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107 lines
1.7 KiB
YAML
107 lines
1.7 KiB
YAML
#
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# ExamplePortal:
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# world: it will be the world name
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# triggerblock: LAVA # will only be used if the hastriggerblock is true and can be id or text
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# pos1: # dont mess with the data here, if you do it may stop the portal from working.
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# X:
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# Y:
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# Z:
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# pos2:
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# X:
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# Y:
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# Z:
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# destination:
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# issetpoint: true # if this was false point name would not be used and the coordinates would be saved here, it just adds more customisation.
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# pointname: examplepoint # if issetpoint is false this wont be here and tppos will be.
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# tppos:
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# X:
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# Y:
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# Z:
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Factions:
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world: EstiNet
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triggerblock: WATER
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bungee: factions
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pos1:
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X: -89
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Y: 109
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Z: 487
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pos2:
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X: -89
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Y: 105
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Z: 483
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Survival:
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world: EstiNet
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triggerblock: WATER
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pos1:
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X: -159
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Y: 109
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Z: 487
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pos2:
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X: -159
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Y: 105
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Z: 483
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portalArgs:
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command:
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'1': survival
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Skyblock:
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world: EstiNet
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triggerblock: WATER
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bungee: skyblock
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pos1:
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X: -149
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Y: 104
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Z: 460
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pos2:
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X: -152
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Y: 100
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Z: 457
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MinigameHub:
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world: EstiNet
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triggerblock: WATER
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bungee: minigamehub
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pos1:
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X: -122
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Y: 109
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Z: 450
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pos2:
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X: -126
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Y: 105
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Z: 450
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Creative:
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world: EstiNet
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triggerblock: WATER
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bungee: creative
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pos1:
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X: -122
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Y: 109
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Z: 520
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pos2:
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X: -126
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Y: 105
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Z: 520
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gWars:
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world: EstiNet
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triggerblock: WATER
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bungee: gwars
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pos1:
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X: -149
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Y: 104
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Z: 513
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pos2:
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X: -152
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Y: 100
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Z: 510
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SkyAdventures:
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world: EstiNet
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triggerblock: WATER
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bungee: SkyAdventures
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pos1:
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X: -96
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Y: 104
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Z: 460
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pos2:
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X: -99
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Y: 100
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Z: 457
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