/* * Copyright © 2008-2011 Kristian Høgsberg * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include #include #include #include "wayland-util.h" #include "wayland-private.h" WL_EXPORT void wl_list_init(struct wl_list *list) { list->prev = list; list->next = list; } WL_EXPORT void wl_list_insert(struct wl_list *list, struct wl_list *elm) { elm->prev = list; elm->next = list->next; list->next = elm; elm->next->prev = elm; } WL_EXPORT void wl_list_remove(struct wl_list *elm) { elm->prev->next = elm->next; elm->next->prev = elm->prev; elm->next = NULL; elm->prev = NULL; } WL_EXPORT int wl_list_length(const struct wl_list *list) { struct wl_list *e; int count; count = 0; e = list->next; while (e != list) { e = e->next; count++; } return count; } WL_EXPORT int wl_list_empty(const struct wl_list *list) { return list->next == list; } WL_EXPORT void wl_list_insert_list(struct wl_list *list, struct wl_list *other) { if (wl_list_empty(other)) return; other->next->prev = list; other->prev->next = list->next; list->next->prev = other->prev; list->next = other->next; } WL_EXPORT void wl_array_init(struct wl_array *array) { memset(array, 0, sizeof *array); } WL_EXPORT void wl_array_release(struct wl_array *array) { free(array->data); array->data = WL_ARRAY_POISON_PTR; } WL_EXPORT void * wl_array_add(struct wl_array *array, size_t size) { size_t alloc; void *data, *p; if (array->alloc > 0) alloc = array->alloc; else alloc = 16; while (alloc < array->size + size) alloc *= 2; if (array->alloc < alloc) { if (array->alloc > 0) data = realloc(array->data, alloc); else data = malloc(alloc); if (data == NULL) return NULL; array->data = data; array->alloc = alloc; } p = (char *)array->data + array->size; array->size += size; return p; } WL_EXPORT int wl_array_copy(struct wl_array *array, struct wl_array *source) { if (array->size < source->size) { if (!wl_array_add(array, source->size - array->size)) return -1; } else { array->size = source->size; } if (source->size > 0) memcpy(array->data, source->data, source->size); return 0; } /** \cond */ int wl_interface_equal(const struct wl_interface *a, const struct wl_interface *b) { /* In most cases the pointer equality test is sufficient. * However, in some cases, depending on how things are split * across shared objects, we can end up with multiple * instances of the interface metadata constants. So if the * pointers match, the interfaces are equal, if they don't * match we have to compare the interface names. */ return a == b || strcmp(a->name, b->name) == 0; } union map_entry { uintptr_t next; void *data; }; static inline bool map_entry_is_free(union map_entry entry) { return entry.next & 0x1; } static inline void * map_entry_get_data(union map_entry entry) { return (void *)(entry.next & ~(uintptr_t)0x3); } static inline uint32_t map_entry_get_flags(union map_entry entry) { return (entry.next >> 1) & 0x1; } void wl_map_init(struct wl_map *map, uint32_t side) { memset(map, 0, sizeof *map); map->side = side; } void wl_map_release(struct wl_map *map) { wl_array_release(&map->client_entries); wl_array_release(&map->server_entries); } uint32_t wl_map_insert_new(struct wl_map *map, uint32_t flags, void *data) { union map_entry *start, *entry; struct wl_array *entries; uint32_t base; uint32_t count; if (map->side == WL_MAP_CLIENT_SIDE) { entries = &map->client_entries; base = 0; } else { entries = &map->server_entries; base = WL_SERVER_ID_START; } if (map->free_list) { start = entries->data; entry = &start[map->free_list >> 1]; map->free_list = entry->next; } else { entry = wl_array_add(entries, sizeof *entry); if (!entry) return 0; start = entries->data; } /* wl_array only grows, so if we have too many objects at * this point there's no way to clean up. We could be more * pro-active about trying to avoid this allocation, but * it doesn't really matter because at this point there is * nothing to be done but disconnect the client and delete * the whole array either way. */ count = entry - start; if (count > WL_MAP_MAX_OBJECTS) { /* entry->data