/* * SPDX-FileCopyrightText: 2014 Sebastian Kügler * * SPDX-License-Identifier: LGPL-2.1-or-later */ #include "qscreenscreen.h" #include #include #include #include using namespace KScreen; QScreenScreen::QScreenScreen(QScreenConfig *config) : QObject(config) { } QScreenScreen::~QScreenScreen() { } ScreenPtr QScreenScreen::toKScreenScreen() const { KScreen::ScreenPtr kscreenScreen(new KScreen::Screen); updateKScreenScreen(kscreenScreen); return kscreenScreen; } void QScreenScreen::updateKScreenScreen(ScreenPtr &screen) const { if (!screen) { return; } auto primary = QGuiApplication::primaryScreen(); if (primary) { QSize _s = primary->availableVirtualGeometry().size(); screen->setCurrentSize(_s); screen->setId(1); screen->setMaxSize(_s); screen->setMinSize(_s); screen->setCurrentSize(_s); screen->setMaxActiveOutputsCount(QGuiApplication::screens().count()); } } #include "moc_qscreenscreen.cpp"