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430 lines
13 KiB
YAML
430 lines
13 KiB
YAML
Gauss:
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Item_Information:
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Item_Name: "&eGauss Shotgun"
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Item_Type: 417
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Item_Lore: "&eAdvanced pump-action shotgun.|&eFires metal slugs that penetrate|&eall targets within 40 blocks.|&eDeals 200% damage to Zombies."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Shooting:
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Projectile_Amount: 1
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Projectile_Type: energy
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Projectile_Subtype: 40-1-NONE-0
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Projectile_Damage: 12
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Sounds_Shoot: WITHER_SHOOT-1-2-0,EXPLODE-1-2-0
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Reload:
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Enable: true
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Reload_Amount: 8
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Reload_Bullets_Individually: true
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Reload_Duration: 10
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Sounds_Reloading: IRONGOLEM_THROW-1-2-0
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Firearm_Action:
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Type: pump
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Open_Duration: 12
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Close_Duration: 3
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Sound_Open: PISTON_EXTEND-1-2-0
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Sound_Close: PISTON_EXTEND-1-2-0
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Abilities:
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Reset_Hit_Cooldown: true
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Super_Effective: ZOMBIE-2
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Particles:
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Enable: true
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Particle_Player_Shoot: BLOCK_BREAK-57
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Hit_Events:
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Enable: true
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Sounds_Shooter: SHOOT_ARROW-1-2-0
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Carbine:
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Item_Information:
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Item_Name: "&eCarbine"
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Item_Type: 417
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Item_Lore: "&eDeals crits with a 10% chance.|&eSwitch to the grenade launcher|&ewith right click. Fired grenades|&earm themselves in 0.25 seconds."
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Attachments:
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Type: main
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Info: "M320"
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Toggle_Delay: 5
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Sounds_Toggle: NOTE_STICKS-1-2-0
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Shooting:
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 3
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Recoil_Amount: 1
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Projectile_Amount: 1
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Projectile_Type: snowball
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Projectile_Speed: 40
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Projectile_Damage: 4
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Bullet_Spread: 0.5
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Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0
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Sneak:
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Enable: true
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No_Recoil: true
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Bullet_Spread: 0.4
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Reload:
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Enable: true
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Reload_Amount: 8
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Reload_Duration: 30
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Sounds_Reloading: SKELETON_IDLE-1-0-0,FIRE_IGNITE-1-1-14,DOOR_OPEN-1-2-16,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
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Firearm_Action:
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Type: slide
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Close_Duration: 8
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Sound_Close: CLICK-1-1-0
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Abilities:
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Reset_Hit_Cooldown: true
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Particles:
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Enable: true
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Particle_Impact_Anything: BLOCK_BREAK-80
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Particle_Critical: BLOCK_BREAK-55
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Hit_Events:
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Enable: true
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Sounds_Shooter: SHOOT_ARROW-1-2-0
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Critical_Hits:
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Enable: true
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Bonus_Damage: 2
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Chance: 10
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Sounds_Shooter: ORB_PICKUP-1-2-0
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Deagle:
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Item_Information:
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Item_Name: "&eDesert Eagle"
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Item_Type: 417
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Item_Lore: "&eDual pistols.|&eLeft/right click to shoot.|&eShoot enemies in the back|&efor bonus backstab damage."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Shooting:
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Dual_Wield: true
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 2
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Recoil_Amount: 2
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Projectile_Amount: 1
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Projectile_Type: egg
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Projectile_Speed: 40
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Projectile_Damage: 4
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Bullet_Spread: 1
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Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0
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Sneak:
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Enable: true
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No_Recoil: true
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Bullet_Spread: 0.75
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Reload:
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Enable: true
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Reload_Amount: 7
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Reload_Duration: 40
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Sounds_Out_Of_Ammo: CLICK-1-1-0
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Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
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Dual_Wield:
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Single_Reload_Duration: 25
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Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
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Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
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Abilities:
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Reset_Hit_Cooldown: true
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Backstab:
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Enable: true
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Bonus_Damage: 2
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Sounds_Shooter: ORB_PICKUP-1-2-0
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Particles:
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Enable: true
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Particle_Backstab: BLOCK_BREAK-55
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Hit_Events:
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Enable: true
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Sounds_Shooter: SHOOT_ARROW-1-2-0
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Bazooka:
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Item_Information:
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Item_Name: "&eBazooka"
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Item_Type: 417
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Item_Lore: "&eRocket launcher.|&eFire down at your|&efeet to rocket-jump.|&eNegates fall damage."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Inventory_Control: Group_Bazookas
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Shooting:
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Recoil_Amount: 2
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Projectile_Amount: 1
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Projectile_Type: fireball
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Projectile_Speed: 10
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Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0
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Sneak:
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Enable: true
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No_Recoil: true
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Abilities:
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No_Fall_Damage: true
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Reload:
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Enable: true
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Reload_Amount: 1
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Reload_Duration: 55
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Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
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Particles:
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Enable: true
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Particle_Player_Shoot: BLOCK_BREAK-35
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Shrapnel:
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Enable: true
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Block_Type: 77
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Amount: 14
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Speed: 7
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Explosions:
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Enable: true
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Knockback: 5
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Damage_Multiplier: 10
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Explosion_No_Grief: true
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Explosion_Radius: 6
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Sounds_Shooter: SHOOT_ARROW-1-2-0
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Python:
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Item_Information:
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Item_Name: "&ePython &l/&e Knife"
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Item_Type: 417
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Item_Lore: "&eRevolver with high power.|&eLeft click to melee enemies|&ewith the tactical knife."
