/* SPDX-FileCopyrightText: 2016 Martin Gräßlin SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL */ #ifndef KWAYLAND_CLIENT_POINTERCONSTRAINTS_H #define KWAYLAND_CLIENT_POINTERCONSTRAINTS_H #include #include "KWayland/Client/kwaylandclient_export.h" struct zwp_pointer_constraints_v1; struct zwp_locked_pointer_v1; struct zwp_confined_pointer_v1; class QPointF; namespace KWayland { namespace Client { class EventQueue; class LockedPointer; class Surface; class Region; class ConfinedPointer; class Pointer; /** * @short Wrapper for the zwp_pointer_constraints_v1 interface. * * This class provides a convenient wrapper for the zwp_pointer_constraints_v1 interface. * * To use this class one needs to interact with the Registry. There are two * possible ways to create the PointerConstraints interface: * @code * PointerConstraints *c = registry->createPointerConstraints(name, version); * @endcode * * This creates the PointerConstraints and sets it up directly. As an alternative this * can also be done in a more low level way: * @code * PointerConstraints *c = new PointerConstraints; * c->setup(registry->bindPointerConstraints(name, version)); * @endcode * * The PointerConstraints can be used as a drop-in replacement for any zwp_pointer_constraints_v1 * pointer as it provides matching cast operators. * * @see Registry * @since 5.29 **/ class KWAYLANDCLIENT_EXPORT PointerConstraints : public QObject { Q_OBJECT public: /** * Creates a new PointerConstraints. * Note: after constructing the PointerConstraints it is not yet valid and one needs * to call setup. In order to get a ready to use PointerConstraints prefer using * Registry::createPointerConstraints. **/ explicit PointerConstraints(QObject *parent = nullptr); ~PointerConstraints() override; /** * Setup this PointerConstraints to manage the @p pointerconstraints. * When using Registry::createPointerConstraints there is no need to call this * method. **/ void setup(zwp_pointer_constraints_v1 *pointerconstraints); /** * @returns @c true if managing a zwp_pointer_constraints_v1. **/ bool isValid() const; /** * Releases the zwp_pointer_constraints_v1 interface. * After the interface has been released the PointerConstraints instance is no * longer valid and can be setup with another zwp_pointer_constraints_v1 interface. **/ void release(); /** * Destroys the data held by this PointerConstraints. * This method is supposed to be used when the connection to the Wayland * server goes away. If the connection is not valid anymore, it's not * possible to call release anymore as that calls into the Wayland * connection and the call would fail. This method cleans up the data, so * that the instance can be deleted or set up to a new zwp_pointer_constraints_v1 interface * once there is a new connection available. * * It is suggested to connect this method to ConnectionThread::connectionDied: * @code * connect(connection, &ConnectionThread::connectionDied, pointerconstraints, &PointerConstraints::destroy); * @endcode * * @see release **/ void destroy(); /** * Sets the @p queue to use for creating objects with this PointerConstraints. **/ void setEventQueue(EventQueue *queue); /** * @returns The event queue to use for creating objects with this PointerConstraints. **/ EventQueue *eventQueue(); /** * These values represent different lifetime semantics. They are passed * as arguments to the factory requests to specify how the constraint * lifetimes should be managed. * @see lockPointer * @see confinePointer **/ enum class LifeTime { /** * A OneShot pointer constraint will never reactivate once it has been * deactivated. **/ OneShot, /** * A persistent pointer constraint may again reactivate once it has * been deactivated. **/ Persistent, }; /** * This factory method creates a LockedPointer. * * A LockedPointer lets the client request to disable movements of * the virtual pointer (i.e. the cursor), effectively locking the pointer * to a position. * * Creating a LockedPointer does not lock the pointer immediately; in the * future, when the compositor deems implementation-specific constraints * are satisfied, the pointer lock will be activated and the compositor * sends a locked event, reported by {@link LockedPointer::locked}. * * The protocol provides no guarantee that the constraints are ever * satisfied, and does not require the compositor to send an error if the * constraints cannot ever be satisfied. It is thus possible to request a * lock that will never activate. * * There may not be another pointer constraint of any kind requested or * active on the @p surface for any of the Pointer objects of the Seat of * the passed @p pointer when requesting a lock. If there is, an error will be * raised. * * The intersection of the @p region passed with this request and the input * region of the @p surface is used to determine where the pointer must be * in order for the lock to activate. It is up to the compositor whether to * warp the pointer or require some kind of user interaction for the lock * to activate. If the @p region is null the surface input region is used. * * A Surface may receive pointer focus without the lock being activated. * * Note that while a pointer is locked, the Pointer objects of