# translation of kcmkwincompositing.po to Slovenian
# Copyright (C) YEAR This_file_is_part_of_KDE
# This file is distributed under the same license as the PACKAGE package.
#
# Andrej Vernekar <andrej.vernekar@moj.net>, 2007, 2010, 2012.
# Jure Repinc <jlp@holodeck1.com>, 2007, 2008, 2009, 2010, 2011, 2012, 2013.
# Andrej Mernik <andrejm@ubuntu.si>, 2013, 2014, 2016, 2018.
# Matjaž Jeran <matjaz.jeran@amis.net>, 2021, 2022, 2023.
msgid ""
msgstr ""
"Project-Id-Version: kcmkwincompositing\n"
"Report-Msgid-Bugs-To: https://bugs.kde.org\n"
"POT-Creation-Date: 2023-11-09 01:39+0000\n"
"PO-Revision-Date: 2023-01-15 09:48+0100\n"
"Last-Translator: Matjaž Jeran <matjaz.jeran@amis.net>\n"
"Language-Team: Slovenian <lugos-slo@lugos.si>\n"
"Language: sl\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Lokalize 22.12.1\n"
"Plural-Forms: nplurals=4; plural=(n%100==1 ? 1 : n%100==2 ? 2 : n%100==3 || n"
"%100==4 ? 3 : 0);\n"

#. i18n: ectx: property (text), widget (KMessageWidget, glCrashedWarning)
#: compositing.ui:31
#, kde-format
msgid ""
"OpenGL compositing (the default) has crashed KWin in the past.\n"
"This was most likely due to a driver bug.\n"
"If you think that you have meanwhile upgraded to a stable driver,\n"
"you can reset this protection but be aware that this might result in an "
"immediate crash!"
msgstr ""
"Skladnja 3D OpenGL (privzeta) je v preteklosti povzročila sesutje KWin-a.\n"
"Vzrok je najverjetneje hrošč v gonilniku za grafično kartico.\n"
"Če ste med tem nadgradili gonilnik in menite, da je stabilen,\n"
"lahko ponastavite to zaščito. Zavedajte se, da to lahko povzroči takojšnje "
"sesutje!"

#. i18n: ectx: property (text), widget (KMessageWidget, windowThumbnailWarning)
#: compositing.ui:44
#, kde-format
msgid ""
"Keeping the window thumbnail always interferes with the minimized state of "
"windows. This can result in windows not suspending their work when minimized."
msgstr ""
"Ohranjevanje sličic oken je vedno v sporu s skrčenim stanjem oken. To lahko "
"povzroči, da se okna ne prestavijo v pripravljenost, ko so skrčena."

#. i18n: ectx: property (text), widget (QLabel, compositingLabel)
#: compositing.ui:56
#, kde-format
msgid "Compositing:"
msgstr "Skladnja:"

#. i18n: ectx: property (text), widget (QCheckBox, kcfg_Enabled)
#: compositing.ui:63
#, kde-format
msgid "Enable on startup"
msgstr "Omogoči ob zagonu"

#. i18n: ectx: property (toolTip), widget (QCheckBox, kcfg_WindowsBlockCompositing)
#: compositing.ui:72
#, kde-format
msgid ""
"Applications can set a hint to block compositing when the window is open.\n"
" This brings performance improvements for e.g. games.\n"
" The setting can be overruled by window-specific rules."
msgstr ""
"Programi lahko nastavijo namig in blokirajo skladnjo 3D, ko so odprti.\n"
" To lahko na primer izboljša hitrost delovanja iger.\n"
" Nastavitev lahko prepišejo posebne okenske nastavitve."

