/* SPDX-FileCopyrightText: 2020 Vlad Zahorodnii SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once #include "effect/globals.h" #include namespace KWin { class RenderLoopPrivate; class SurfaceItem; class Item; class Output; class RenderLayer; /** * The RenderLoop class represents the compositing scheduler on a particular output. * * The RenderLoop class drives the compositing. The frameRequested() signal is emitted * when the loop wants a new frame to be rendered. The frameCompleted() signal is * emitted when a previously rendered frame has been presented on the screen. In case * you want the compositor to repaint the scene, call the scheduleRepaint() function. */ class KWIN_EXPORT RenderLoop : public QObject { Q_OBJECT public: explicit RenderLoop(Output *output); ~RenderLoop() override; /** * Pauses the render loop. While the render loop is inhibited, scheduleRepaint() * requests are queued. * * Once the render loop is uninhibited, the pending schedule requests are going to * be re-applied. */ void inhibit(); /** * Uninhibits the render loop. */ void uninhibit(); /** * This function must be called before the Compositor sumbits the next * frame. */ void prepareNewFrame(); /** * This function must be called before the Compositor starts rendering the next * frame. */ void beginPaint(); /** * Returns the refresh rate at which the output is being updated, in millihertz. */ int refreshRate() const; /** * Sets the refresh rate of this RenderLoop to @a refreshRate, in millihertz. */ void setRefreshRate(int refreshRate); void setPresentationSafetyMargin(std::chrono::nanoseconds safetyMargin); /** * Schedules a compositing cycle at the next available moment. */ void scheduleRepaint(Item *item = nullptr, RenderLayer *layer = nullptr); /** * Returns the timestamp of the last frame that has been presented on the screen. * The returned timestamp is sourced from the monotonic clock. */ std::chrono::nanoseconds lastPresentationTimestamp() const; /** * If a repaint has been scheduled, this function returns the expected time when * the next frame will be presented on the screen. The returned timestamp is sourced * from the monotonic clock. */ std::chrono::nanoseconds nextPresentationTimestamp() const; void setPresentationMode(PresentationMode mode); void setMaxPendingFrameCount(uint32_t maxCount); /** * Returns the expected time how long it is going to take to render the next frame. */ std::chrono::nanoseconds predictedRenderTime() const; Q_SIGNALS: /** * This signal is emitted when the refresh rate of this RenderLoop has changed. */ void refreshRateChanged(); /** * This signal is emitted when a frame has been actually presented on the screen. * @a timestamp indicates the time when it took place. */ void framePresented(RenderLoop *loop, std::chrono::nanoseconds timestamp, PresentationMode mode); /** * This signal is emitted when the render loop wants a new frame to be composited. * * The Compositor should make a connection to this signal using Qt::DirectConnection. */ void frameRequested(RenderLoop *loop); private: std::unique_ptr d; friend class RenderLoopPrivate; }; } // namespace KWin