// SPDX-License-Identifier: GPL-2.0-only
/*
 * Audio support for PS3
 * Copyright (C) 2007 Sony Computer Entertainment Inc.
 * All rights reserved.
 * Copyright 2006, 2007 Sony Corporation
 */

#include <linux/dma-mapping.h>
#include <linux/dmapool.h>
#include <linux/gfp.h>
#include <linux/init.h>
#include <linux/interrupt.h>
#include <linux/io.h>
#include <linux/module.h>

#include <sound/asound.h>
#include <sound/control.h>
#include <sound/core.h>
#include <sound/initval.h>
#include <sound/memalloc.h>
#include <sound/pcm.h>
#include <sound/pcm_params.h>

#include <asm/dma.h>
#include <asm/firmware.h>
#include <asm/lv1call.h>
#include <asm/ps3.h>
#include <asm/ps3av.h>

#include "snd_ps3.h"
#include "snd_ps3_reg.h"


/*
 * global
 */
static struct snd_ps3_card_info the_card;

static int snd_ps3_start_delay = CONFIG_SND_PS3_DEFAULT_START_DELAY;

module_param_named(start_delay, snd_ps3_start_delay, uint, 0644);
MODULE_PARM_DESC(start_delay, "time to insert silent data in ms");

static int index = SNDRV_DEFAULT_IDX1;
static char *id = SNDRV_DEFAULT_STR1;

module_param(index, int, 0444);
MODULE_PARM_DESC(index, "Index value for PS3 soundchip.");
module_param(id, charp, 0444);
MODULE_PARM_DESC(id, "ID string for PS3 soundchip.");


/*
 * PS3 audio register access
 */
static inline u32 read_reg(unsigned int reg)
{
	return in_be32(the_card.mapped_mmio_vaddr + reg);
}
static inline void write_reg(unsigned int reg, u32 val)
{
	out_be32(the_card.mapped_mmio_vaddr + reg, val);
}
static inline void update_reg(unsigned int reg, u32 or_val)
{
	u32 newval = read_reg(reg) | or_val;
	write_reg(reg, newval);
}
static inline void update_mask_reg(unsigned int reg, u32 mask, u32 or_val)
{
	u32 newval = (read_reg(reg) & mask) | or_val;
	write_reg(reg, newval);
}

/*
 * ALSA defs
 */
static const struct snd_pcm_hardware snd_ps3_pcm_hw = {
	.info = (SNDRV_PCM_INFO_MMAP |
		 SNDRV_PCM_INFO_NONINTERLEAVED |
		 SNDRV_PCM_INFO_MMAP_VALID),
	.formats = (SNDRV_PCM_FMTBIT_S16_BE |
		    SNDRV_PCM_FMTBIT_S24_BE),
	.rates = (SNDRV_PCM_RATE_44100 |
		  SNDRV_PCM_RATE_48000 |
		  SNDRV_PCM_RATE_88200 |
		  SNDRV_PCM_RATE_96000),
	.rate_min = 44100,
	.rate_max = 96000,

	.channels_min = 2, /* stereo only */
	.channels_max = 2,

	.buffer_bytes_max = PS3_AUDIO_FIFO_SIZE * 64,

	/* interrupt by four stages */
	.period_bytes_min = PS3_AUDIO_FIFO_STAGE_SIZE * 4,
	.period_bytes_max = PS3_AUDIO_FIFO_STAGE_SIZE * 4,

	.periods_min = 16,
	.periods_max = 32, /* buffer_size_max/ period_bytes_max */

	.fifo_size = PS3_AUDIO_FIFO_SIZE
};

static int snd_ps3_verify_dma_stop(struct snd_ps3_card_info *card,
				   int count, int force_stop)
{
	int dma_ch, done, retries, stop_forced = 0;
	uint32_t status;

	for (dma_ch = 0; dma_ch < 8; dma_ch++) {
		retries = count;
		do {
			status = read_reg(PS3_AUDIO_KICK(dma_ch)) &
				PS3_AUDIO_KICK_STATUS_MASK;
			switch (status) {
			case PS3_AUDIO_KICK_STATUS_DONE:
			case PS3_AUDIO_KICK_STATUS_NOTIFY:
			case PS3_AUDIO_KICK_STATUS_CLEAR:
			case PS3_AUDIO_KICK_STATUS_ERROR:
				done = 1;
				break;
			default:
				done = 0;
				udelay(10);
			}
		} while (!done && --retries);
		if (!retries && force_stop) {
			pr_info("%s: DMA ch %d is not stopped.",
				__func__, dma_ch);
			/* last resort. force to stop dma.
			 *  NOTE: this cause DMA done interrupts
			 */
			update_reg(PS3_AUDIO_CONFIG, PS3_AUDIO_CONFIG_CLEAR);
			stop_forced = 1;
		}
	}
	return stop_forced;
}

