/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2010 Martin Gräßlin SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once #include "effect/effect.h" #include #if KWIN_BUILD_X11 #include #endif #include #include #include class KSelectionOwner; namespace KWin { class GLShader; class GLTexture; class StartupFeedbackEffect : public Effect { Q_OBJECT Q_PROPERTY(int type READ type) public: StartupFeedbackEffect(); ~StartupFeedbackEffect() override; void reconfigure(ReconfigureFlags flags) override; void prePaintScreen(ScreenPrePaintData &data, std::chrono::milliseconds presentTime) override; void paintScreen(const RenderTarget &renderTarget, const RenderViewport &viewport, int mask, const QRegion ®ion, Output *screen) override; void postPaintScreen() override; bool isActive() const override; int requestedEffectChainPosition() const override { return 90; } int type() const { return int(m_type); } static bool supported(); private Q_SLOTS: void gotNewStartup(const QString &id, const QIcon &icon); void gotRemoveStartup(const QString &id); void gotStartupChange(const QString &id, const QIcon &icon); void slotMouseChanged(const QPointF &pos, const QPointF &oldpos, Qt::MouseButtons buttons, Qt::MouseButtons oldbuttons, Qt::KeyboardModifiers modifiers, Qt::KeyboardModifiers oldmodifiers); private: enum FeedbackType { NoFeedback, BouncingFeedback, BlinkingFeedback, PassiveFeedback }; struct Startup { QIcon icon; std::shared_ptr expiredTimer; }; void start(const Startup &startup); void stop(); QImage scalePixmap(const QPixmap &pm, const QSize &size, qreal devicePixelRatio) const; void prepareTextures(const QPixmap &pix, qreal devicePixelRatio); QRect feedbackRect() const; QSize feedbackIconSize() const; qreal m_bounceSizesRatio; #if KWIN_BUILD_X11 KStartupInfo *m_startupInfo; KSelectionOwner *m_selection; #endif QString m_currentStartup; QMap m_startups; bool m_active; int m_frame; int m_progress; std::chrono::milliseconds m_lastPresentTime; std::unique_ptr m_bouncingTextures[5]; std::unique_ptr m_texture; // for passive and blinking FeedbackType m_type; QRect m_currentGeometry, m_dirtyRect; std::unique_ptr m_blinkingShader; int m_cursorSize; KConfigWatcher::Ptr m_configWatcher; bool m_splashVisible; std::chrono::seconds m_timeout; }; } // namespace