#Visit the Complete Guide to CrackShot for information on everything in the configuration. #https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot #These are the messages most likely to be seen by the ordinary, non-administrative player. #Feel free to customize them to your liking. # #Notes: # - Some messages use special variables, such as "", "" and "". # They represent numbers, weapon names and the multiplication sign. # - It is good practice to surround all messages with quotes ("). # - To completely hide a message, provide an empty message. (i.e. Store_Created: "") # - Color codes are not supported. #Permission-related messages. NP_Weapon_Use: "You do not have permission to use this." NP_Weapon_Craft: "You do not have permission to craft this." NP_Store_Create: "You do not have permission to create this store." NP_Store_Purchase: "You do not have permission to purchase this item." #Store-related messages. Store_Created: "Store successfully created!" Store_Cannot_Afford: "You cannot afford to purchase this item." Store_Items_Needed: "You need ." Store_Purchased: "Item purchased - " #The message displayed when the reload command is used on a weapon that cannot be reloaded. #Not to be confused with "/shot config reload", which reloads the configuration. Cannot_Reload: "This weapon cannot be reloaded." #The message displayed when a player receives a weapon given with the give command. #The command in question has the format "/shot give <#>". Weapon_Received: "Package received - "