/*
 * wait for all dma is done.
 * NOTE: caller should reset card->running before call.
 *       If not, the interrupt handler will re-start DMA,
 *       then DMA is never stopped.
 */
static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card)
{
	int stop_forced;
	/*
	 * wait for the last dma is done
	 */

	/*
	 * expected maximum DMA done time is 5.7ms + something (DMA itself).
	 * 5.7ms is from 16bit/sample 2ch 44.1Khz; the time next
	 * DMA kick event would occur.
	 */
	stop_forced = snd_ps3_verify_dma_stop(card, 700, 1);

	/*
	 * clear outstanding interrupts.
	 */
	update_reg(PS3_AUDIO_INTR_0, 0);
	update_reg(PS3_AUDIO_AX_IS, 0);

	/*
	 *revert CLEAR bit since it will not reset automatically after DMA stop
	 */
	if (stop_forced)
		update_mask_reg(PS3_AUDIO_CONFIG, ~PS3_AUDIO_CONFIG_CLEAR, 0);
	/* ensure the hardware sees changes */
	wmb();
}

static void snd_ps3_kick_dma(struct snd_ps3_card_info *card)
{

	update_reg(PS3_AUDIO_KICK(0), PS3_AUDIO_KICK_REQUEST);
	/* ensure the hardware sees the change */
	wmb();
}

/*
 * convert virtual addr to ioif bus addr.
 */
static dma_addr_t v_to_bus(struct snd_ps3_card_info *card, void *paddr, int ch)
{
	return card->dma_start_bus_addr[ch] +
		(paddr - card->dma_start_vaddr[ch]);
};


/*
 * increment ring buffer pointer.
 * NOTE: caller must hold write spinlock
 */
static void snd_ps3_bump_buffer(struct snd_ps3_card_info *card,
				enum snd_ps3_ch ch, size_t byte_count,
				int stage)
{
	if (!stage)
		card->dma_last_transfer_vaddr[ch] =
			card->dma_next_transfer_vaddr[ch];
	card->dma_next_transfer_vaddr[ch] += byte_count;
	if ((card->dma_start_vaddr[ch] + (card->dma_buffer_size / 2)) <=
	    card->dma_next_transfer_vaddr[ch]) {
		card->dma_next_transfer_vaddr[ch] = card->dma_start_vaddr[ch];
	}
}
/*
 * setup dmac to send data to audio and attenuate samples on the ring buffer
 */
static int snd_ps3_program_dma(struct snd_ps3_card_info *card,
			       enum snd_ps3_dma_filltype filltype)
{
	/* this dmac does not support over 4G */
	uint32_t dma_addr;
	int fill_stages, dma_ch, stage;
	enum snd_ps3_ch ch;
	uint32_t ch0_kick_event = 0; /* initialize to mute gcc */
	unsigned long irqsave;
	int silent = 0;

	switch (filltype) {
	case SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL:
		silent = 1;
		fallthrough;
	case SND_PS3_DMA_FILLTYPE_FIRSTFILL:
		ch0_kick_event = PS3_AUDIO_KICK_EVENT_ALWAYS;
		break;

	case SND_PS3_DMA_FILLTYPE_SILENT_RUNNING:
		silent = 1;
		fallthrough;
	case SND_PS3_DMA_FILLTYPE_RUNNING:
		ch0_kick_event = PS3_AUDIO_KICK_EVENT_SERIALOUT0_EMPTY;
		break;
	}

	snd_ps3_verify_dma_stop(card, 700, 0);
	fill_stages = 4;
	spin_lock_irqsave(&card->dma_lock, irqsave);
	for (ch = 0; ch < 2; ch++) {
		for (stage = 0; stage < fill_stages; stage++) {
			dma_ch = stage * 2 + ch;
			if (silent)
				dma_addr = card->null_buffer_start_dma_addr;
			else
				dma_addr =
				v_to_bus(card,
					 card->dma_next_transfer_vaddr[ch],
					 ch);

			write_reg(PS3_AUDIO_SOURCE(dma_ch),
				  (PS3_AUDIO_SOURCE_TARGET_SYSTEM_MEMORY |
				   dma_addr));