#. i18n: ectx: property (text), widget (QCheckBox, kcfg_WindowsBlockCompositing)
#: compositing.ui:75
#, kde-format
msgid "Allow applications to block compositing"
msgstr "Dovoli programom, da blokirajo skladnjo 3D"

#. i18n: ectx: property (text), widget (QLabel, animationSpeedLabel)
#: compositing.ui:82
#, kde-format
msgid "Animation speed:"
msgstr "Hitrost animacije:"

#. i18n: ectx: property (text), widget (QLabel, label_3)
#: compositing.ui:119
#, kde-format
msgid "Very slow"
msgstr "Zelo počasna"

#. i18n: ectx: property (text), widget (QLabel, label)
#: compositing.ui:139
#, kde-format
msgid "Instant"
msgstr "Hipna"

#. i18n: ectx: property (text), widget (QLabel, label_HiddenPreviews)
#: compositing.ui:151
#, kde-format
msgid "Keep window thumbnails:"
msgstr "Ohrani sličice oken:"

#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_HiddenPreviews)
#: compositing.ui:159
#, kde-format
msgid "Never"
msgstr "Nikoli"

#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_HiddenPreviews)
#: compositing.ui:164
#, kde-format
msgid "Only for Shown Windows"
msgstr "Samo za prikazana okna"

#. i18n: ectx: property (text), item, widget (QComboBox, kcfg_HiddenPreviews)
#: compositing.ui:169
#, kde-format
msgid "Always"
msgstr "Vedno"

#: main.cpp:78
#, kde-format
msgid "Re-enable OpenGL detection"
msgstr "Znova omogoči zaznavanje OpenGL-ja"

#~ msgid "Latency:"
#~ msgstr "Zakasnitev:"

#~ msgid "Force lowest latency (may cause dropped frames)"
#~ msgstr "Prisili najnižjo zakasnitev (lahko povzroči izpuščene okvirje)"

#~ msgid "Prefer lower latency"
#~ msgstr "Dajaj prednost zakasnitvi"

#~ msgid "Balance of latency and smoothness"
#~ msgstr "Ravnotežje zakasnitve in gladkosti"

#~ msgid "Prefer smoother animations"
#~ msgstr "Dajaj prednost gladkim animacijam"

#~ msgid "Force smoothest animations"
#~ msgstr "Prisilite gladke animacije"

#~ msgid ""
#~ "Reduce latency by allowing screen tearing artifacts in fullscreen windows"
#~ msgstr ""
#~ "Zmanjšajte zakasnitev tako, da omogočate artefakte raztrganin na zaslonu "
#~ "v celozaslonskih oknih"

#~ msgid "Allows applications to cause screen tearing in fullscreen."
#~ msgstr ""
#~ "Dovoli aplikacijam, da povzročajo trganje zaslona v celozaslonskem načinu."

#~ msgid "Allow tearing in fullscreen"
#~ msgstr "Dovoli trganje v celozaslonskem načinu"

#~ msgid ""
#~ "Scale method \"Accurate\" is not supported by all hardware and can cause "
#~ "performance regressions and rendering artifacts."
#~ msgstr ""
#~ "Načina umerjanja \"natančno\" ne podpira vsa strojna oprema, zato lahko "
#~ "upočasni delovanje ali povzroči napake izrisovanja."

#~ msgid "Scale method:"
#~ msgstr "Metoda umerjanja:"

#~ msgid "Smooth"
#~ msgstr "Gladko"

#~ msgid "Accurate"
#~ msgstr "Natančno"

#~ msgid "Tearing prevention (\"vsync\"):"
#~ msgstr "Preprečevanje trganja (\"vsync\"):"

#~ msgid "Automatic"
#~ msgstr "Samodejno"

#~ msgid "Only when cheap"
#~ msgstr "Samo, če ne zmanjša hitrosti delovanja"

#~ msgid "Full screen repaints"
#~ msgstr "Ponovni izrisi celotnega zaslona"

#~ msgid "Re-use screen content"
#~ msgstr "Znova uporabi vsebino zaslona"

#~ msgid ""
#~ "\"Only when cheap\" only prevents tearing for full screen changes like a "
#~ "video."
#~ msgstr ""
#~ "\"Samo, če ne zmanjša hitrosti delovanja\" preprečuje trganje samo za "
#~ "celozaslonske spremembe (npr. ob gledanju videa)."