is freshly malloced garbage, so we'd * better make it a NULL so wl_map_for_each doesn't * dereference it later. */ entry->data = NULL; errno = ENOSPC; return 0; } entry->data = data; entry->next |= (flags & 0x1) << 1; return count + base; } int wl_map_insert_at(struct wl_map *map, uint32_t flags, uint32_t i, void *data) { union map_entry *start; uint32_t count; struct wl_array *entries; if (i < WL_SERVER_ID_START) { entries = &map->client_entries; } else { entries = &map->server_entries; i -= WL_SERVER_ID_START; } if (i > WL_MAP_MAX_OBJECTS) { errno = ENOSPC; return -1; } count = entries->size / sizeof *start; if (count < i) { errno = EINVAL; return -1; } if (count == i) { if (!wl_array_add(entries, sizeof *start)) return -1; } start = entries->data; start[i].data = data; start[i].next |= (flags & 0x1) << 1; return 0; } int wl_map_reserve_new(struct wl_map *map, uint32_t i) { union map_entry *start; uint32_t count; struct wl_array *entries; if (i < WL_SERVER_ID_START) { if (map->side == WL_MAP_CLIENT_SIDE) { errno = EINVAL; return -1; } entries = &map->client_entries; } else { if (map->side == WL_MAP_SERVER_SIDE) { errno = EINVAL; return -1; } entries = &map->server_entries; i -= WL_SERVER_ID_START; } if (i > WL_MAP_MAX_OBJECTS) { errno = ENOSPC; return -1; } count = entries->size / sizeof *start; if (count < i) { errno = EINVAL; return -1; } if (count == i) { if (!wl_array_add(entries, sizeof *start)) return -1; start = entries->data; start[i].data = NULL; } else { start = entries->data; if (start[i].data != NULL) { errno = EINVAL; return -1; } } return 0; } void wl_map_remove(struct wl_map *map, uint32_t i) { union map_entry *start; struct wl_array *entries; if (i < WL_SERVER_ID_START) { if (map->side == WL_MAP_SERVER_SIDE) return; entries = &map->client_entries; } else { if (map->side == WL_MAP_CLIENT_SIDE) return; entries = &map->server_entries; i -= WL_SERVER_ID_START; } start = entries->data; start[i].next = map->free_list; map->free_list = (i << 1) | 1; } void * wl_map_lookup(struct wl_map *map, uint32_t i) { union map_entry *start; uint32_t count; struct wl_array *entries; if (i < WL_SERVER_ID_START) { entries = &map->client_entries; } else { entries = &map->server_entries; i -= WL_SERVER_ID_START; } start = entries->data; count = entries->size / sizeof *start; if (i < count && !map_entry_is_free(start[i])) return map_entry_get_data(start[i]); return NULL; } uint32_t wl_map_lookup_flags(struct wl_map *map, uint32_t i) { union map_entry *start; uint32_t count; struct wl_array *entries; if (i < WL_SERVER_ID_START) { entries = &map->client_entries; } else { entries = &map->server_entries; i -= WL_SERVER_ID_START; } start = entries->data; count = entries->size / sizeof *start; if (i < count && !map_entry_is_free(start[i])) return map_entry_get_flags(start[i]); return 0; } static enum wl_iterator_result for_each_helper(struct wl_array *entries, wl_iterator_func_t func, void *data) { enum wl_iterator_result ret = WL_ITERATOR_CONTINUE; union map_entry entry, *start; size_t count; start = (union map_entry *) entries->data; count = entries->size / sizeof(union map_entry); for (size_t idx = 0; idx < count; idx++) { entry = start[idx]; if (entry.data && !map_entry_is_free(entry)) { ret = func(map_entry_get_data(entry), data, map_entry_get_flags(entry)); if (ret != WL_ITERATOR_CONTINUE) break; } } return ret; } void wl_map_for_each(struct wl_map *map, wl_iterator_func_t func, void *data) { enum wl_iterator_result ret; ret = for_each_helper(&map->client_entries, func, data); if (ret == WL_ITERATOR_CONTINUE) for_each_helper(&map->server_entries, func, data); } static void wl_log_stderr_handler(const char *fmt, va_list arg) { vfprintf(stderr, fmt, arg); } wl_log_func_t wl_log_handler = wl_log_stderr_handler; void wl_log(const char *fmt, ...) { va_list argp; va_start(argp, fmt); wl_log_handler(fmt, argp); va_end(argp); } void wl_abort(const char *fmt, ...) { va_list argp; va_start(argp, fmt); wl_log_handler(fmt, argp); va_end(argp); abort(); } /** \endcond */