			/* dst: fixed to 3wire#0 */
			if (ch == 0)
				write_reg(PS3_AUDIO_DEST(dma_ch),
					  (PS3_AUDIO_DEST_TARGET_AUDIOFIFO |
					   PS3_AUDIO_AO_3W_LDATA(0)));
			else
				write_reg(PS3_AUDIO_DEST(dma_ch),
					  (PS3_AUDIO_DEST_TARGET_AUDIOFIFO |
					   PS3_AUDIO_AO_3W_RDATA(0)));

			/* count always 1 DMA block (1/2 stage = 128 bytes) */
			write_reg(PS3_AUDIO_DMASIZE(dma_ch), 0);
			/* bump pointer if needed */
			if (!silent)
				snd_ps3_bump_buffer(card, ch,
						    PS3_AUDIO_DMAC_BLOCK_SIZE,
						    stage);

			/* kick event  */
			if (dma_ch == 0)
				write_reg(PS3_AUDIO_KICK(dma_ch),
					  ch0_kick_event);
			else
				write_reg(PS3_AUDIO_KICK(dma_ch),
					  PS3_AUDIO_KICK_EVENT_AUDIO_DMA(dma_ch
									 - 1) |
					  PS3_AUDIO_KICK_REQUEST);
		}
	}
	/* ensure the hardware sees the change */
	wmb();
	spin_unlock_irqrestore(&card->dma_lock, irqsave);

	return 0;
}

/*
 * Interrupt handler
 */
static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id)
{

	uint32_t port_intr;
	int underflow_occured = 0;
	struct snd_ps3_card_info *card = dev_id;

	if (!card->running) {
		update_reg(PS3_AUDIO_AX_IS, 0);
		update_reg(PS3_AUDIO_INTR_0, 0);
		return IRQ_HANDLED;
	}

	port_intr = read_reg(PS3_AUDIO_AX_IS);
	/*
	 *serial buffer empty detected (every 4 times),
	 *program next dma and kick it
	 */
	if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) {
		write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0));
		if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
			write_reg(PS3_AUDIO_AX_IS, port_intr);
			underflow_occured = 1;
		}
		if (card->silent) {
			/* we are still in silent time */
			snd_ps3_program_dma(card,
				(underflow_occured) ?
				SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL :
				SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
			snd_ps3_kick_dma(card);
			card->silent--;
		} else {
			snd_ps3_program_dma(card,
				(underflow_occured) ?
				SND_PS3_DMA_FILLTYPE_FIRSTFILL :
				SND_PS3_DMA_FILLTYPE_RUNNING);
			snd_ps3_kick_dma(card);
			snd_pcm_period_elapsed(card->substream);
		}
	} else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
		write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0));
		/*
		 * serial out underflow, but buffer empty not detected.
		 * in this case, fill fifo with 0 to recover.  After
		 * filling dummy data, serial automatically start to
		 * consume them and then will generate normal buffer
		 * empty interrupts.
		 * If both buffer underflow and buffer empty are occurred,
		 * it is better to do nomal data transfer than empty one
		 */
		snd_ps3_program_dma(card,
				    SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
		snd_ps3_kick_dma(card);
		snd_ps3_program_dma(card,
				    SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
		snd_ps3_kick_dma(card);
	}
	/* clear interrupt cause */
	return IRQ_HANDLED;
};

/*
 * audio mute on/off
 * mute_on : 0 output enabled
 *           1 mute
 */
static int snd_ps3_mute(int mute_on)
{
	return ps3av_audio_mute(mute_on);
}

/*
 * av setting
 * NOTE: calling this function may generate audio interrupt.
 */
static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card)
{
	int ret, retries, i;
	pr_debug("%s: start\n", __func__);

	ret = ps3av_set_audio_mode(card->avs.avs_audio_ch,
				  card->avs.avs_audio_rate,
				  card->avs.avs_audio_width,
				  card->avs.avs_audio_format,
				  card->avs.avs_audio_source);
	/*
	 * Reset the following unwanted settings:
	 */

	/* disable all 3wire buffers */
	update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
			~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) |
			  PS3_AUDIO_AO_3WMCTRL_ASOEN(1) |
			  PS3_AUDIO_AO_3WMCTRL_ASOEN(2) |
			  PS3_AUDIO_AO_3WMCTRL_ASOEN(3)),
			0);
	wmb();	/* ensure the hardware sees the change */
	/* wait for actually stopped */
	retries = 1000;
	while ((read_reg(PS3_AUDIO_AO_3WMCTRL) &
		(PS3_AUDIO_AO_3WMCTRL_ASORUN(0) |
		 PS3_AUDIO_AO_3WMCTRL_ASORUN(1) |
		 PS3_AUDIO_AO_3WMCTRL_ASORUN(2) |
		 PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) &&
	       --retries) {
		udelay(1);
	}