#~ msgid "\"Full screen repaints\" can cause performance problems."
#~ msgstr ""
#~ "»Ponovni izrisi celotnega zaslona« lahko povzroči težave s hitrostjo "
#~ "delovanja."

#~ msgid ""
#~ "\"Re-use screen content\" causes severe performance problems on MESA "
#~ "drivers."
#~ msgstr ""
#~ "»Znova uporabi vsebino zaslona« ima velike težave s hitrostjo delovanja "
#~ "na gonilnikih MESA."

#~ msgid "Rendering backend:"
#~ msgstr "Izrisovalno zaledje:"

#~ msgid "OpenGL 3.1"
#~ msgstr "OpenGL 3.1"

#~ msgid "OpenGL 2.0"
#~ msgstr "OpenGL 2.0"

#~ msgid "Crisp"
#~ msgstr "Ostro"

#~ msgid "Smooth (slower)"
#~ msgstr "Gladko (počasnejše)"

#~ msgid "XRender"
#~ msgstr "XRender"

#~ msgctxt "OpenGL Platform Interface"
#~ msgid "EGL"
#~ msgstr "EGL"

#~ msgctxt "OpenGL Platform Interface"
#~ msgid "GLX"
#~ msgstr "GLX"

#~ msgid ""
#~ "Author: %1\n"
#~ "License: %2"
#~ msgstr ""
#~ "Avtor: %1\n"
#~ "Licenca: %2"

#~ msgid ""
#~ "Hint: To find out or configure how to activate an effect, look at the "
#~ "effect's settings."
#~ msgstr ""
#~ "Namig: da ugotovite, kako omogočiti učinek, si oglejte nastavitve učinka"

#, fuzzy
#~| msgid "Search"
#~ msgid "Search..."
#~ msgstr "Poišči"

#~ msgid "Configure filter"
#~ msgstr "Nastavi filter"

#~ msgid "Exclude Desktop Effects not supported by the Compositor"
#~ msgstr "Izloči učinke namizja, ki jih upravljalnik skladnje ne podpira"

#~ msgid "Exclude internal Desktop Effects"
#~ msgstr "Izloči vgrajene učinke namizja"

#, fuzzy
#~| msgid "Get New Effects..."
#~ msgid "Get New Desktop Effects..."
#~ msgstr "Dobi nove učinke ..."

#~ msgctxt "NAME OF TRANSLATORS"
#~ msgid "Your names"
#~ msgstr "Andrej Vernekar,Jure Repinc,Andrej Mernik"

#~ msgctxt "EMAIL OF TRANSLATORS"
#~ msgid "Your emails"
#~ msgstr "andrej.vernekar@moj.net,jlp@holodeck1.com,andrejm@ubuntu.si"

#~ msgctxt "Category of Desktop Effects, used as section header"
#~ msgid "Accessibility"
#~ msgstr "Dostopnost"

#~ msgctxt "Category of Desktop Effects, used as section header"
#~ msgid "Appearance"
#~ msgstr "Videz"

#~ msgctxt "Category of Desktop Effects, used as section header"
#~ msgid "Candy"
#~ msgstr "Vidni priboljški"

#~ msgctxt "Category of Desktop Effects, used as section header"
#~ msgid "Focus"
#~ msgstr "Žarišče"

#, fuzzy
#~| msgctxt "Category of Desktop Effects, used as section header"
#~| msgid "Virtual Desktop Switching Animation"
#~ msgctxt "Category of Desktop Effects, used as section header"
#~ msgid "Show Desktop Animation"
#~ msgstr "Animacija preklopa navideznih namizij"

