
||||||
Sound_Open: PISTON_EXTEND-1-2-0
|
|
||||||
Sound_Close: PISTON_EXTEND-1-2-0
|
|
||||||
Abilities:
|
|
||||||
Reset_Hit_Cooldown: true
|
|
||||||
Super_Effective: ZOMBIE-2
|
|
||||||
Particles:
|
|
||||||
Enable: true
|
|
||||||
Particle_Player_Shoot: BLOCK_BREAK-57
|
|
||||||
Hit_Events:
|
|
||||||
Enable: true
|
|
||||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
|
||||||
|
|
||||||
Carbine:
|
|
||||||
Item_Information:
|
|
||||||
Item_Name: "&eCarbine"
|
|
||||||
Item_Type: 417
|
|
||||||
Item_Lore: "&eDeals crits with a 10% chance.|&eSwitch to the grenade launcher|&ewith right click. Fired grenades|&earm themselves in 0.25 seconds."
|
|
||||||
Attachments:
|
|
||||||
Type: main
|
|
||||||
Info: "M320"
|
|
||||||
Toggle_Delay: 5
|
|
||||||
Sounds_Toggle: NOTE_STICKS-1-2-0
|
|
||||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
|
||||||
Shooting:
|
|
||||||
Cancel_Left_Click_Block_Damage: true
|
|
||||||
Cancel_Right_Click_Interactions: true
|
|
||||||
Delay_Between_Shots: 3
|
|
||||||
Recoil_Amount: 1
|
|
||||||
Projectile_Amount: 1
|
|
||||||
Projectile_Type: snowball
|
|
||||||
Projectile_Speed: 40
|
|
||||||
Projectile_Damage: 4
|
|
||||||
Bullet_Spread: 0.5
|
|
||||||
Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0
|
|
||||||
Sneak:
|
|
||||||
Enable: true
|
|
||||||
No_Recoil: true
|
|
||||||
Bullet_Spread: 0.4
|
|
||||||
Reload:
|
|
||||||
Enable: true
|
|
||||||
Reload_Amount: 8
|
|
||||||
Reload_Duration: 30
|
|
||||||
Sounds_Reloading: SKELETON_IDLE-1-0-0,FIRE_IGNITE-1-1-14,DOOR_OPEN-1-2-16,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
|
|
||||||
Firearm_Action:
|
|
||||||
Type: slide
|
|
||||||
Close_Duration: 8
|
|
||||||
Sound_Close: CLICK-1-1-0
|
|
||||||
Abilities:
|
|
||||||
Reset_Hit_Cooldown: true
|
|
||||||
Particles:
|
|
||||||
Enable: true
|
|
||||||
Particle_Impact_Anything: BLOCK_BREAK-80
|
|
||||||
Particle_Critical: BLOCK_BREAK-55
|
|
||||||
Hit_Events:
|
|
||||||
Enable: true
|
|
||||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
|
||||||
Critical_Hits:
|
|
||||||
Enable: true
|
|
||||||
Bonus_Damage: 2
|
|
||||||
Chance: 10
|
|
||||||
Sounds_Shooter: ORB_PICKUP-1-2-0
|
|
||||||
|
|
||||||
Deagle:
|
|
||||||
Item_Information:
|
|
||||||
Item_Name: "&eDesert Eagle"
|
|
||||||
Item_Type: 417
|
|
||||||
Item_Lore: "&eDual pistols.|&eLeft/right click to shoot.|&eShoot enemies in the back|&efor bonus backstab damage."