	/* reset buffer pointer */
	for (i = 0; i < 4; i++) {
		update_reg(PS3_AUDIO_AO_3WCTRL(i),
			   PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET);
		udelay(10);
	}
	wmb(); /* ensure the hardware actually start resetting */

	/* enable 3wire#0 buffer */
	update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0));


	/* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */
	update_mask_reg(PS3_AUDIO_AO_3WCTRL(0),
			~PS3_AUDIO_AO_3WCTRL_ASODF,
			PS3_AUDIO_AO_3WCTRL_ASODF_LSB);
	update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0),
			~PS3_AUDIO_AO_SPDCTRL_SPODF,
			PS3_AUDIO_AO_SPDCTRL_SPODF_LSB);
	/* ensure all the setting above is written back to register */
	wmb();
	/* avsetting driver altered AX_IE, caller must reset it if you want */
	pr_debug("%s: end\n", __func__);
	return ret;
}

/*
 *  set sampling rate according to the substream
 */
static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream)
{
	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
	struct snd_ps3_avsetting_info avs;
	int ret;

	avs = card->avs;

	pr_debug("%s: called freq=%d width=%d\n", __func__,
		 substream->runtime->rate,
		 snd_pcm_format_width(substream->runtime->format));

	pr_debug("%s: before freq=%d width=%d\n", __func__,
		 card->avs.avs_audio_rate, card->avs.avs_audio_width);

	/* sample rate */
	switch (substream->runtime->rate) {
	case 44100:
		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K;
		break;
	case 48000:
		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
		break;
	case 88200:
		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K;
		break;
	case 96000:
		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K;
		break;
	default:
		pr_info("%s: invalid rate %d\n", __func__,
			substream->runtime->rate);
		return 1;
	}

	/* width */
	switch (snd_pcm_format_width(substream->runtime->format)) {
	case 16:
		avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
		break;
	case 24:
		avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24;
		break;
	default:
		pr_info("%s: invalid width %d\n", __func__,
			snd_pcm_format_width(substream->runtime->format));
		return 1;
	}

	memcpy(avs.avs_cs_info, ps3av_mode_cs_info, 8);

	if (memcmp(&card->avs, &avs, sizeof(avs))) {
		pr_debug("%s: after freq=%d width=%d\n", __func__,
			 card->avs.avs_audio_rate, card->avs.avs_audio_width);

		card->avs = avs;
		snd_ps3_change_avsetting(card);
		ret = 0;
	} else
		ret = 1;

	/* check CS non-audio bit and mute accordingly */
	if (avs.avs_cs_info[0] & 0x02)
		ps3av_audio_mute_analog(1); /* mute if non-audio */
	else
		ps3av_audio_mute_analog(0);

	return ret;
}

/*
 * PCM operators
 */
static int snd_ps3_pcm_open(struct snd_pcm_substream *substream)
{
	struct snd_pcm_runtime *runtime = substream->runtime;
	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);

	/* to retrieve substream/runtime in interrupt handler */
	card->substream = substream;

	runtime->hw = snd_ps3_pcm_hw;

	card->start_delay = snd_ps3_start_delay;

	/* mute off */
	snd_ps3_mute(0); /* this function sleep */

	snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_BUFFER_BYTES,
				   PS3_AUDIO_FIFO_STAGE_SIZE * 4 * 2);
	return 0;
};

static int snd_ps3_pcm_close(struct snd_pcm_substream *substream)
{
	/* mute on */
	snd_ps3_mute(1);
	return 0;
};

static int snd_ps3_delay_to_bytes(struct snd_pcm_substream *substream,
				  unsigned int delay_ms)
{
	int ret;
	int rate ;

	rate = substream->runtime->rate;
	ret = snd_pcm_format_size(substream->runtime->format,
				  rate * delay_ms / 1000)
		* substream->runtime->channels;

	pr_debug("%s: time=%d rate=%d bytes=%ld, frames=%d, ret=%d\n",
		 __func__,
		 delay_ms,
		 rate,
		 snd_pcm_format_size(substream->runtime->format, rate),
		 rate * delay_ms / 1000,
		 ret);

	return ret;
};

