/* * SPDX-FileCopyrightText: 2014 Hugo Pereira Da Costa * * SPDX-License-Identifier: GPL-2.0-or-later */ #include "config-breeze.h" #include "breezebusyindicatorengine.h" #include "breezemetrics.h" #if BREEZE_HAVE_QTQUICK #include #endif #include #include namespace Breeze { //_______________________________________________ BusyIndicatorEngine::BusyIndicatorEngine(QObject *object) : BaseEngine(object) { } //_______________________________________________ bool BusyIndicatorEngine::registerWidget(QObject *object) { // check widget validity if (!object) { return false; } // create new data class if (!_data.contains(object)) { _data.insert(object, new BusyIndicatorData(this)); // connect destruction signal connect(object, &QObject::destroyed, this, &BusyIndicatorEngine::unregisterWidget, Qt::UniqueConnection); #if BREEZE_HAVE_QTQUICK if (QQuickItem *item = qobject_cast(object)) { connect(item, &QQuickItem::visibleChanged, this, [this, item, object]() { if (!item->isVisible()) { this->setAnimated(object, false); } // no need for the else {} branch, as its animation will be reset anyway }); } #endif } return true; } //____________________________________________________________ bool BusyIndicatorEngine::isAnimated(const QObject *object) { DataMap::Value data(BusyIndicatorEngine::data(object)); return data && data.data()->isAnimated(); } //____________________________________________________________ void BusyIndicatorEngine::setDuration(int value) { if (duration() == value) { return; } BaseEngine::setDuration(value); // restart timer with specified time if (_animation) { _animation.data()->setDuration(value); } } //____________________________________________________________ void BusyIndicatorEngine::setAnimated(const QObject *object, bool value) { DataMap::Value data(BusyIndicatorEngine::data(object)); if (data) { // update data data.data()->setAnimated(value); // start timer if needed if (value) { if (!_animation) { // create animation if not already there _animation = new Animation(duration(), this); // setup _animation.data()->setStartValue(0); _animation.data()->setEndValue(2 * Metrics::ProgressBar_BusyIndicatorSize); _animation.data()->setTargetObject(this); _animation.data()->setPropertyName("value"); _animation.data()->setLoopCount(-1); _animation.data()->setDuration(duration()); } // start if not already running if (!_animation.data()->isRunning()) { _animation.data()->start(); } } } } //____________________________________________________________ DataMap::Value BusyIndicatorEngine::data(const QObject *object) { return _data.find(object).data(); } //_______________________________________________ void BusyIndicatorEngine::setValue(int value) { // update _value = value; bool animated(false); // loop over objects in map for (DataMap::iterator iter = _data.begin(); iter != _data.end(); ++iter) { if (iter.value().data()->isAnimated()) { // update animation flag animated = true; const void *key = iter.key(); QObject *obj = const_cast(static_cast(key)); #if BREEZE_HAVE_QTQUICK if (QQuickItem *item = qobject_cast(obj)) { item->polish(); } else #endif if (QWidget *widget = qobject_cast(obj)) { widget->update(); } } } if (_animation && !animated) { _animation.data()->stop(); _animation.data()->deleteLater(); _animation.clear(); } } //__________________________________________________________ bool BusyIndicatorEngine::unregisterWidget(QObject *object) { const bool removed(_data.unregisterWidget(object)); if (_animation && _data.isEmpty()) { _animation.data()->stop(); _animation.data()->deleteLater(); _animation.clear(); } return removed; } }