#~ msgctxt "Category of Desktop Effects, used as section header"
#~ msgid "Tools"
#~ msgstr "Orodja"

#~ msgctxt "Category of Desktop Effects, used as section header"
#~ msgid "Virtual Desktop Switching Animation"
#~ msgstr "Animacija preklopa navideznih namizij"

#~ msgctxt "Category of Desktop Effects, used as section header"
#~ msgid "Window Management"
#~ msgstr "Upravljanje z okni"

#, fuzzy
#~| msgctxt "Category of Desktop Effects, used as section header"
#~| msgid "Virtual Desktop Switching Animation"
#~ msgctxt "Category of Desktop Effects, used as section header"
#~ msgid "Window Open/Close Animation"
#~ msgstr "Animacija preklopa navideznih namizij"

#~ msgid "KWin development team"
#~ msgstr "Razvojna ekipa KWin"

#~ msgid "Experimental:"
#~ msgstr "Poskusno:"

#~ msgid "Enable color correction"
#~ msgstr "Omogoči popravljanje barv"

#~ msgid ""
#~ "Having full screen windows bypass the compositor is not supported on "
#~ "every hardware."
#~ msgstr ""
#~ "Celozaslonska okna lahko upravljalnik skladnje preskočijo le na določeni "
#~ "strojni opremi."

#~ msgid "Expert:"
#~ msgstr "Napredno:"

#~ msgid "Suspend compositor for full screen windows"
#~ msgstr ""
#~ "Za celozaslonska okna prestavi upravljalnik skladnje v pripravljenost"

#~ msgid "OpenGL interface:"
#~ msgstr "Vmesnik OpenGL:"

#~ msgid ""
#~ "EGL is not supported by all OpenGL drivers. If not supported the "
#~ "Compositor will be disabled."
#~ msgstr ""
#~ "Gonilniki OpenGL ne podpirajo EGL. Če podpore ni, bo upravljalnik "
#~ "skladnje onemogočen."

#~ msgid "Animation Speed:"
#~ msgstr "Hitrost animacije:"

#~ msgid "Scale Method:"
#~ msgstr "Metoda umerjanja:"

#~ msgid "Tearing Prevention (VSync):"
#~ msgstr "Preprečevanje trganja (VSync):"

#~ msgid "Keep Window Thumbnails:"
#~ msgstr "Ohrani sličice oken:"

#~ msgid "Always (Breaks Animations)"
#~ msgstr "Vedno (pokvari animacije)"

#~ msgid "OpenGL Platform Interface:"
#~ msgstr "Vmesnik okolja OpenGL:"

#~ msgid "Form"
#~ msgstr "Oblika"

#~ msgid "OpenGL compositing (the default) has crashed KWin in the past.\n"
#~ msgstr "Skladnja 3D OpenGL (privzeto) je v preteklosti sesula KWin.\n"

#~ msgid "1 second remaining:"
#~ msgid_plural "%1 seconds remaining:"
#~ msgstr[0] "Še %1 sekund:"
#~ msgstr[1] "Še %1 sekunda:"
#~ msgstr[2] "Še %1 sekundi:"
#~ msgstr[3] "Še %1 sekunde:"

#~ msgid "Confirm Desktop Effects Change"
#~ msgstr "Potrdite spremembo učinkov za namizje"

#~ msgid "&Accept Configuration"
#~ msgstr "&Sprejmi nastavitve"

#~ msgid "&Return to Previous Configuration"
#~ msgstr "&Uporabi predhodne nastavitve"

#~ msgid ""
#~ "Desktop effects settings have changed.\n"
#~ "Do you want to keep the new settings?\n"
#~ "They will be automatically reverted in 10 seconds."
#~ msgstr ""
#~ "Nastavitve učinkov za namizje so se spremenile.\n"
#~ "Ali želite ohraniti nove nastavitve?\n"
#~ "Nastavitve se bodo samodejno povrnile na stare v 10 sekundah."

