/* SPDX-FileCopyrightText: 2015 Martin Gräßlin SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL */ #ifndef KWAYLAND_SHADOW_H #define KWAYLAND_SHADOW_H #include "buffer.h" #include #include #include #include "KWayland/Client/kwaylandclient_export.h" struct wl_buffer; struct org_kde_kwin_shadow; struct org_kde_kwin_shadow_manager; class QMarginsF; namespace KWayland { namespace Client { class EventQueue; class Shadow; class Surface; /** * @short Wrapper for the org_kde_kwin_shadow_manager interface. * * This class provides a convenient wrapper for the org_kde_kwin_shadow_manager interface. * * To use this class one needs to interact with the Registry. There are two * possible ways to create the ShadowManager interface: * @code * ShadowManager *s = registry->createShadowManager(name, version); * @endcode * * This creates the ShadowManager and sets it up directly. As an alternative this * can also be done in a more low level way: * @code * ShadowManager *s = new ShadowManager; * s->setup(registry->bindShadowManager(name, version)); * @endcode * * The ShadowManager can be used as a drop-in replacement for any org_kde_kwin_shadow_manager * pointer as it provides matching cast operators. * * @see Registry * @since 5.4 **/ class KWAYLANDCLIENT_EXPORT ShadowManager : public QObject { Q_OBJECT public: /** * Creates a new ShadowManager. * Note: after constructing the ShadowManager it is not yet valid and one needs * to call setup. In order to get a ready to use ShadowManager prefer using * Registry::createShadowManager. **/ explicit ShadowManager(QObject *parent = nullptr); ~ShadowManager() override; /** * @returns @c true if managing a org_kde_kwin_shadow_manager. **/ bool isValid() const; /** * Setup this ShadowManager to manage the @p compositor. * When using Registry::createShadowManager there is no need to call this * method. **/ void setup(org_kde_kwin_shadow_manager *compositor); /** * Releases the org_kde_kwin_shadow_manager interface. * After the interface has been released the ShadowManager instance is no * longer valid and can be setup with another org_kde_kwin_shadow_manager interface. **/ void release(); /** * Destroys the data held by this ShadowManager. * This method is supposed to be used when the connection to the Wayland * server goes away. If the connection is not valid anymore, it's not * possible to call release anymore as that calls into the Wayland * connection and the call would fail. This method cleans up the data, so * that the instance can be deleted or set up to a new org_kde_kwin_shadow_manager interface * once there is a new connection available. * * This method is automatically invoked when the Registry which created this * Shadow gets destroyed. * * @see release **/ void destroy(); /** * Sets the @p queue to use for creating a Shadow. **/ void setEventQueue(EventQueue *queue); /** * @returns The event queue to use for creating a Shadow. **/ EventQueue *eventQueue(); /** * Creates and setup a new Shadow with @p parent. * @param parent The parent to pass to the Shadow. * @returns The new created Shadow **/ Shadow *createShadow(Surface *surface, QObject *parent = nullptr); void removeShadow(Surface *surface); operator org_kde_kwin_shadow_manager *(); operator org_kde_kwin_shadow_manager *() const; Q_SIGNALS: /** * The corresponding global for this interface on the Registry got removed. * * This signal gets only emitted if the Compositor got created by * Registry::createShadowManager * * @since 5.5 **/ void removed(); private: class Private; QScopedPointer d; }; /** * @short Wrapper for the org_kde_kwin_shadow interface. * * This class is a convenient wrapper for the org_kde_kwin_shadow interface. * To create a Shadow call Compositor::createShadow. * * The main purpose of this class is to setup the next frame which * should be rendered. Therefore it provides methods to add damage * and to attach a new Buffer and to finalize the frame by calling * commit. * * @see Compositor **/ class KWAYLANDCLIENT_EXPORT Shadow : public QObject { Q_OBJECT public: ~Shadow() override; /** * Setup this Shadow to manage the @p shadow. * When using Compositor::createSurface there is no need to call this * method. **/ void setup(org_kde_kwin_shadow *shadow); /** * Releases the org_kde_kwin_shadow interface. * After the interface has been released the Shadow instance is no * longer valid and can be setup with another org_kde_kwin_shadow interface. **/ void release(); /** * Destroys the data held by this Shadow. * This method is supposed to be used when the connection to the Wayland * server goes away. If the connection is not valid anymore, it's not * possible to call release anymore as that calls into the Wayland * connection and the call would fail. This method cleans up the data, so * that the instance can be deleted or set up to a new org_kde_kwin_shadow interface * once there is a new connection available. * * It is suggested to connect this method to ConnectionThread::connectionDied: * @code * connect(connection, &ConnectionThread::connectionDied, shadow, &Shadow::destroy); * @endcode * * @see release **/ void destroy(); /** * @returns @c true if managing a org_kde_kwin_shadow. **/ bool isValid() const; void commit(); void attachLeft(wl_buffer *buffer); void attachLeft(Buffer *buffer); void attachLeft(Buffer::Ptr buffer); void attachTopLeft(wl_buffer *buffer); void attachTopLeft(Buffer *buffer); void attachTopLeft(Buffer::Ptr buffer); void attachTop(wl_buffer *buffer); void attachTop(Buffer *buffer); void attachTop(Buffer::Ptr buffer); void attachTopRight(wl_buffer *buffer); void attachTopRight(Buffer *buffer); void attachTopRight(Buffer::Ptr buffer); void attachRight(wl_buffer *buffer); void attachRight(Buffer *buffer); void attachRight(Buffer::Ptr buffer); void attachBottomRight(wl_buffer *buffer); void attachBottomRight(Buffer *buffer); void attachBottomRight(Buffer::Ptr buffer); void attachBottom(wl_buffer *buffer); void attachBottom(Buffer *buffer); void attachBottom(Buffer::Ptr buffer); void attachBottomLeft(wl_buffer *buffer); void attachBottomLeft(Buffer *buffer); void attachBottomLeft(Buffer::Ptr buffer); void setOffsets(const QMarginsF &margins); operator org_kde_kwin_shadow *(); operator org_kde_kwin_shadow *() const; private: friend class ShadowManager; explicit Shadow(QObject *parent = nullptr); class Private; QScopedPointer d; }; } } #endif