|
|
||||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
|
||||||
Shooting:
|
|
||||||
Dual_Wield: true
|
|
||||||
Cancel_Left_Click_Block_Damage: true
|
|
||||||
Cancel_Right_Click_Interactions: true
|
|
||||||
Delay_Between_Shots: 2
|
|
||||||
Recoil_Amount: 2
|
|
||||||
Projectile_Amount: 1
|
|
||||||
Projectile_Type: egg
|
|
||||||
Projectile_Speed: 40
|
|
||||||
Projectile_Damage: 4
|
|
||||||
Bullet_Spread: 1
|
|
||||||
Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0
|
|
||||||
Sneak:
|
|
||||||
Enable: true
|
|
||||||
No_Recoil: true
|
|
||||||
Bullet_Spread: 0.75
|
|
||||||
Reload:
|
|
||||||
Enable: true
|
|
||||||
Reload_Amount: 7
|
|
||||||
Reload_Duration: 40
|
|
||||||
Sounds_Out_Of_Ammo: CLICK-1-1-0
|
|
||||||
Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
|
|
||||||
Dual_Wield:
|
|
||||||
Single_Reload_Duration: 25
|
|
||||||
Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
|
|
||||||
Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
|
|
||||||
Abilities:
|
|
||||||
Reset_Hit_Cooldown: true
|
|
||||||
Backstab:
|
|
||||||
Enable: true
|
|
||||||
Bonus_Damage: 2
|
|
||||||
Sounds_Shooter: ORB_PICKUP-1-2-0
|
|
||||||
Particles:
|
|
||||||
Enable: true
|
|
||||||
Particle_Backstab: BLOCK_BREAK-55
|
|
||||||
Hit_Events:
|
|
||||||
Enable: true
|
|
||||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
|
||||||
|
|
||||||
Bazooka:
|
|
||||||
Item_Information:
|
|
||||||
Item_Name: "&eBazooka"
|
|
||||||
Item_Type: 417
|
|
||||||
Item_Lore: "&eRocket launcher.|&eFire down at your|&efeet to rocket-jump.|&eNegates fall damage."
|
|
||||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
|
||||||
Inventory_Control: Group_Bazookas
|
|
||||||
Shooting:
|
|
||||||
Cancel_Left_Click_Block_Damage: true
|
|
||||||
Cancel_Right_Click_Interactions: true
|
|
||||||
Recoil_Amount: 2
|
|
||||||
Projectile_Amount: 1
|
|
||||||
Projectile_Type: fireball
|
|
||||||
Projectile_Speed: 10
|
|
||||||
Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0
|
|
||||||
Sneak:
|
|
||||||
Enable: true
|
|
||||||
No_Recoil: true
|
|
||||||
Abilities:
|
|
||||||
No_Fall_Damage: true
|
|
||||||
Reload:
|
|
||||||
Enable: true
|
|
||||||
Reload_Amount: 1
|
|
||||||
Reload_Duration: 55
|
|
||||||
Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
|
|
||||||
Particles:
|
|
||||||
Enable: true
|
|
||||||
Particle_Player_Shoot: BLOCK_BREAK-35
|
|
||||||
Shrapnel:
|
|
||||||
Enable: true
|
|
||||||
Block_Type: 77
|
|
||||||
Amount: 14
|
|
||||||
Speed: 7
|
|
||||||
Explosions:
|
|
||||||
Enable: true
|
|
||||||
Knockback: 5
|
|
||||||
Damage_Multiplier: 10
|
|
||||||
Explosion_No_Grief: true
|
|
||||||
Explosion_Radius: 6
|
|
||||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
|
||||||
|
|
||||||
Python:
|
|
||||||
Item_Information:
|
|
||||||
Item_Name: "&ePython &l/&e Knife"
|
|
||||||
Item_Type: 417
|
|
||||||
Item_Lore: "&eRevolver with high power.|&eLeft click to melee enemies|&ewith the tactical knife."