#~ msgctxt ""
#~ "Action to open a dialog showing detailed information why an effect could "
#~ "not be loaded"
#~ msgid "Details"
#~ msgstr "Podrobnosti"

#~ msgctxt "Prevent warning from bein displayed again"
#~ msgid "Don't show again!"
#~ msgstr "Ne prikaži znova!"

#~ msgid "Use GLSL shaders"
#~ msgstr "Uporabi senčilnike GLSL"

#~ msgid "None"
#~ msgstr "Brez"

#~ msgid "The painting is not synchronized with the screen."
#~ msgstr "Izrisovanje ni usklajeno z zaslonom."

#~ msgid ""
#~ "Tries to re-use older buffers and if that is not possible,\n"
#~ "picks a strategy matching your hardware."
#~ msgstr ""
#~ "Poskuša ponovno uporabiti stare medpomnilnike, če pa to\n"
#~ "ni mogoče pa izbere strategijo, ki ustreza vaši strojni opremi."

#~ msgid ""
#~ "When major regions of the screen are updated,\n"
#~ "the entire screen will be repainted.\n"
#~ "Can cause tearing with small updates."
#~ msgstr ""
#~ "Ko so večja območja zaslona posodobljena,\n"
#~ "bo celoten zaslon znova izrisan. To lahko\n"
#~ "povzroči trganje, če so posodobitve majhne."

#~ msgid ""
#~ "The complete screen is repainted for every frame.\n"
#~ "Can be slow with large blurred areas."
#~ msgstr ""
#~ "Za vsako sličico bo znova izrisan celoten zaslon.\n"
#~ "To je lahko počasi, če so območja večja in zabrisana."

#~ msgid ""
#~ "WARNING:\n"
#~ "This strategy is usually slow with Open Source drivers.\n"
#~ "Undamaged pixels will be copied from GL_FRONT to GL_BACK"
#~ msgstr ""
#~ "POZOR:\n"
#~ "Ta strategija je običajno počasna z odprtokodnimi gonilniki.\n"
#~ "Nepoškodovane slikovne točke bodo kopirane iz GL_FRONT v GL_BACK"

#~ msgid "kcmkwincompositing"
#~ msgstr "kcmkwincompositing"

#~ msgid "KWin Desktop Effects Configuration Module"
#~ msgstr "Modul za nastavitev grafičnih učinkov za namizje"

#~ msgid "(c) 2007 Rivo Laks"
#~ msgstr "© 2007 Rivo Laks"

#~ msgid "Rivo Laks"
#~ msgstr "Rivo Laks"

#~ msgid "No effect"
#~ msgstr "Brez učinka"

#~ msgid ""
#~ "Failed to activate desktop effects using the given configuration options. "
#~ "Settings will be reverted to their previous values.\n"
#~ "\n"
#~ "Check your X configuration. You may also consider changing advanced "
#~ "options, especially changing the compositing type."
#~ msgstr ""
#~ "Namiznih učinkov z danimi nastavitvami ni bilo moč omogočiti. Povrnjene "
#~ "bodo prejšnje nastavitve.\n"
#~ "\n"
#~ "Preverite nastavitve grafičnega sistema X. Prav tako lahko poskusite "
#~ "spremeniti napredne možnosti, recimo vrsto skladnje 3D."