the * corresponding seat will not emit any {@link Pointer::motion} signals, but * relative motion events will still be emitted via {@link RelativePointer::relativeMotion}. * Pointer axis and button events are unaffected. * * @param surface The Surface which should be constrained in pointer motion * @param pointer The Pointer object for which this LockedPointer should be created * @param region Region where to lock the pointer, if @c null the input region of the Surface is used * @param lifetime Whether the LockedPointer becomes invalid on unlocked * @param parent The parent object for the LockedPointer * @returns The factored LockedPointer **/ LockedPointer *lockPointer(Surface *surface, Pointer *pointer, Region *region, LifeTime lifetime, QObject *parent = nullptr); /** * This factory method creates a ConfinedPointer. * * A ConfinedPointer lets the client request to confine the * pointer cursor to a given @p region. Creating a ConfinedPointer * does not take effect immediately; in the future, when the compositor * deems implementation-specific constraints are satisfied, the pointer * confinement will be activated and the compositor sends a confined event, * which is reported through the {@link ConfinedPointer::confined} signal. * * The intersection of the @p region passed and the input region of the * @p surface is used to determine where the pointer must be * in order for the confinement to activate. It is up to the compositor * whether to warp the pointer or require some kind of user interaction for * the confinement to activate. If the @p region is @c null the @p surface input * region is used. * * @param surface The Surface which should be constrained in pointer motion * @param pointer The Pointer object for which this LockedPointer should be created * @param region Region where to confine the pointer, if @c null the input region of the Surface is used * @param lifetime Whether the ConfinedPointer becomes invalid on unconfined * @param parent The parent object for the ConfinedPointer * @returns The factored ConfinedPointer **/ ConfinedPointer *confinePointer(Surface *surface, Pointer *pointer, Region *region, LifeTime lifetime, QObject *parent = nullptr); operator zwp_pointer_constraints_v1 *(); operator zwp_pointer_constraints_v1 *() const; Q_SIGNALS: /** * The corresponding global for this interface on the Registry got removed. * * This signal gets only emitted if the PointerConstraints got created by * Registry::createPointerConstraints **/ void removed(); private: class Private; QScopedPointer d; }; /** * @short Wrapper for the zwp_locked_pointer_v1 interface. * * The LockedPointer represents a locked pointer state. * * While the lock of this object is active, the Pointer objects of the * associated seat will not emit any {@link Pointer::motion} events. * * This object will send the signal locked when the lock is activated. * Whenever the lock is activated, it is guaranteed that the locked surface * will already have received pointer focus and that the pointer will be * within the region passed to the request creating this object. * * To unlock the pointer, delete the object. * * If the compositor decides to unlock the pointer the unlocked signal is * emitted. * * When unlocking, the compositor may warp the cursor position to the set * cursor position hint. If it does, it will not result in any relative * motion events emitted via {@link RelativePointer::relativeMotion}. * * If the Surface the lock was requested on is destroyed and the lock is not * yet activated, the LockedPointer object is now defunct and must be * deleted. * * @see PointerConstraints::lockedPointer * @since 5.29 **/ class KWAYLANDCLIENT_EXPORT LockedPointer : public QObject { Q_OBJECT public: ~LockedPointer() override; /** * Setup this LockedPointer to manage the @p lockedpointer. * When using PointerConstraints::createLockedPointer there is no need to call this * method. **/ void setup(zwp_locked_pointer_v1 *lockedpointer); /** * @returns @c true if managing a zwp_locked_pointer_v1. **/ bool isValid() const; /** * Releases the zwp_locked_pointer_v1 interface. * After the interface has been released the LockedPointer instance is no * longer valid and can be setup with another zwp_locked_pointer_v1 interface. **/ void release(); /** * Destroys the data held by this LockedPointer. * This method is supposed to be used when the connection to the Wayland * server goes away. If the connection is not valid anymore, it's not * possible to call release anymore as that calls into the Wayland * connection and the call would fail. This method cleans up the data, so * that the instance can be deleted or set up to a new zwp_locked_pointer_v1 interface * once there is a new connection available. * * It is suggested to connect this method to ConnectionThread::connectionDied: * @code * connect(connection, &ConnectionThread::connectionDied, lockedpointer, &LockedPointer::destroy); * @endcode * * @see release **/ void destroy(); /** * Set the cursor position hint relative to the top left corner of the Surface. * * If the client is drawing its own cursor, it should update the position * hint to the position of its own cursor. A compositor may use this * information to