- break
- continue
- do
- for
- while
- if
- else
- true
- false
- discard
- return
- struct
- subroutine
- layout
- uniform
- buffer
- invariant
- bool
- int
- uint
- float
- double
- void
- mat2
- mat3
- mat4
- mat2x2
- mat2x3
- mat2x4
- mat3x2
- mat3x3
- mat3x4
- mat4x2
- mat4x3
- mat4x4
- dmat2
- dmat3
- dmat4
- dmat2x2
- dmat2x3
- dmat2x4
- dmat3x2
- dmat3x3
- dmat3x4
- dmat4x2
- dmat4x3
- dmat4x4
- bvec2
- bvec3
- bvec4
- dvec2
- dvec3
- dvec4
- ivec2
- ivec3
- ivec4
- uvec2
- uvec3
- uvec4
- vec2
- vec3
- vec4
- sampler1D
- texture1D
- image1D
- sampler1DShadow
- sampler1DArray
- texture1DArray
- image1DArray
- sampler1DArrayShadow
- sampler2D
- texture2D
- image2D
- sampler2DShadow
- sampler2DArray
- texture2DArray
- image2DArray
- sampler2DArrayShadow
- sampler2DMS
- texture2DMS
- image2DMS
- sampler2DMSArray
- texture2DMSArray
- image2DMSArray
- sampler2DRect
- texture2DRect
- image2DRect
- sampler2DRectShadow
- sampler3D
- texture3D
- image3D
- samplerCube
- textureCube
- imageCube
- samplerCubeShadow
- samplerCubeArray
- textureCubeArray
- imageCubeArray
- samplerCubeArrayShadow
- samplerBuffer
- textureBuffer
- imageBuffer
- subpassInput
- subpassInputMS
- isampler1D
- itexture1D
- iimage1D
- isampler1DArray
- itexture1DArray
- iimage1DArray
- isampler2D
- itexture2D
- iimage2D
- isampler2DArray
- itexture2DArray
- iimage2DArray
- isampler2DMS
- itexture2DMS
- iimage2DMS
- isampler2DMSArray
- itexture2DMSArray
- iimage2DMSArray
- isampler2DRect
- itexture2DRect
- iimage2DRect
- isampler3D
- itexture3D
- iimage3D
- isamplerCube
- itextureCube
- iimageCube
- isamplerCubeArray
- itextureCubeArray
- iimageCubeArray
- isamplerBuffer
- itextureBuffer
- iimageBuffer
- isubpassInput
- isubpassInputMS
- usampler1D
- utexture1D
- uimage1D
- usampler1DArray
- utexture1DArray
- uimage1DArray
- usampler2D
- utexture2D
- uimage2D
- usampler2DArray
- utexture1DArray
- uimage2DArray
- usampler2DMS
- utexture2DMS
- uimage2DMS
- usampler2DMSArray
- utexture2DMSArray
- uimage2DMSArray
- usampler2DRect
- utexture2DRect
- uimage2DRect
- usampler3D
- utexture3D
- uimage3D
- usamplerCube
- utextureCube
- uimageCube
- usamplerCubeArray
- utextureCubeArray
- uimageCubeArray
- usamplerBuffer
- utextureBuffer
- uimageBuffer
- atomic_uint
- usubpassInput
- usubpassInputMS
- sampler
- samplerShadow
- attribute
- const
- varying
- in
- out
- inout
- patch
- lowp
- mediump
- highp
- precise
- precision
- flat
- noperspective
- smooth
- centroid
- sample
- location
- component
- binding
- index
- offset
- row_major
- packed
- shared
- std140
- std430
- xfb_buffer
- xfb_offset
- xfb_stride
- origin_upper_left
- pixel_center_integer
- early_fragment_tests
- points
- lines
- lines_adjacency
- triangles
- triangles_adjacency
- line_strip
- triangle_strip
- max_vertices
- invocations
- stream
- isolines
- triangles
- quads
- point_mode
- equal_spacing
- fractional_even_spacing
- fractional_odd_spacing
- cw
- ccw
- vertices
- coherent
- volatile
- restrict
- readonly
- writeonly
- abs
- acos
- acosh
- glActiveShaderProgram
- glActiveTexture
- all
- any
- asin
- asinh
- atan
- atanh
- atomicCompSwap
- atomicCounter
- atomicCounterAdd
- atomicCounterAnd
- atomicCounterCompSwap
- atomicCounterDecrement
- atomicCounterExchange
- atomicCounterIncrement
- atomicCounterMax
- atomicCounterMin
- atomicCounterOr
- atomicCounterSubtract
- atomicCounterXor
- atomicAdd
- atomicAnd
- atomicCompSwap
- atomicExchange
- atomicMax
- atomicMin
- atomicOr
- atomicXor
- glAttachShader
- barrier
- glBeginConditionalRender
- glBeginQuery
- glBeginQueryIndexed
- glBeginTransformFeedback
- glBindAttribLocation
- glBindBuffer
- glBindBufferBase
- glBindBufferRange
- glBindBuffersBase
- glBindBuffersRange
- glBindFragDataLocation
- glBindFragDataLocationIndexed
- glBindFramebuffer
- glBindImageTexture
- glBindImageTextures
- glBindProgramPipeline
- glBindRenderbuffer
- glBindSampler
- glBindSamplers
- glBindTexture
- glBindTextures
- glBindTextureUnit
- glBindTransformFeedback
- glBindVertexArray
- glBindVertexBuffer
- glBindVertexBuffers
- bitCount