#~ msgid "Demos"
#~ msgstr "Predstavitve"

#~ msgid "Tests"
#~ msgstr "Preizkusi"

#~ msgid ""
#~ "Desktop effects are not available on this system due to the following "
#~ "technical issues:"
#~ msgstr ""
#~ "Zaradi naslednjih tehničnih težav namizni učinki na tem računalniku niso "
#~ "na voljo:"

#~ msgctxt ""
#~ "Reason shown when trying to activate desktop effects and KWin (most "
#~ "likely) crashes"
#~ msgid "Window Manager seems not to be running"
#~ msgstr "Videti je, da upravljalnik oken ne teče"

#~ msgid ""
#~ "Your settings have been saved but as KDE is currently running in failsafe "
#~ "mode desktop effects cannot be enabled at this time.\n"
#~ "\n"
#~ "Please exit failsafe mode to enable desktop effects."
#~ msgstr ""
#~ "Vaše nastavitve so bile shranjene, vendar KDE-jevo namizje trenutno teče "
#~ "v zasilnem načinu in trenutno namiznih učinkov ni mogoče omogočiti.\n"
#~ "\n"
#~ "Da omogočite namizne učinke, zapustite zasilni način."

#~ msgctxt "Error Message shown when a desktop effect could not be loaded"
#~ msgid "One desktop effect could not be loaded."
#~ msgid_plural "%1 desktop effects could not be loaded."
#~ msgstr[0] "%1 namiznih učinkov ni bilo mogoče naložiti."
#~ msgstr[1] "%1 namiznega učinka ni bilo mogoče naložiti."
#~ msgstr[2] "%1 namiznih učinkov ni bilo mogoče naložiti."
#~ msgstr[3] "%1 namiznih učinkov ni bilo mogoče naložiti."

#~ msgctxt ""
#~ "Effect with given name could not be activated due to unknown reason"
#~ msgid "%1 effect failed to load due to unknown reason."
#~ msgstr "Učinka %1 iz neznanega razloga ni bilo mogoče uspešno naložiti."

#~ msgctxt ""
#~ "Effect with given name could not be activated as it requires hardware "
#~ "shaders"
#~ msgid "%1 effect requires hardware support."
#~ msgstr "Učinek %1 potrebuje strojno podporo."

#~ msgctxt ""
#~ "Effect with given name could not be activated as it requires OpenGL"
#~ msgid "%1 effect requires OpenGL."
#~ msgstr "Učinek %1 potrebuje OpenGL."

#~ msgctxt ""
#~ "Effect with given name could not be activated as it requires OpenGL 2"
#~ msgid "%1 effect requires OpenGL 2."
#~ msgstr "Učinek %1 potrebuje OpenGL 2."

#~ msgctxt "Window title"
#~ msgid "List of effects which could not be loaded"
#~ msgstr "Seznam učinkov, ki jih ni bilo mogoče naložiti"

#~ msgid ""
#~ "For technical reasons it is not possible to determine all possible error "
#~ "causes."
#~ msgstr ""
#~ "Iz tehničnih razlogov ni mogoče določiti vseh mogočih vzrokov za napake."

#~ msgctxt ""
#~ "Error Message shown when compositing is not active after tried activation"
#~ msgid "Desktop effect system is not running."
#~ msgstr "Sistem namiznih učinkov ne teče."

#~ msgid "<h1>Desktop Effects</h1>"
#~ msgstr "<h1>Namizni učinki</h1>"

#~ msgid "General"
#~ msgstr "Splošno"

#~ msgid "Pressing this button can crash the desktop."
#~ msgstr "Klik na ta gumb lahko sesuje namizje."

#~ msgid "I have saved my data."
#~ msgstr "Shranil sem svoje podatke."

#~ msgid "Activation"
#~ msgstr "Vklop"

#~ msgid "Desktop effects can be toggled anytime using this shortcut:"
#~ msgstr "Namizne učinke je mogoče kadarkoli preklopiti s to bližnjico:"

#~ msgctxt "@title:group a few general options to set up desktop effects"
#~ msgid "Simple effect setup"
#~ msgstr "Preprosta nastavitev učinkov"

#~ msgid "Improved window management"
#~ msgstr "Izboljšano upravljanje z okni"

#~ msgid "Effect for desktop switching:"
#~ msgstr "Učinek za preklapljanje med namizji:"

#~ msgid "Very Fast"
#~ msgstr "Zelo hitra"

#~ msgid "Fast"
#~ msgstr "Hitra"

#~ msgid "Normal"
#~ msgstr "Običajna"

#~ msgid "Slow"
#~ msgstr "Počasna"

#~ msgid "Extremely Slow"
#~ msgstr "Skrajno počasna"

#~ msgid ""
#~ "You can find more effects, as well as effect-specific settings, in the "
#~ "\"All Effects\" tab above."
#~ msgstr ""
#~ "Več učinkov in posebne nastavitve zanje lahko najdete na zavihku »Vsi "
#~ "učinki«."

