/* * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include #include "wayland-client.h" #include "wayland-os.h" #include "wayland-server.h" #include "test-runner.h" /* Paths longer than what the .sun_path array can contain must be rejected. * This is a hard limitation of assigning a name to AF_UNIX/AF_LOCAL sockets. * See `man 7 unix`. */ static struct sockaddr_un example_sockaddr_un; #define TOO_LONG (1 + sizeof example_sockaddr_un.sun_path) /* Ensure the connection doesn't fail due to lack of XDG_RUNTIME_DIR. */ static const char * require_xdg_runtime_dir(void) { char *val = getenv("XDG_RUNTIME_DIR"); assert(val && val[0] == '/' && "set $XDG_RUNTIME_DIR to run this test"); return val; } TEST(socket_path_overflow_client_connect) { char path[TOO_LONG]; struct wl_display *d; require_xdg_runtime_dir(); memset(path, 'a', sizeof path); path[sizeof path - 1] = '\0'; d = wl_display_connect(path); assert(d == NULL); assert(errno == ENAMETOOLONG); /* This is useless, but prevents a warning about example_sockaddr_un * being discarded from the compilation unit. */ strcpy(example_sockaddr_un.sun_path, "happy now clang?"); assert(example_sockaddr_un.sun_path[0] != '\0'); } TEST(socket_path_overflow_server_create) { char path[TOO_LONG]; struct wl_display *d; int ret; require_xdg_runtime_dir(); memset(path, 'a', sizeof path); path[sizeof path - 1] = '\0'; d = wl_display_create(); assert(d != NULL); ret = wl_display_add_socket(d, path); assert(ret < 0); assert(errno == ENAMETOOLONG); wl_display_destroy(d); } TEST(add_existing_socket) { char path[sizeof example_sockaddr_un.sun_path]; const char *name = "wayland-test-0"; const char *xdg_runtime_dir; struct wl_display *d; int ret; size_t len; xdg_runtime_dir = require_xdg_runtime_dir(); d = wl_display_create(); assert(d != NULL); /* this one should be OK */ ret = wl_display_add_socket(d, name); assert(ret == 0); /* this one should fail */ ret = wl_display_add_socket(d, name); assert(ret < 0); /* the original socket should still exist. * this was a bug introduced in e2c0d47b0c77f18cd90e9c6eabb358c4d89681c8 */ len = snprintf(path, sizeof example_sockaddr_un.sun_path, "%s/%s", xdg_runtime_dir, name); assert(len < sizeof example_sockaddr_un.sun_path && "Bug in test. Path too long"); assert(access(path, F_OK) != -1); /* the original socket should still exist */ ret = wl_display_add_socket(d, name); assert(ret < 0); wl_display_destroy(d); } TEST(add_socket_auto) { /* the number of auto sockets is currently 32, * set in wayland-server.c. */ const int MAX_SOCKETS = 32; char path[sizeof example_sockaddr_un.sun_path]; const char *name; const char *xdg_runtime_dir; struct wl_display *d; int i; size_t len; xdg_runtime_dir = require_xdg_runtime_dir(); d = wl_display_create(); assert(d != NULL); for (i = 0; i <= MAX_SOCKETS; ++i) { name = wl_display_add_socket_auto(d); assert(name != NULL); len = snprintf(path, sizeof example_sockaddr_un.sun_path, "%s/%s", xdg_runtime_dir, name); assert(len < sizeof example_sockaddr_un.sun_path && "Bug in test. Path too long"); /* was the socket created correctly? */ assert(access(path, F_OK) != -1); /* is the name sequential? */ len = snprintf(path, sizeof example_sockaddr_un.sun_path, "wayland-%d", i); assert(strcmp(name, path) == 0); } /* next addition should return NULL */ name = wl_display_add_socket_auto(d); assert(name == NULL); /* check if the socket was not deleted the last time */ name = wl_display_add_socket_auto(d); assert(name == NULL); wl_display_destroy(d); } struct client_create_listener { struct wl_listener listener; struct wl_display *display; }; struct client_destroy_listener { struct wl_listener listener; struct wl_display *display; }; static void client_destroy_notify(struct wl_listener *l, void *data) { struct client_destroy_listener *listener = wl_container_of(l, listener, listener); wl_display_terminate(listener->display); free(listener); } static void client_create_notify(struct wl_listener *l, void *data) { struct wl_client *client = data; struct client_create_listener *listener = wl_container_of(l, listener, listener); struct client_destroy_listener *destroy_listener = (struct client_destroy_listener *)malloc(sizeof *destroy_listener); assert(destroy_listener != NULL); destroy_listener->display = listener->display; destroy_listener->listener.notify = client_destroy_notify; wl_client_add_destroy_listener(client, &destroy_listener->listener); } TEST(absolute_socket_path) { struct wl_display *display; struct client_create_listener client_create_listener; struct sockaddr_un addr; int fd; socklen_t size; const char *xdg_runtime_dir; size_t len; int ret; pid_t pid; /* It's a little weird that this test about absolute socket paths * uses XDG_RUNTIME_DIR, but that's the only location guaranteed * by test-runner to be both writable and unique. This isn't * really a problem; we'll just take care that the leaf-level * filename used for the socket isn't anything that would * accidentally be generated by a default usage of wl_display_connect(). */ xdg_runtime_dir = require_xdg_runtime_dir(); memset(&addr, 0, sizeof addr); len = snprintf(addr.sun_path, sizeof addr.sun_path, "%s/%s", xdg_runtime_dir, "wayland-absolute-0"); assert(len < sizeof addr.sun_path && "Bug in test. Path too long"); /* The path must not exist prior to binding. */ assert(access(addr.sun_path, F_OK) == -1); size = offsetof (struct sockaddr_un, sun_path) + strlen(addr.sun_path); addr.sun_family = AF_LOCAL; fd = wl_os_socket_cloexec(PF_LOCAL, SOCK_STREAM, 0); assert(fd >= 0 ); ret = bind(fd, (struct sockaddr *) &addr, size); assert(ret >= 0); ret = listen(fd, 128); assert(ret >= 0); /* Start server display. Be careful (by avoiding wl_display_add_socket_auto() * to offer only the absolutely qualified socket made above. */ display = wl_display_create(); assert(display != NULL); client_create_listener.listener.notify = client_create_notify; client_create_listener.display = display; wl_display_add_client_created_listener(display, &client_create_listener.listener); ret = wl_display_add_socket_fd(display, fd); assert(ret == 0); /* Execute client that connects to the absolutely qualified server socket path. */ pid = fork(); assert(pid != -1); if (pid == 0) { ret = setenv("WAYLAND_DISPLAY", addr.sun_path, 1); assert(ret == 0); struct wl_display *client_display = wl_display_connect(NULL); assert(client_display != NULL); ret = wl_display_roundtrip(client_display); assert(ret != -1); wl_display_disconnect(client_display); exit(0); assert(false); } wl_display_run(display); ret = waitpid(pid, NULL, 0); assert(ret == pid); wl_display_destroy(display); ret = unlink(addr.sun_path); assert(ret == 0); }