|
|
||||||
Melee_Attachment: Tactical_Knife
|
|
||||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
|
||||||
Shooting:
|
|
||||||
Right_Click_To_Shoot: true
|
|
||||||
Cancel_Left_Click_Block_Damage: true
|
|
||||||
Cancel_Right_Click_Interactions: true
|
|
||||||
Delay_Between_Shots: 2
|
|
||||||
Projectile_Amount: 1
|
|
||||||
Projectile_Type: snowball
|
|
||||||
Projectile_Speed: 40
|
|
||||||
Projectile_Damage: 6
|
|
||||||
Bullet_Spread: 0.5
|
|
||||||
Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
|
|
||||||
Reload:
|
|
||||||
Enable: true
|
|
||||||
Reload_Amount: 6
|
|
||||||
Reload_Duration: 35
|
|
||||||
Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
|
|
||||||
Firearm_Action:
|
|
||||||
Type: revolver
|
|
||||||
Open_Duration: 5
|
|
||||||
Close_Duration: 5
|
|
||||||
Sound_Open: DOOR_OPEN-1-2-0
|
|
||||||
Sound_Close: DOOR_CLOSE-1-2-0
|
|
||||||
Abilities:
|
|
||||||
Reset_Hit_Cooldown: true
|
|
||||||
Hit_Events:
|
|
||||||
Enable: true
|
|
||||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
|
||||||
|
|
||||||
Riotshield:
|
|
||||||
Item_Information:
|
|
||||||
Item_Name: "&eRiot Shield"
|
|
||||||
Item_Type: 267
|
|
||||||
Item_Lore: "&eHold right-click to raise the shield.|&eBlocks all melee and ranged attacks.|&eIneffective against attacks from behind."
|
|
||||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
|
||||||
Remove_Unused_Tag: true
|
|
||||||
Riot_Shield:
|
|
||||||
Enable: true
|
|
||||||
Durability_Loss_Per_Hit: 10
|
|
||||||
Sounds_Blocked: GLASS-2-2-0
|
|
||||||
Sounds_Break: ITEM_BREAK-2-1-0
|
|
||||||
|
|
||||||
Olympia:
|
|
||||||
Item_Information:
|
|
||||||
Item_Name: "&eOlympia"
|
|
||||||
Item_Type: 417
|
|
||||||
Item_Lore: "&eDouble-barreled shotgun.|&eDeadly at close range.|&eIneffective at longer ranges.|&eFires incendiary ammo."
|
|
||||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
|
||||||
Shooting:
|
|
||||||
Cancel_Left_Click_Block_Damage: true
|
|
||||||
Cancel_Right_Click_Interactions: true
|
|
||||||
Delay_Between_Shots: 3
|
|
||||||
Recoil_Amount: 5
|
|
||||||
Projectile_Amount: 8
|
|
||||||
Projectile_Type: egg
|
|
||||||
Removal_Or_Drag_Delay: 4-false
|
|
||||||
Projectile_Speed: 30
|
|
||||||
Projectile_Damage: 5
|
|
||||||
Projectile_Flames: true
|
|
||||||
Projectile_Incendiary:
|
|
||||||
Enable: true
|
|
||||||
Duration: 80
|
|
||||||
Bullet_Spread: 1
|
|
||||||
Reset_Fall_Distance: true
|
|
||||||
Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
|
|
||||||
Sneak:
|
|
||||||
Enable: true
|
|
||||||
No_Recoil: true
|
|
||||||
Bullet_Spread: 1
|
|
||||||
Reload:
|
|
||||||
Enable: true
|
|
||||||
Reload_Amount: 2
|
|
||||||
Reload_Bullets_Individually: true
|
|
||||||
Reload_Duration: 15
|
|
||||||
Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
|
|
||||||
Firearm_Action:
|
|
||||||
Type: break
|
|
||||||
Open_Duration: 10
|
|
||||||
Close_Duration: 15
|
|
||||||
Sound_Open: DOOR_OPEN-1-2-0
|
|
||||||
Sound_Close: DOOR_CLOSE-1-2-0
|
|
||||||
Abilities:
|
|
||||||
Reset_Hit_Cooldown: true
|
|
||||||
No_Fall_Damage: true
|
|
||||||
Hit_Events:
|
|
||||||
Enable: true
|
|
||||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
|
||||||
Damage_Based_On_Flight_Time:
|
|
||||||
Enable: true
|
|
||||||
Bonus_Damage_Per_Tick: -1
|
|
||||||
Maximum_Damage: -4
|
|
||||||
Particles:
|
|
||||||
Enable: true
|
|
||||||
Particle_Player_Shoot: FLAMES-1
|
|
||||||
Particle_Impact_Anything: BLOCK_BREAK-51
|
|
||||||
|
|
||||||
Hunting:
|
|
||||||
Item_Information:
|
|
||||||
Item_Name: "&eHunting Rifle"
|
|
||||||
Item_Type: 417
|
|
||||||
Item_Lore: "&eBolt-action rifle with high accuracy.|&eEquipped with a night vision scope.|&eDeals double damage on headshots."