#~ msgid "All Effects"
#~ msgstr "Vsi učinki"

#~ msgid "Advanced"
#~ msgstr "Napredno"

#~ msgid "OpenGL Options"
#~ msgstr "Možnosti OpenGL"

#~ msgid ""
#~ "<p>Activates color correction if possible, using the Kolor-Manager. "
#~ "Requires OpenGL 2 Shaders to be enabled and Kolor-Manager to be "
#~ "installed. May fail silently.</p><p><strong>Experimental</strong>.</p>"
#~ msgstr ""
#~ "<p>Če je to mogoče, vklopi popravljanje barv z uporabo Kolor-Managerja. "
#~ "Zahtevani so omogočeni senčilniki OpenGL 2 in nameščen Kolor-Manager. "
#~ "Lahko spodleti brez obvestila.</p><p><strong>Poskusno</strong>.</p>"

#~ msgid "General Options"
#~ msgstr "Splošne možnosti"

#~ msgid ""
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
#~ "REC-html40/strict.dtd\">\n"
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
#~ "css\">\n"
#~ "p, li { white-space: pre-wrap; }\n"
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
#~ "weight:400; font-style:normal;\">\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "weight:600;\">Crisp:</span></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "style:italic;\">XRenderSetPictureFilter(\"fast\")</span> -  Pretty fast "
#~ "on all GPUs but looks bricky</p>\n"
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
#~ "\"></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "weight:600;\">Smooth:</span></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "style:italic;\">XRenderSetPictureFilter(\"good\") </span>- linear "
#~ "blending.</p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Fast enough on newer "
#~ "nvidia GPUs and maybe others but also can be <span style=\" text-"
#~ "decoration: underline;\">very</span> slow, you will have to try it.</p></"
#~ "body></html>"
#~ msgstr ""
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
#~ "REC-html40/strict.dtd\">\n"
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
#~ "css\">\n"
#~ "p, li { white-space: pre-wrap; }\n"
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
#~ "weight:400; font-style:normal;\">\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "weight:600;\">Ostro:</span></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "style:italic;\">XRenderSetPictureFilter(\"fast\")</span> -  Precej hitro "
#~ "na vseh grafičnih karticah, a izgleda kockasto</p>\n"
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
#~ "\"></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "weight:600;\">Gladko:</span></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "style:italic;\">XRenderSetPictureFilter(\"good\") </span>- premo zlivanje."
#~ "</p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Dovolj hitro na "
#~ "novejših grafičnih karticah, a je lahko tudi <span style=\" text-"
#~ "decoration: underline;\">zelo</span> počasno. Morali boste preizkusiti.</"
#~ "p></body></html>"