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Melee_Attachment: Tactical_Knife
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Shooting:
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Right_Click_To_Shoot: true
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 2
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Projectile_Amount: 1
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Projectile_Type: snowball
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Projectile_Speed: 40
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Projectile_Damage: 6
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Bullet_Spread: 0.5
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Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
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Reload:
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Enable: true
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Reload_Amount: 6
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Reload_Duration: 35
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Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
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Firearm_Action:
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Type: revolver
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Open_Duration: 5
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Close_Duration: 5
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Sound_Open: DOOR_OPEN-1-2-0
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Sound_Close: DOOR_CLOSE-1-2-0
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Abilities:
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Reset_Hit_Cooldown: true
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Hit_Events:
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Enable: true
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Sounds_Shooter: SHOOT_ARROW-1-2-0
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Riotshield:
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Item_Information:
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Item_Name: "&eRiot Shield"
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Item_Type: 267
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Item_Lore: "&eHold right-click to raise the shield.|&eBlocks all melee and ranged attacks.|&eIneffective against attacks from behind."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Remove_Unused_Tag: true
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Riot_Shield:
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Enable: true
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Durability_Loss_Per_Hit: 10
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Sounds_Blocked: GLASS-2-2-0
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Sounds_Break: ITEM_BREAK-2-1-0
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Olympia:
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Item_Information:
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Item_Name: "&eOlympia"
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Item_Type: 417
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Item_Lore: "&eDouble-barreled shotgun.|&eDeadly at close range.|&eIneffective at longer ranges.|&eFires incendiary ammo."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Shooting:
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 3
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Recoil_Amount: 5
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Projectile_Amount: 8
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Projectile_Type: egg
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Removal_Or_Drag_Delay: 4-false
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Projectile_Speed: 30
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Projectile_Damage: 5
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Projectile_Incendiary:
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Enable: true
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Duration: 80
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Bullet_Spread: 1
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Reset_Fall_Distance: true
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Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
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Sneak:
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Enable: true
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No_Recoil: true
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Bullet_Spread: 1
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Reload:
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Enable: true
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Reload_Amount: 2
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Reload_Bullets_Individually: true
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Reload_Duration: 15
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Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
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Firearm_Action:
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Type: break
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Open_Duration: 10
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Close_Duration: 15
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Sound_Open: DOOR_OPEN-1-2-0
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Sound_Close: DOOR_CLOSE-1-2-0
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Abilities:
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Reset_Hit_Cooldown: true
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No_Fall_Damage: true
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Hit_Events:
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Enable: true
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Sounds_Shooter: SHOOT_ARROW-1-2-0
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Damage_Based_On_Flight_Time:
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Enable: true
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Bonus_Damage_Per_Tick: -1
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Maximum_Damage: -4
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Particles:
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Enable: true
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Particle_Player_Shoot: FLAMES-1
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Particle_Impact_Anything: BLOCK_BREAK-51
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Hunting:
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Item_Information:
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Item_Name: "&eHunting Rifle"
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Item_Type: 417
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Item_Lore: "&eBolt-action rifle with high accuracy.|&eEquipped with a night vision scope.|&eDeals double damage on headshots."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Shooting:
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Projectile_Amount: 1
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Projectile_Type: snowball
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Projectile_Speed: 1000
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Projectile_Damage: 12
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Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
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Custom_Death_Message:
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Normal: "&e<victim> was sniped by <shooter>'s Hunting Rifle!"