static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream)
{
	struct snd_pcm_runtime *runtime = substream->runtime;
	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
	unsigned long irqsave;

	if (!snd_ps3_set_avsetting(substream)) {
		/* some parameter changed */
		write_reg(PS3_AUDIO_AX_IE,
			  PS3_AUDIO_AX_IE_ASOBEIE(0) |
			  PS3_AUDIO_AX_IE_ASOBUIE(0));
		/*
		 * let SPDIF device re-lock with SPDIF signal,
		 * start with some silence
		 */
		card->silent = snd_ps3_delay_to_bytes(substream,
						      card->start_delay) /
			(PS3_AUDIO_FIFO_STAGE_SIZE * 4); /* every 4 times */
	}

	/* restart ring buffer pointer */
	spin_lock_irqsave(&card->dma_lock, irqsave);
	{
		card->dma_buffer_size = runtime->dma_bytes;

		card->dma_last_transfer_vaddr[SND_PS3_CH_L] =
			card->dma_next_transfer_vaddr[SND_PS3_CH_L] =
			card->dma_start_vaddr[SND_PS3_CH_L] =
			runtime->dma_area;
		card->dma_start_bus_addr[SND_PS3_CH_L] = runtime->dma_addr;

		card->dma_last_transfer_vaddr[SND_PS3_CH_R] =
			card->dma_next_transfer_vaddr[SND_PS3_CH_R] =
			card->dma_start_vaddr[SND_PS3_CH_R] =
			runtime->dma_area + (runtime->dma_bytes / 2);
		card->dma_start_bus_addr[SND_PS3_CH_R] =
			runtime->dma_addr + (runtime->dma_bytes / 2);

		pr_debug("%s: vaddr=%p bus=%#llx\n", __func__,
			 card->dma_start_vaddr[SND_PS3_CH_L],
			 card->dma_start_bus_addr[SND_PS3_CH_L]);

	}
	spin_unlock_irqrestore(&card->dma_lock, irqsave);

	/* ensure the hardware sees the change */
	mb();

	return 0;
};

static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream,
			       int cmd)
{
	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);

	switch (cmd) {
	case SNDRV_PCM_TRIGGER_START:
		/* clear outstanding interrupts  */
		update_reg(PS3_AUDIO_AX_IS, 0);

		spin_lock(&card->dma_lock);
		{
			card->running = 1;
		}
		spin_unlock(&card->dma_lock);

		snd_ps3_program_dma(card,
				    SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
		snd_ps3_kick_dma(card);
		while (read_reg(PS3_AUDIO_KICK(7)) &
		       PS3_AUDIO_KICK_STATUS_MASK) {
			udelay(1);
		}
		snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
		snd_ps3_kick_dma(card);
		break;

	case SNDRV_PCM_TRIGGER_STOP:
		spin_lock(&card->dma_lock);
		{
			card->running = 0;
		}
		spin_unlock(&card->dma_lock);
		snd_ps3_wait_for_dma_stop(card);
		break;
	default:
		break;

	}

	return 0;
};

/*
 * report current pointer
 */
static snd_pcm_uframes_t snd_ps3_pcm_pointer(
	struct snd_pcm_substream *substream)
{
	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
	size_t bytes;
	snd_pcm_uframes_t ret;

	spin_lock(&card->dma_lock);
	{
		bytes = (size_t)(card->dma_last_transfer_vaddr[SND_PS3_CH_L] -
				 card->dma_start_vaddr[SND_PS3_CH_L]);
	}
	spin_unlock(&card->dma_lock);

	ret = bytes_to_frames(substream->runtime, bytes * 2);

	return ret;
};

/*
 * SPDIF status bits controls
 */
static int snd_ps3_spdif_mask_info(struct snd_kcontrol *kcontrol,
				   struct snd_ctl_elem_info *uinfo)
{
	uinfo->type = SNDRV_CTL_ELEM_TYPE_IEC958;
	uinfo->count = 1;
	return 0;
}

