/* * Copyright © 2013 Marek Chalupa * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include #include "wayland-server.h" #include "test-runner.h" TEST(create_resource_tst) { struct wl_display *display; struct wl_client *client; struct wl_resource *res; struct wl_list *link; int s[2]; uint32_t id; assert(socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, s) == 0); display = wl_display_create(); assert(display); client = wl_client_create(display, s[0]); assert(client); res = wl_resource_create(client, &wl_seat_interface, 4, 0); assert(res); /* setters/getters */ assert(wl_resource_get_version(res) == 4); assert(client == wl_resource_get_client(res)); id = wl_resource_get_id(res); assert(wl_client_get_object(client, id) == res); link = wl_resource_get_link(res); assert(link); assert(wl_resource_from_link(link) == res); wl_resource_set_user_data(res, (void *) 0xbee); assert(wl_resource_get_user_data(res) == (void *) 0xbee); wl_resource_destroy(res); wl_client_destroy(client); wl_display_destroy(display); close(s[1]); } static void res_destroy_func(struct wl_resource *res) { assert(res); _Bool *destr = wl_resource_get_user_data(res); *destr = 1; } static _Bool notify_called = 0; static void destroy_notify(struct wl_listener *l, void *data) { assert(l && data); notify_called = 1; /* In real code it's common to free the structure holding the * listener at this point, but not to remove it from the list. * * That's fine since this is a destruction notification and * it's the last time this signal can fire. We set these * to NULL so we can check them later to ensure no write after * "free" occurred. */ l->link.prev = NULL; l->link.next = NULL; } TEST(destroy_res_tst) { struct wl_display *display; struct wl_client *client; struct wl_resource *res; int s[2]; unsigned id; struct wl_list *link; _Bool destroyed = 0; struct wl_listener destroy_listener = { .notify = &destroy_notify }; assert(socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, s) == 0); display = wl_display_create(); assert(display); client = wl_client_create(display, s[0]); assert(client); res = wl_resource_create(client, &wl_seat_interface, 4, 0); assert(res); wl_resource_set_implementation(res, NULL, &destroyed, res_destroy_func); wl_resource_add_destroy_listener(res, &destroy_listener); id = wl_resource_get_id(res); link = wl_resource_get_link(res); assert(link); wl_resource_destroy(res); assert(destroyed); assert(notify_called); /* check if signal was emitted */ assert(wl_client_get_object(client, id) == NULL); assert(destroy_listener.link.prev == NULL); assert(destroy_listener.link.next == NULL); res = wl_resource_create(client, &wl_seat_interface, 2, 0); assert(res); destroyed = 0; notify_called = 0; wl_resource_set_destructor(res, res_destroy_func); wl_resource_set_user_data(res, &destroyed); wl_resource_add_destroy_listener(res, &destroy_listener); /* client should destroy the resource upon its destruction */ wl_client_destroy(client); assert(destroyed); assert(notify_called); assert(destroy_listener.link.prev == NULL); assert(destroy_listener.link.next == NULL); wl_display_destroy(display); close(s[1]); } TEST(create_resource_with_same_id) { struct wl_display *display; struct wl_client *client; struct wl_resource *res, *res2; int s[2]; uint32_t id; assert(socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, s) == 0); display = wl_display_create(); assert(display); client = wl_client_create(display, s[0]); assert(client); res = wl_resource_create(client, &wl_seat_interface, 2, 0); assert(res); id = wl_resource_get_id(res); assert(wl_client_get_object(client, id) == res); /* this one should replace the old one */ res2 = wl_resource_create(client, &wl_seat_interface, 1, id); assert(res2 != NULL); assert(wl_client_get_object(client, id) == res2); wl_resource_destroy(res2); wl_resource_destroy(res); wl_client_destroy(client); wl_display_destroy(display); close(s[1]); } static void display_destroy_notify(struct wl_listener *l, void *data) { l->link.prev = l->link.next = NULL; } TEST(free_without_remove) { struct wl_display *display; struct wl_listener a, b; display = wl_display_create(); a.notify = display_destroy_notify; b.notify = display_destroy_notify; wl_display_add_destroy_listener(display, &a); wl_display_add_destroy_listener(display, &b); wl_display_destroy(display); assert(a.link.next == a.link.prev && a.link.next == NULL); assert(b.link.next == b.link.prev && b.link.next == NULL); } static enum wl_iterator_result client_resource_check(struct wl_resource* resource, void* data) { /* Ensure there is no iteration over already freed resources. */ assert(!wl_resource_get_user_data(resource)); return WL_ITERATOR_CONTINUE; } static void resource_destroy_notify(struct wl_listener *l, void *data) { struct wl_resource* resource = data; struct wl_client* client = resource->client; wl_client_for_each_resource(client, client_resource_check, NULL); /* Set user data to flag the resource has been deleted. The resource should * not be accessible from this point forward. */ wl_resource_set_user_data(resource, client); } TEST(resource_destroy_iteration) { struct wl_display *display; struct wl_client *client; struct wl_resource *resource1; struct wl_resource *resource2; int s[2]; struct wl_listener destroy_listener1 = { .notify = &resource_destroy_notify }; struct wl_listener destroy_listener2 = { .notify = &resource_destroy_notify }; assert(socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, s) == 0); display = wl_display_create(); assert(display); client = wl_client_create(display, s[0]); assert(client); resource1 = wl_resource_create(client, &wl_callback_interface, 1, 0); resource2 = wl_resource_create(client, &wl_callback_interface, 1, 0); assert(resource1); assert(resource2); wl_resource_add_destroy_listener(resource1, &destroy_listener1); wl_resource_add_destroy_listener(resource2, &destroy_listener2); wl_client_destroy(client); close(s[0]); close(s[1]); wl_display_destroy(display); }