|
|
||||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
|
||||||
Shooting:
|
|
||||||
Cancel_Left_Click_Block_Damage: true
|
|
||||||
Cancel_Right_Click_Interactions: true
|
|
||||||
Projectile_Amount: 1
|
|
||||||
Projectile_Type: snowball
|
|
||||||
Projectile_Speed: 1000
|
|
||||||
Projectile_Damage: 12
|
|
||||||
Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
|
|
||||||
Custom_Death_Message:
|
|
||||||
Normal: "&e<victim> was sniped by <shooter>'s Hunting Rifle!"
|
|
||||||
Reload:
|
|
||||||
Enable: true
|
|
||||||
Starting_Amount: 0
|
|
||||||
Reload_Amount: 5
|
|
||||||
Reload_Bullets_Individually: true
|
|
||||||
Reload_Duration: 10
|
|
||||||
Sounds_Reloading: NOTE_STICKS-1-1-0
|
|
||||||
Firearm_Action:
|
|
||||||
Type: bolt
|
|
||||||
Open_Duration: 8
|
|
||||||
Close_Duration: 7
|
|
||||||
Close_Shoot_Delay: 6
|
|
||||||
Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
|
|
||||||
Sound_Close: PISTON_EXTEND-1-2-0
|
|
||||||
Headshot:
|
|
||||||
Enable: true
|
|
||||||
Bonus_Damage: 12
|
|
||||||
Sounds_Shooter: NOTE_PLING-1-2-0
|
|
||||||
Sounds_Victim: VILLAGER_DEATH-1-1-0
|
|
||||||
Abilities:
|
|
||||||
Reset_Hit_Cooldown: true
|
|
||||||
Knockback: 3
|
|
||||||
Particles:
|
|
||||||
Enable: true
|
|
||||||
Particle_Player_Shoot: BLOCK_BREAK-1
|
|
||||||
Particle_Terrain: true
|
|
||||||
Fireworks:
|
|
||||||
Enable: true
|
|
||||||
Firework_Headshot: STAR-TRUE-TRUE-250-0-0
|
|
||||||
Scope:
|
|
||||||
Enable: true
|
|
||||||
Night_Vision: true
|
|
||||||
Zoom_Amount: 5
|
|
||||||
Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
|
|
||||||
Hit_Events:
|
|
||||||
Enable: true
|
|
||||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
|
||||||
|
|
||||||
Type95:
|
|
||||||
Item_Information:
|
|
||||||
Item_Name: "&eType 95"
|
|
||||||
Item_Type: 417
|
|
||||||
Item_Lore: "&eSemi-automatic with three round burst fire.|&eGhast Tears are required for reloads."
|
|
||||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
|
||||||
SignShops:
|
|
||||||
Enable: true
|
|
||||||
Price: 266-10
|
|
||||||
Sign_Gun_ID: 95
|
|
||||||
Shooting:
|
|
||||||
Cancel_Left_Click_Block_Damage: true
|
|
||||||
Cancel_Right_Click_Interactions: true
|
|
||||||
Delay_Between_Shots: 7
|
|
||||||
Recoil_Amount: 1
|
|
||||||
Projectile_Amount: 1
|
|
||||||
Projectile_Type: snowball
|
|
||||||
Projectile_Speed: 40
|
|
||||||
Projectile_Damage: 4
|
|
||||||
Bullet_Spread: 2
|
|
||||||
Sounds_Shoot: ITEM_BREAK-1-2-2,NOTE_SNARE_DRUM-1-0-2
|
|
||||||
Sneak:
|
|
||||||
Enable: true
|
|
||||||
No_Recoil: true
|
|
||||||
Bullet_Spread: 1
|
|
||||||
Burstfire:
|
|
||||||
Enable: true
|
|
||||||
Shots_Per_Burst: 3
|
|
||||||
Delay_Between_Shots_In_Burst: 1
|
|
||||||
Ammo:
|
|
||||||
Enable: true
|
|
||||||
Ammo_Item_ID: 370
|
|
||||||
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
|
|
||||||
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
|
|
||||||
Reload:
|
|
||||||
Enable: true
|
|
||||||
Reload_Amount: 30
|
|
||||||
Take_Ammo_On_Reload: true
|
|
||||||
Reload_Duration: 40
|
|
||||||
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