/* FIXME: ps3av_set_audio_mode() assumes only consumer mode */
static int snd_ps3_spdif_cmask_get(struct snd_kcontrol *kcontrol,
				   struct snd_ctl_elem_value *ucontrol)
{
	memset(ucontrol->value.iec958.status, 0xff, 8);
	return 0;
}

static int snd_ps3_spdif_pmask_get(struct snd_kcontrol *kcontrol,
				   struct snd_ctl_elem_value *ucontrol)
{
	return 0;
}

static int snd_ps3_spdif_default_get(struct snd_kcontrol *kcontrol,
				     struct snd_ctl_elem_value *ucontrol)
{
	memcpy(ucontrol->value.iec958.status, ps3av_mode_cs_info, 8);
	return 0;
}

static int snd_ps3_spdif_default_put(struct snd_kcontrol *kcontrol,
				     struct snd_ctl_elem_value *ucontrol)
{
	if (memcmp(ps3av_mode_cs_info, ucontrol->value.iec958.status, 8)) {
		memcpy(ps3av_mode_cs_info, ucontrol->value.iec958.status, 8);
		return 1;
	}
	return 0;
}

static const struct snd_kcontrol_new spdif_ctls[] = {
	{
		.access = SNDRV_CTL_ELEM_ACCESS_READ,
		.iface = SNDRV_CTL_ELEM_IFACE_PCM,
		.name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, CON_MASK),
		.info = snd_ps3_spdif_mask_info,
		.get = snd_ps3_spdif_cmask_get,
	},
	{
		.access = SNDRV_CTL_ELEM_ACCESS_READ,
		.iface = SNDRV_CTL_ELEM_IFACE_PCM,
		.name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, PRO_MASK),
		.info = snd_ps3_spdif_mask_info,
		.get = snd_ps3_spdif_pmask_get,
	},
	{
		.iface = SNDRV_CTL_ELEM_IFACE_PCM,
		.name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, DEFAULT),
		.info = snd_ps3_spdif_mask_info,
		.get = snd_ps3_spdif_default_get,
		.put = snd_ps3_spdif_default_put,
	},
};

static const struct snd_pcm_ops snd_ps3_pcm_spdif_ops = {
	.open = snd_ps3_pcm_open,
	.close = snd_ps3_pcm_close,
	.prepare = snd_ps3_pcm_prepare,
	.trigger = snd_ps3_pcm_trigger,
	.pointer = snd_ps3_pcm_pointer,
};


static int snd_ps3_map_mmio(void)
{
	the_card.mapped_mmio_vaddr =
		ioremap(the_card.ps3_dev->m_region->bus_addr,
			the_card.ps3_dev->m_region->len);

	if (!the_card.mapped_mmio_vaddr) {
		pr_info("%s: ioremap 0 failed p=%#lx l=%#lx \n",
		       __func__, the_card.ps3_dev->m_region->lpar_addr,
		       the_card.ps3_dev->m_region->len);
		return -ENXIO;
	}

	return 0;
};

static void snd_ps3_unmap_mmio(void)
{
	iounmap(the_card.mapped_mmio_vaddr);
	the_card.mapped_mmio_vaddr = NULL;
}

static int snd_ps3_allocate_irq(void)
{
	int ret;
	u64 lpar_addr, lpar_size;
	u64 __iomem *mapped;

	/* FIXME: move this to device_init (H/W probe) */

	/* get irq outlet */
	ret = lv1_gpu_device_map(1, &lpar_addr, &lpar_size);
	if (ret) {
		pr_info("%s: device map 1 failed %d\n", __func__,
			ret);
		return -ENXIO;
	}

	mapped = ioremap(lpar_addr, lpar_size);
	if (!mapped) {
		pr_info("%s: ioremap 1 failed \n", __func__);
		return -ENXIO;
	}

	the_card.audio_irq_outlet = in_be64(mapped);

	iounmap(mapped);
	ret = lv1_gpu_device_unmap(1);
	if (ret)
		pr_info("%s: unmap 1 failed\n", __func__);

	/* irq */
	ret = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY,
				 the_card.audio_irq_outlet,
				 &the_card.irq_no);
	if (ret) {
		pr_info("%s:ps3_alloc_irq failed (%d)\n", __func__, ret);
		return ret;
	}

	ret = request_irq(the_card.irq_no, snd_ps3_interrupt, 0,
			  SND_PS3_DRIVER_NAME, &the_card);
	if (ret) {
		pr_info("%s: request_irq failed (%d)\n", __func__, ret);
		goto cleanup_irq;
	}

	return 0;

 cleanup_irq:
	ps3_irq_plug_destroy(the_card.irq_no);
	return ret;
};

static void snd_ps3_free_irq(void)
{
	free_irq(the_card.irq_no, &the_card);
	ps3_irq_plug_destroy(the_card.irq_no);
}

static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start)
{
	uint64_t val;
	int ret;

	val = (ioaddr_start & (0x0fUL << 32)) >> (32 - 20) |
		(0x03UL << 24) |
		(0x0fUL << 12) |
		(PS3_AUDIO_IOID);

	ret = lv1_gpu_attribute(0x100, 0x007, val);
	if (ret)
		pr_info("%s: gpu_attribute failed %d\n", __func__,
			ret);
}

static void snd_ps3_audio_fixup(struct snd_ps3_card_info *card)
{
	/*
	 * avsetting driver seems to never change the following
	 * so, init them here once
	 */

