//======================================================================== // // QPainterOutputDev.h // // Copyright 2003 Glyph & Cog, LLC // //======================================================================== //======================================================================== // // Modified under the Poppler project - http://poppler.freedesktop.org // // All changes made under the Poppler project to this file are licensed // under GPL version 2 or later // // Copyright (C) 2005 Brad Hards // Copyright (C) 2005, 2018, 2019, 2021 Albert Astals Cid // Copyright (C) 2009, 2011 Carlos Garcia Campos // Copyright (C) 2010 Pino Toscano // Copyright (C) 2011 Andreas Hartmetz // Copyright (C) 2013 Thomas Freitag // Copyright (C) 2013 Mihai Niculescu // Copyright (C) 2017, 2018, 2020 Oliver Sander // // To see a description of the changes please see the Changelog file that // came with your tarball or type make ChangeLog if you are building from git // //======================================================================== #ifndef QPAINTEROUTPUTDEV_H #define QPAINTEROUTPUTDEV_H #include #include #include #include "OutputDev.h" #include "GfxState.h" #include #include FT_FREETYPE_H #include class GfxState; class PDFDoc; class QRawFont; class QPainterOutputDevType3Font; //------------------------------------------------------------------------ // QPainterOutputDev - QPainter renderer //------------------------------------------------------------------------ class QPainterOutputDev : public OutputDev { public: // Constructor. explicit QPainterOutputDev(QPainter *painter); // Destructor. ~QPainterOutputDev() override; void setHintingPreference(QFont::HintingPreference hintingPreference) { m_hintingPreference = hintingPreference; } //----- get info about output device // Does this device use upside-down coordinates? // (Upside-down means (0,0) is the top left corner of the page.) bool upsideDown() override { return true; } // Does this device use drawChar() or drawString()? bool useDrawChar() override { return true; } // Does this device implement shaded fills (aka gradients) natively? // If this returns false, these shaded fills // will be reduced to a series of other drawing operations. // type==2 is 'axial shading' bool useShadedFills(int type) override { return type == 2; } // Does this device use beginType3Char/endType3Char? Otherwise, // text in Type 3 fonts will be drawn with drawChar/drawString. bool interpretType3Chars() override { return false; } //----- initialization and control // Set Current Transformation Matrix to a fixed matrix given in ctm[0],...,ctm[5] void setDefaultCTM(const double *ctm) override; // Start a page. void startPage(int pageNum, GfxState *state, XRef *xref) override; // End a page. void endPage() override; //----- save/restore graphics state void saveState(GfxState *state) override; void restoreState(GfxState *state) override; //----- update graphics state void updateAll(GfxState *state) override; void updateCTM(GfxState *state, double m11, double m12, double m21, double m22, double m31, double m32) override; void updateLineDash(GfxState *state) override; void updateFlatness(GfxState *state) override; void updateLineJoin(GfxState *state) override; void updateLineCap(GfxState *state) override; void updateMiterLimit(GfxState *state) override; void updateLineWidth(GfxState *state) override; void updateFillColor(GfxState *state) override; void updateStrokeColor(GfxState *state) override; void updateBlendMode(GfxState *state) override; void updateFillOpacity(GfxState *state) override; void updateStrokeOpacity(GfxState *state) override; //----- update text state void updateFont(GfxState *state) override; //----- path painting void stroke(GfxState *state) override; void fill(GfxState *state) override; void eoFill(GfxState *state) override; bool axialShadedFill(GfxState *state, GfxAxialShading *shading, double tMin, double tMax) override; //----- path clipping void clip(GfxState *state) override; void eoClip(GfxState *state) override; void clipToStrokePath(GfxState *state) override; //----- text drawing // virtual void drawString(GfxState *state, GooString *s); void drawChar(GfxState *state, double x, double y, double dx, double dy, double originX, double originY, CharCode code, int nBytes, const Unicode *u, int uLen) override; void endTextObject(GfxState *state) override; //----- image drawing void drawImageMask(GfxState *state, Object *ref, Stream *str, int width, int height, bool invert, bool interpolate, bool inlineImg) override; void drawImage(GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, bool interpolate, const int *maskColors, bool inlineImg) override; void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, bool interpolate, Stream *maskStr, int maskWidth, int maskHeight, GfxImageColorMap *maskColorMap, bool maskInterpolate) override; //----- Type 3 font operators void type3D0(GfxState *state, double wx, double wy) override; void type3D1(GfxState *state, double wx, double wy, double llx, double lly, double urx, double ury) override; //----- transparency groups and soft masks void beginTransparencyGroup(GfxState *state, const double *bbox, GfxColorSpace *blendingColorSpace, bool isolated, bool knockout, bool forSoftMask) override; void endTransparencyGroup(GfxState *state) override; void paintTransparencyGroup(GfxState *state, const double *bbox) override; //----- special access // Called to indicate that a new PDF document has been loaded. void startDoc(PDFDoc *doc); bool isReverseVideo() { return false; } private: // The stack of QPainters is used to implement transparency groups. When such a group // is opened, annew Painter that paints onto a QPicture is pushed onto the stack. // It is popped again when the transparency group ends. std::stack m_painter; // This is the corresponding stack of QPicture objects std::stack m_qpictures; // endTransparencyGroup removes a QPicture from the stack, but stores // it here for later use in paintTransparencyGroup. QPicture *m_lastTransparencyGroupPicture; QFont::HintingPreference m_hintingPreference; QPen m_currentPen; // The various stacks are used to implement the 'saveState' and 'restoreState' methods std::stack m_currentPenStack; QBrush m_currentBrush; std::stack m_currentBrushStack; bool m_needFontUpdate; // set when the font needs to be updated PDFDoc *m_doc; XRef *xref; // xref table for current document // The current font in use QRawFont *m_rawFont; std::stack m_rawFontStack; QPainterOutputDevType3Font *m_currentType3Font; std::stack m_type3FontStack; // Cache all fonts by their Ref and font size using QPainterFontID = std::pair; std::map> m_rawFontCache; std::map> m_type3FontCache; std::map m_codeToGIDCache; // The table that maps character codes to glyph indexes const int *m_codeToGID; std::stack m_codeToGIDStack; FT_Library m_ftLibrary; // as of FT 2.1.8, CID fonts are indexed by CID instead of GID bool m_useCIDs; }; #endif