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Reload:
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Enable: true
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Starting_Amount: 0
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Reload_Amount: 5
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Reload_Bullets_Individually: true
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Reload_Duration: 10
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Sounds_Reloading: NOTE_STICKS-1-1-0
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Firearm_Action:
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Type: bolt
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Open_Duration: 8
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Close_Duration: 7
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Close_Shoot_Delay: 6
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Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
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Sound_Close: PISTON_EXTEND-1-2-0
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Headshot:
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Enable: true
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Bonus_Damage: 12
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Sounds_Shooter: NOTE_PLING-1-2-0
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Sounds_Victim: HURT-1-1-0
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Abilities:
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Reset_Hit_Cooldown: true
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Knockback: 3
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Particles:
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Enable: true
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Particle_Player_Shoot: BLOCK_BREAK-1
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Particle_Terrain: true
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Fireworks:
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Enable: true
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Firework_Headshot: STAR-TRUE-TRUE-250-0-0
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Scope:
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Enable: true
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Night_Vision: true
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Zoom_Amount: 5
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Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
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Hit_Events:
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Enable: true
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Sounds_Shooter: SHOOT_ARROW-1-2-0
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Type95:
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Item_Information:
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Item_Name: "&eType 95"
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Item_Type: 417
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Item_Lore: "&eSemi-automatic with three round burst fire.|&eGhast Tears are required for reloads."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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SignShops:
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Enable: true
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Price: 266-10
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Sign_Gun_ID: 95
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Shooting:
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 7
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Recoil_Amount: 1
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Projectile_Amount: 1
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Projectile_Type: snowball
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Projectile_Speed: 40
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Projectile_Damage: 4
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Bullet_Spread: 2
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Sounds_Shoot: ITEM_BREAK-1-2-2,NOTE_SNARE_DRUM-1-0-2
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Sneak:
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Enable: true
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No_Recoil: true
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Bullet_Spread: 1
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Burstfire:
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Enable: true
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Shots_Per_Burst: 3
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Delay_Between_Shots_In_Burst: 2
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Ammo:
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Enable: true
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Ammo_Item_ID: 370
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Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
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Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
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Reload:
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Enable: true
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Reload_Amount: 30
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Take_Ammo_On_Reload: true
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Reload_Duration: 40
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Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
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Firearm_Action:
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Type: slide
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Close_Duration: 10
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Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
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Scope:
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Enable: true
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Zoom_Amount: 5
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Zoom_Bullet_Spread: 0
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Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
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Abilities:
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Reset_Hit_Cooldown: true
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Hit_Events:
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Enable: true
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Sounds_Shooter: SHOOT_ARROW-1-2-0
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AK-47:
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Item_Information:
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Item_Name: "&eAK-47"
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Item_Type: 417
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Item_Lore: "&eFully automatic with high power.|&eEffective at medium range.|&eControls are inverted."
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Sounds_Acquired: BAT_TAKEOFF-1-1-0
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Shooting:
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Right_Click_To_Shoot: true
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Cancel_Left_Click_Block_Damage: true
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Cancel_Right_Click_Interactions: true
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Delay_Between_Shots: 4
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Recoil_Amount: 1
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Projectile_Amount: 1
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Projectile_Type: snowball
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Projectile_Speed: 40
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Projectile_Damage: 4
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Bullet_Spread: 2
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Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
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Sneak:
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Enable: true
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No_Recoil: true
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Bullet_Spread: 1
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Burstfire:
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Enable: true
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Shots_Per_Burst: 2
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Delay_Between_Shots_In_Burst: 3
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Reload:
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Enable: true
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Reload_Amount: 30
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Reload_Duration: 40
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Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
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Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
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Firearm_Action:
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Type: slide
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Close_Duration: 10
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Close_Shoot_Delay: 12
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Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
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Scope:
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Enable: true
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Zoom_Amount: 5
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Zoom_Bullet_Spread: 0
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Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
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Abilities:
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Reset_Hit_Cooldown: true
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Hit_Events:
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Enable: true
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Sounds_Shooter: SHOOT_ARROW-1-2-0
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