|
|
||||||
Firearm_Action:
|
|
||||||
Type: slide
|
|
||||||
Close_Duration: 10
|
|
||||||
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
|
|
||||||
Scope:
|
|
||||||
Enable: true
|
|
||||||
Zoom_Amount: 5
|
|
||||||
Zoom_Bullet_Spread: 0
|
|
||||||
Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
|
|
||||||
Abilities:
|
|
||||||
Reset_Hit_Cooldown: true
|
|
||||||
Hit_Events:
|
|
||||||
Enable: true
|
|
||||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
|
||||||
|
|
||||||
AK-47:
|
|
||||||
Item_Information:
|
|
||||||
Item_Name: "&eAK-47"
|
|
||||||
Item_Type: 417
|
|
||||||
Item_Lore: "&eFully automatic with high power.|&eEffective at medium range.|&eControls are inverted."
|
|
||||||
Sounds_Acquired: BAT_TAKEOFF-1-1-0
|
|
||||||
Shooting:
|
|
||||||
Right_Click_To_Shoot: true
|
|
||||||
Cancel_Left_Click_Block_Damage: true
|
|
||||||
Cancel_Right_Click_Interactions: true
|
|
||||||
Recoil_Amount: 1
|
|
||||||
Projectile_Amount: 1
|
|
||||||
Projectile_Type: snowball
|
|
||||||
Projectile_Speed: 40
|
|
||||||
Projectile_Damage: 4
|
|
||||||
Bullet_Spread: 2
|
|
||||||
Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
|
|
||||||
Sneak:
|
|
||||||
Enable: true
|
|
||||||
No_Recoil: true
|
|
||||||
Bullet_Spread: 1
|
|
||||||
Fully_Automatic:
|
|
||||||
Enable: true
|
|
||||||
Fire_Rate: 6
|
|
||||||
Reload:
|
|
||||||
Enable: true
|
|
||||||
Reload_Amount: 30
|
|
||||||
Reload_Duration: 40
|
|
||||||
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
|
|
||||||
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
|
|
||||||
Firearm_Action:
|
|
||||||
Type: slide
|
|
||||||
Close_Duration: 10
|
|
||||||
Close_Shoot_Delay: 12
|
|
||||||
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
|
|
||||||
Scope:
|
|
||||||
Enable: true
|
|
||||||
Zoom_Amount: 5
|
|
||||||
Zoom_Bullet_Spread: 0
|
|
||||||
Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
|
|
||||||
Abilities:
|
|
||||||
Reset_Hit_Cooldown: true
|
|
||||||
Hit_Events:
|
|
||||||
Enable: true
|
|
||||||
Sounds_Shooter: SHOOT_ARROW-1-2-0
|
|
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@ -0,0 +1,7 @@
|
|||||||
|
# bStats collects some data for plugin authors like how many servers are using their plugins.
|
||||||
|
# To honor their work, you should not disable it.
|
||||||
|
# This has nearly no effect on the server performance!
|
||||||
|
# Check out https://bStats.org/ to learn more :)
|
||||||
|
enabled: true
|
||||||
|
serverUuid: c9f4f420-8735-479c-bf3e-efefea104113
|
||||||
|
logFailedRequests: false
|
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|
|||||||
|
{
|
||||||
|
"pack": {
|
||||||
|
"description": "Data pack for resources provided by Bukkit plugins",
|
||||||
|
"pack_format": 1
|
||||||
|
}
|
||||||
|
}
|
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|
|||||||
|
{
|
||||||
|
"pack": {
|
||||||
|
"description": "Data pack for resources provided by Bukkit plugins",
|
||||||
|
"pack_format": 1
|
||||||
|
}
|
||||||
|
}
|
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Loading…
Reference in New Issue