#Visit the Complete Guide to CrackShot for information on everything in the configuration. #https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot #Use this node to completely disable CrackShot in certain worlds. Example usage: # #Disabled_Worlds: # - world_nether # - world_the_end # - world_foldername # #"Disabled_Worlds: []" means the list is empty. Change it to "Disabled_Worlds:" before listing worlds. #Remember not to use any tabs. The spacing must also be correct. Disabled_Worlds: [] #Use this module to limit the amount of weapons a player can have in the hot bar. #If the specified amount is exceeded, the weapon cannot be used. Example usage: # #Inventory_Control: # Group_Primary: # Limit: 2 # Group_BlaBlaBla: # Limit: 2 # Whatever_Name_You_Want: # Limit: 2 # #You can create as many groups as you want. Messages and sounds are optional. #Enforce these limits using the Inventory_Control node in the weapon's Item_Information module. #The example below is used for the default weapon Bazooka. Inventory_Control: Group_Bazookas: Limit: 1 Message_Exceeded: "&e[IC] &bYou cannot have more than one Bazooka in the hot bar!" Sounds_Exceeded: LAVA_POP-1-1-0 #A merged reload refers to the act of reloading multiple weapons in the same slot. #Set "Disable" to true if you wish to prevent players from doing this. #Messages and sounds are optional. Merged_Reload: Disable: false Message_Denied: "&eYou cannot reload slots that contain more than one weapon!" Sounds_Denied: VILLAGER_NO-1-1-0