	/* no dma interrupt needed */
	write_reg(PS3_AUDIO_INTR_EN_0, 0);

	/* use every 4 buffer empty interrupt */
	update_mask_reg(PS3_AUDIO_AX_IC,
			PS3_AUDIO_AX_IC_AASOIMD_MASK,
			PS3_AUDIO_AX_IC_AASOIMD_EVERY4);

	/* enable 3wire clocks */
	update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
			~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED |
			  PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED),
			0);
	update_reg(PS3_AUDIO_AO_3WMCTRL,
		   PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT);
}

static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card)
{
	int ret;
	pr_debug("%s: start\n", __func__);
	card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2;
	card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
	card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
	card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM;
	card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;
	memcpy(card->avs.avs_cs_info, ps3av_mode_cs_info, 8);

	ret = snd_ps3_change_avsetting(card);

	snd_ps3_audio_fixup(card);

	/* to start to generate SPDIF signal, fill data */
	snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
	snd_ps3_kick_dma(card);
	pr_debug("%s: end\n", __func__);
	return ret;
}

static int snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
{
	int i, ret;
	u64 lpar_addr, lpar_size;
	static u64 dummy_mask;

	the_card.ps3_dev = dev;

	ret = ps3_open_hv_device(dev);

	if (ret)
		return -ENXIO;

	/* setup MMIO */
	ret = lv1_gpu_device_map(2, &lpar_addr, &lpar_size);
	if (ret) {
		pr_info("%s: device map 2 failed %d\n", __func__, ret);
		goto clean_open;
	}
	ps3_mmio_region_init(dev, dev->m_region, lpar_addr, lpar_size,
		PAGE_SHIFT);

	ret = snd_ps3_map_mmio();
	if (ret)
		goto clean_dev_map;

	/* setup DMA area */
	ps3_dma_region_init(dev, dev->d_region,
			    PAGE_SHIFT, /* use system page size */
			    0, /* dma type; not used */
			    NULL,
			    ALIGN(SND_PS3_DMA_REGION_SIZE, PAGE_SIZE));
	dev->d_region->ioid = PS3_AUDIO_IOID;

	ret = ps3_dma_region_create(dev->d_region);
	if (ret) {
		pr_info("%s: region_create\n", __func__);
		goto clean_mmio;
	}

	dummy_mask = DMA_BIT_MASK(32);
	dev->core.dma_mask = &dummy_mask;
	dma_set_coherent_mask(&dev->core, dummy_mask);

	snd_ps3_audio_set_base_addr(dev->d_region->bus_addr);

	/* CONFIG_SND_PS3_DEFAULT_START_DELAY */
	the_card.start_delay = snd_ps3_start_delay;

	/* irq */
	if (snd_ps3_allocate_irq()) {
		ret = -ENXIO;
		goto clean_dma_region;
	}

	/* create card instance */
	ret = snd_card_new(&dev->core, index, id, THIS_MODULE,
			   0, &the_card.card);
	if (ret < 0)
		goto clean_irq;

	strcpy(the_card.card->driver, "PS3");
	strcpy(the_card.card->shortname, "PS3");
	strcpy(the_card.card->longname, "PS3 sound");

	/* create control elements */
	for (i = 0; i < ARRAY_SIZE(spdif_ctls); i++) {
		ret = snd_ctl_add(the_card.card,
				  snd_ctl_new1(&spdif_ctls[i], &the_card));
		if (ret < 0)
			goto clean_card;
	}

	/* create PCM devices instance */
	/* NOTE:this driver works assuming pcm:substream = 1:1 */
	ret = snd_pcm_new(the_card.card,
			  "SPDIF",
			  0, /* instance index, will be stored pcm.device*/
			  1, /* output substream */
			  0, /* input substream */
			  &(the_card.pcm));
	if (ret)
		goto clean_card;

	the_card.pcm->private_data = &the_card;
	strcpy(the_card.pcm->name, "SPDIF");

