////////////////////////////////////////////////////////////////////////////// // breezestackedwidgetengine.h // stores event filters and maps widgets to animations // ------------------- // // SPDX-FileCopyrightText: 2009 Hugo Pereira Da Costa // // SPDX-License-Identifier: MIT ////////////////////////////////////////////////////////////////////////////// #pragma once #include "breezebaseengine.h" #include "breezedatamap.h" #include "breezestackedwidgetdata.h" namespace Breeze { //* used for simple widgets class StackedWidgetEngine : public BaseEngine { Q_OBJECT public: //* constructor explicit StackedWidgetEngine(QObject *parent) : BaseEngine(parent) { } //* register widget bool registerWidget(QStackedWidget *); //* duration void setEnabled(bool value) override { BaseEngine::setEnabled(value); _data.setEnabled(value); } //* duration void setDuration(int value) override { BaseEngine::setDuration(value); _data.setDuration(value); } public Q_SLOTS: //* remove widget from map bool unregisterWidget(QObject *object) override { return _data.unregisterWidget(object); } private: //* maps DataMap _data; }; }