warp the pointer upon unlock in order to avoid pointer * jumps. * * The cursor position hint is double buffered. The new hint will only take * effect when the associated surface gets it pending state applied. * See {@link Surface::commit} for details. * * @param surfaceLocal The new position hint in surface local coordinates * @see Surface::commit **/ void setCursorPositionHint(const QPointF &surfaceLocal); /** * Set a new region used to lock the pointer. * * The new lock region is double-buffered. The new lock region will * only take effect when the associated Surface gets its pending state * applied. See {@link Surface::commit} for details. * * @param region The new lock region. * @see Surface::commit * @see PointerConstraints::lockPointer **/ void setRegion(Region *region); operator zwp_locked_pointer_v1 *(); operator zwp_locked_pointer_v1 *() const; Q_SIGNALS: /** * Notification that the pointer lock of the seat's pointer is activated. * @see unlocked **/ void locked(); /** * Notification that the pointer lock of the seat's pointer is no longer * active. If this is a oneshot pointer lock (see * wp_pointer_constraints.lifetime) this object is now defunct and should * be destroyed. If this is a persistent pointer lock (see * wp_pointer_constraints.lifetime) this pointer lock may again * reactivate in the future. * @see locked **/ void unlocked(); private: friend class PointerConstraints; explicit LockedPointer(QObject *parent = nullptr); class Private; QScopedPointer d; }; /** * @short Wrapper for zwp_confined_pointer_v1 protocol * The confine pointer interface represents a confined pointer state. * * This object will send the signal 'confined' when the confinement is * activated. Whenever the confinement is activated, it is guaranteed that * the surface the pointer is confined to will already have received pointer * focus and that the pointer will be within the region passed to the request * creating this object. It is up to the compositor to decide whether this * requires some user interaction and if the pointer will warp to within the * passed region if outside. * * To unconfine the pointer, delete the object. * * If the compositor decides to unconfine the pointer the unconfined signal is * emitted. The ConfinedPointer object is at this point defunct and should * be deleted. * @see PointerConstraints::confinePointer * @since 5.29 **/ class KWAYLANDCLIENT_EXPORT ConfinedPointer : public QObject { Q_OBJECT public: ~ConfinedPointer() override; /** * Setup this ConfinedPointer to manage the @p confinedpointer. * When using PointerConstraints::createConfinedPointer there is no need to call this * method. **/ void setup(zwp_confined_pointer_v1 *confinedpointer); /** * @returns @c true if managing a zwp_confined_pointer_v1. **/ bool isValid() const; /** * Releases the zwp_confined_pointer_v1 interface. * After the interface has been released the ConfinedPointer instance is no * longer valid and can be setup with another zwp_confined_pointer_v1 interface. **/ void release(); /** * Destroys the data held by this ConfinedPointer. * This method is supposed to be used when the connection to the Wayland * server goes away. If the connection is not valid anymore, it's not * possible to call release anymore as that calls into the Wayland * connection and the call would fail. This method cleans up the data, so * that the instance can be deleted or set up to a new zwp_confined_pointer_v1 interface * once there is a new connection available. * * This method is automatically invoked when the Registry which created this * PointerConstraints gets destroyed. * * @see release **/ void destroy(); /** * Set a new region used to confine the pointer. * * The new confine region is double-buffered. The new confine region will * only take effect when the associated Surface gets its pending state * applied. See {@link Surface::commit} for details. * * If the confinement is active when the new confinement region is applied * and the pointer ends up outside of newly applied region, the pointer may * warped to a position within the new confinement region. If warped, a * {@link Pointer::motion} signal will be emitted, but no * {@link RelativePointer::relativeMotion} signal. * * The compositor may also, instead of using the new region, unconfine the * pointer. * * @param region The new confine region. * @see Surface::commit * @see PointerConstraints::confinePointer **/ void setRegion(Region *region); operator zwp_confined_pointer_v1 *(); operator zwp_confined_pointer_v1 *() const; Q_SIGNALS: /** * Notification that the pointer confinement of the seat's pointer is activated. * @see unconfined **/ void confined(); /** * Notification that the pointer confinement of the seat's pointer is no * longer active. If this is a oneshot pointer confinement (see * wp_pointer_constraints.lifetime) this object is now defunct and should * be destroyed. If this is a persistent pointer confinement (see * wp_pointer_constraints.lifetime) this pointer confinement may again * reactivate in the future. * @see confined **/ void unconfined(); private: friend class PointerConstraints; explicit ConfinedPointer(QObject *parent = nullptr); class Private; QScopedPointer d; }; } } #endif