	/* set pcm ops */
	snd_pcm_set_ops(the_card.pcm, SNDRV_PCM_STREAM_PLAYBACK,
			&snd_ps3_pcm_spdif_ops);

	the_card.pcm->info_flags = SNDRV_PCM_INFO_NONINTERLEAVED;
	/* pre-alloc PCM DMA buffer*/
	snd_pcm_set_managed_buffer_all(the_card.pcm,
				       SNDRV_DMA_TYPE_DEV,
				       &dev->core,
				       SND_PS3_PCM_PREALLOC_SIZE,
				       SND_PS3_PCM_PREALLOC_SIZE);

	/*
	 * allocate null buffer
	 * its size should be lager than PS3_AUDIO_FIFO_STAGE_SIZE * 2
	 * PAGE_SIZE is enogh
	 */
	the_card.null_buffer_start_vaddr =
		dma_alloc_coherent(&the_card.ps3_dev->core,
				   PAGE_SIZE,
				   &the_card.null_buffer_start_dma_addr,
				   GFP_KERNEL);
	if (!the_card.null_buffer_start_vaddr) {
		pr_info("%s: nullbuffer alloc failed\n", __func__);
		ret = -ENOMEM;
		goto clean_card;
	}
	pr_debug("%s: null vaddr=%p dma=%#llx\n", __func__,
		 the_card.null_buffer_start_vaddr,
		 the_card.null_buffer_start_dma_addr);
	/* set default sample rate/word width */
	snd_ps3_init_avsetting(&the_card);

	/* register the card */
	ret = snd_card_register(the_card.card);
	if (ret < 0)
		goto clean_dma_map;

	pr_info("%s started. start_delay=%dms\n",
		the_card.card->longname, the_card.start_delay);
	return 0;

clean_dma_map:
	dma_free_coherent(&the_card.ps3_dev->core,
			  PAGE_SIZE,
			  the_card.null_buffer_start_vaddr,
			  the_card.null_buffer_start_dma_addr);
clean_card:
	snd_card_free(the_card.card);
clean_irq:
	snd_ps3_free_irq();
clean_dma_region:
	ps3_dma_region_free(dev->d_region);
clean_mmio:
	snd_ps3_unmap_mmio();
clean_dev_map:
	lv1_gpu_device_unmap(2);
clean_open:
	ps3_close_hv_device(dev);
	/*
	 * there is no destructor function to pcm.
	 * midlayer automatically releases if the card removed
	 */
	return ret;
}; /* snd_ps3_probe */

/* called when module removal */
static void snd_ps3_driver_remove(struct ps3_system_bus_device *dev)
{
	pr_info("%s:start id=%d\n", __func__,  dev->match_id);

	/*
	 * ctl and preallocate buffer will be freed in
	 * snd_card_free
	 */
	snd_card_free(the_card.card);

	dma_free_coherent(&dev->core,
			  PAGE_SIZE,
			  the_card.null_buffer_start_vaddr,
			  the_card.null_buffer_start_dma_addr);

	ps3_dma_region_free(dev->d_region);

	snd_ps3_free_irq();
	snd_ps3_unmap_mmio();

	lv1_gpu_device_unmap(2);
	ps3_close_hv_device(dev);
	pr_info("%s:end id=%d\n", __func__, dev->match_id);
} /* snd_ps3_remove */

static struct ps3_system_bus_driver snd_ps3_bus_driver_info = {
	.match_id = PS3_MATCH_ID_SOUND,
	.probe = snd_ps3_driver_probe,
	.remove = snd_ps3_driver_remove,
	.shutdown = snd_ps3_driver_remove,
	.core = {
		.name = SND_PS3_DRIVER_NAME,
		.owner = THIS_MODULE,
	},
};


/*
 * module/subsystem initialize/terminate
 */
static int __init snd_ps3_init(void)
{
	int ret;

	if (!firmware_has_feature(FW_FEATURE_PS3_LV1))
		return -ENXIO;

	memset(&the_card, 0, sizeof(the_card));
	spin_lock_init(&the_card.dma_lock);

	/* register systembus DRIVER, this calls our probe() func */
	ret = ps3_system_bus_driver_register(&snd_ps3_bus_driver_info);

	return ret;
}
module_init(snd_ps3_init);

static void __exit snd_ps3_exit(void)
{
	ps3_system_bus_driver_unregister(&snd_ps3_bus_driver_info);
}
module_exit(snd_ps3_exit);

MODULE_LICENSE("GPL v2");
MODULE_DESCRIPTION("PS3 sound driver");
MODULE_AUTHOR("Sony Computer Entertainment Inc.");
MODULE_ALIAS(PS3_MODULE_ALIAS_SOUND);
