//======================================================================== // // SplashFTFontFile.h // //======================================================================== //======================================================================== // // Modified under the Poppler project - http://poppler.freedesktop.org // // All changes made under the Poppler project to this file are licensed // under GPL version 2 or later // // Copyright (C) 2006 Takashi Iwai // Copyright (C) 2017, 2018 Oliver Sander // Copyright (C) 2017 Adrian Johnson // Copyright (C) 2019 Albert Astals Cid // // To see a description of the changes please see the Changelog file that // came with your tarball or type make ChangeLog if you are building from git // //======================================================================== #ifndef SPLASHFTFONTFILE_H #define SPLASHFTFONTFILE_H #include #include FT_FREETYPE_H #include "SplashFontFile.h" class SplashFontFileID; class SplashFTFontEngine; //------------------------------------------------------------------------ // SplashFTFontFile //------------------------------------------------------------------------ class SplashFTFontFile : public SplashFontFile { public: static SplashFontFile *loadType1Font(SplashFTFontEngine *engineA, SplashFontFileID *idA, SplashFontSrc *src, const char **encA); static SplashFontFile *loadCIDFont(SplashFTFontEngine *engineA, SplashFontFileID *idA, SplashFontSrc *src, int *codeToGIDA, int codeToGIDLenA); static SplashFontFile *loadTrueTypeFont(SplashFTFontEngine *engineA, SplashFontFileID *idA, SplashFontSrc *src, int *codeToGIDA, int codeToGIDLenA, int faceIndexA = 0); ~SplashFTFontFile() override; // Create a new SplashFTFont, i.e., a scaled instance of this font // file. SplashFont *makeFont(SplashCoord *mat, const SplashCoord *textMat) override; private: SplashFTFontFile(SplashFTFontEngine *engineA, SplashFontFileID *idA, SplashFontSrc *src, FT_Face faceA, int *codeToGIDA, int codeToGIDLenA, bool trueTypeA, bool type1A); SplashFTFontEngine *engine; FT_Face face; int *codeToGID; int codeToGIDLen; bool trueType; bool type1; friend class SplashFTFont; }; #endif