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32 lines
1.6 KiB
YAML
32 lines
1.6 KiB
YAML
7 years ago
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#Visit the Complete Guide to CrackShot for information on everything in the configuration.
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#https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot
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#These are the messages most likely to be seen by the ordinary, non-administrative player.
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#Feel free to customize them to your liking.
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#
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#Notes:
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# - Some messages use special variables, such as "<amount>", "<item>" and "<cross>".
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# They represent numbers, weapon names and the multiplication sign.
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# - It is good practice to surround all messages with quotes (").
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# - To completely hide a message, provide an empty message. (i.e. Store_Created: "")
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# - Color codes are not supported.
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#Permission-related messages.
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NP_Weapon_Use: "You do not have permission to use this."
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NP_Weapon_Craft: "You do not have permission to craft this."
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NP_Store_Create: "You do not have permission to create this store."
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NP_Store_Purchase: "You do not have permission to purchase this item."
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#Store-related messages.
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Store_Created: "Store successfully created!"
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Store_Cannot_Afford: "You cannot afford to purchase this item."
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Store_Items_Needed: "You need <amount> <item>."
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Store_Purchased: "Item purchased - <item>"
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#The message displayed when the reload command is used on a weapon that cannot be reloaded.
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#Not to be confused with "/shot config reload", which reloads the configuration.
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Cannot_Reload: "This weapon cannot be reloaded."
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#The message displayed when a player receives a weapon given with the give command.
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#The command in question has the format "/shot give <user> <weapon> <#>".
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Weapon_Received: "Package received - <item> <cross><amount>"
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