#~ msgid ""
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
#~ "REC-html40/strict.dtd\">\n"
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
#~ "css\">\n"
#~ "p, li { white-space: pre-wrap; }\n"
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
#~ "weight:400; font-style:normal;\">\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "weight:600;\">Crisp:</span></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "style:italic;\">GL_NEAREST</span> -  (very) fast on all GPUs but looks "
#~ "bricky</p>\n"
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
#~ "\"></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "weight:600;\">Smooth:</span></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "style:italic;\">GL_LINEAR</span> - fast on most GPUs but a little blurry</"
#~ "p>\n"
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
#~ "\"></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "weight:600;\">Accurate:</span></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Lanczos filter, "
#~ "requires glsl shader support.</p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Might be slow on weaker "
#~ "GPUs and even cause various troubles with broken drivers (from "
#~ "overbrightening to segfaults).</p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Fall back to \"Smooth\" "
#~ "if you have problems.</p></body></html>"
#~ msgstr ""
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
#~ "REC-html40/strict.dtd\">\n"
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
#~ "css\">\n"
#~ "p, li { white-space: pre-wrap; }\n"
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
#~ "weight:400; font-style:normal;\">\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "weight:600;\">Ostro:</span></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "style:italic;\">GL_NEAREST</span> -  (zelo) hitro na vseh grafičnih "
#~ "karticah, a izgleda kockasto</p>\n"
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
#~ "\"></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "weight:600;\">Gladko:</span></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "style:italic;\">GL_LINEAR</span> - hitro na večini grafičnih kartic, a je "
#~ "malo zabrisano</p>\n"
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
#~ "\"></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\"><span style=\" font-"
#~ "weight:600;\">Natančno:</span></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Filter Lanczos, "
#~ "potrebuje podporo senčilnikom glsl.</p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Lahko je počasno na "
#~ "počasnejših grafičnih karticah ali pa povzroči razne težave (prevelika "
#~ "osvetlitev, sesutja, ...), če so gonilniki pokvarjeni.</p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">V primeru težav "
#~ "izberite »Gladko«.</p></body></html>"

#~ msgid "OpenGL 1.2"
#~ msgstr "OpenGL 1.2"

#~ msgid "Qt graphics system:"
#~ msgstr "Grafični sistem Qt:"

#~ msgid ""
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
#~ "REC-html40/strict.dtd\">\n"
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
#~ "css\">\n"
#~ "p, li { white-space: pre-wrap; }\n"
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
#~ "weight:400; font-style:normal;\">\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">It is <span style=\" "
#~ "font-weight:600;\">strongly recommended</span> to use the <span style=\" "
#~ "font-weight:600;\">native</span> system when using the <span style=\" "
#~ "font-weight:600;\">XRender</span> backend.</p>\n"
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
#~ "\"></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">On the other hand, many "
#~ "decorations perform better with the <span style=\" font-weight:600;"
#~ "\">raster</span> system on the <span style=\" font-weight:600;\">default "
#~ "and generally preferred OpenGL</span> backend (though some don't - also "
#~ "the impact here can be anything between \"slight\" and \"incredible\" "
#~ "depending on the GPU and driver)</p></body></html>"
#~ msgstr ""
#~ "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/"
#~ "REC-html40/strict.dtd\">\n"
#~ "<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/"
#~ "css\">\n"
#~ "p, li { white-space: pre-wrap; }\n"
#~ "</style></head><body style=\" font-family:'Segoe'; font-size:8pt; font-"
#~ "weight:400; font-style:normal;\">\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Če uporabljate zaledje "
#~ "<span style=\" font-weight:600;\">XRender</span>, <span style=\" font-"
#~ "weight:600;\">močno priporočamo</span> uporabo <span style=\" font-"
#~ "weight:600;\">lastnega</span> sistema.</p>\n"
#~ "<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; "
#~ "margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"
#~ "\"></p>\n"
#~ "<p style=\" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-"
#~ "right:0px; -qt-block-indent:0; text-indent:0px;\">Po drugi strani pa so "
#~ "pri uporabi <span style=\" font-weight:600;\">privzete in priporočljive "
#~ "hrbtenice OpenGL</span> mnogi okraski hitrejši z<span style=\" font-"
#~ "weight:600;\">rastrskim</span> sistemom. Razlika v hitrosti je lahko "
#~ "precejšnja. Odvisna je od grafične kartice in gonilnika.</p></body></html>"

#~ msgid "Native"
#~ msgstr "Lastni"

#~ msgid "Raster"
#~ msgstr "Rastrski"