- bitfieldExtract
- bitfieldInsert
- bitfieldReverse
- glBlendColor
- glBlendEquation
- glBlendEquationi
- glBlendEquationSeparate
- glBlendEquationSeparatei
- glBlendFunc
- glBlendFunci
- glBlendFuncSeparate
- glBlendFuncSeparatei
- glBlitFramebuffer
- glBlitNamedFramebuffer
- glBufferData
- glBufferStorage
- glBufferSubData
- ceil
- glCheckFramebufferStatus
- glCheckNamedFramebufferStatus
- clamp
- glClampColor
- glClear
- glClearBuffer
- glClearBufferData
- glClearBufferfi
- glClearBufferfv
- glClearBufferiv
- glClearBufferSubData
- glClearBufferuiv
- glClearColor
- glClearDepth
- glClearDepthf
- glClearNamedBufferData
- glClearNamedBufferSubData
- glClearNamedFramebufferfi
- glClearNamedFramebufferfv
- glClearNamedFramebufferiv
- glClearNamedFramebufferuiv
- glClearStencil
- glClearTexImage
- glClearTexSubImage
- glClientWaitSync
- glClipControl
- glColorMask
- glColorMaski
- glCompileShader
- glCompressedTexImage1D
- glCompressedTexImage2D
- glCompressedTexImage3D
- glCompressedTexSubImage1D
- glCompressedTexSubImage2D
- glCompressedTexSubImage3D
- glCompressedTextureSubImage1D
- glCompressedTextureSubImage2D
- glCompressedTextureSubImage3D
- glCopyBufferSubData
- glCopyImageSubData
- glCopyNamedBufferSubData
- glCopyTexImage1D
- glCopyTexImage2D
- glCopyTexSubImage1D
- glCopyTexSubImage2D
- glCopyTexSubImage3D
- glCopyTextureSubImage1D
- glCopyTextureSubImage2D
- glCopyTextureSubImage3D
- cos
- cosh
- glCreateBuffers
- glCreateFramebuffers
- glCreateProgram
- glCreateProgramPipelines
- glCreateQueries
- glCreateRenderbuffers
- glCreateSamplers
- glCreateShader
- glCreateShaderProgram
- glCreateShaderProgramv
- glCreateTextures
- glCreateTransformFeedbacks
- glCreateVertexArrays
- cross
- glCullFace
- glDebugMessageCallback
- glDebugMessageControl
- glDebugMessageInsert
- degrees
- glDeleteBuffers
- glDeleteFramebuffers
- glDeleteProgram
- glDeleteProgramPipelines
- glDeleteQueries
- glDeleteRenderbuffers
- glDeleteSamplers
- glDeleteShader
- glDeleteSync
- glDeleteTextures
- glDeleteTransformFeedbacks
- glDeleteVertexArrays
- glDepthFunc
- glDepthMask
- glDepthRange
- glDepthRangeArray
- glDepthRangeArrayv
- glDepthRangef
- glDepthRangeIndexed
- glDetachShader
- determinant
- dFdx
- dFdxCoarse
- dFdxFine
- dFdy
- dFdyCoarse
- dFdyFine
- glDisable
- glDisablei
- glDisableVertexArrayAttrib
- glDisableVertexAttribArray
- glDispatchCompute
- glDispatchComputeIndirect
- distance
- dot
- glDrawArrays
- glDrawArraysIndirect
- glDrawArraysInstanced
- glDrawArraysInstancedBaseInstance
- glDrawBuffer
- glDrawBuffers
- glDrawElements
- glDrawElementsBaseVertex
- glDrawElementsIndirect
- glDrawElementsInstanced
- glDrawElementsInstancedBaseInstance
- glDrawElementsInstancedBaseVertex
- glDrawElementsInstancedBaseVertexBaseInstance
- glDrawRangeElements
- glDrawRangeElementsBaseVertex
- glDrawTransformFeedback
- glDrawTransformFeedbackInstanced
- glDrawTransformFeedbackStream
- glDrawTransformFeedbackStreamInstanced
- EmitStreamVertex
- EmitVertex
- glEnable
- glEnablei
- glEnableVertexArrayAttrib
- glEnableVertexAttribArray
- glEndConditionalRender
- EndPrimitive
- glEndQuery
- glEndQueryIndexed
- EndStreamPrimitive
- glEndTransformFeedback
- equal
- exp
- exp2
- faceforward
- glFenceSync
- findLSB
- findMSB
- glFinish
- floatBitsToInt
- floatBitsToUint
- floor
- glFlush
- glFlushMappedBufferRange
- glFlushMappedNamedBufferRange
- fma
- fract
- glFramebufferParameteri
- glFramebufferRenderbuffer
- glFramebufferTexture
- glFramebufferTexture1D
- glFramebufferTexture2D
- glFramebufferTexture3D
- glFramebufferTextureLayer
- frexp
- glFrontFace
- fwidth
- fwidthCoarse
- fwidthFine
- glGenBuffers
- glGenerateMipmap
- glGenerateTextureMipmap
- glGenFramebuffers
- glGenProgramPipelines
- glGenQueries
- glGenRenderbuffers
- glGenSamplers
- glGenTextures
- glGenTransformFeedbacks
- glGenVertexArrays
- glGet
- glGetActiveAtomicCounterBufferiv
- glGetActiveAttrib
- glGetActiveSubroutineName
- glGetActiveSubroutineUniform
- glGetActiveSubroutineUniformiv
- glGetActiveSubroutineUniformName
- glGetActiveUniform
- glGetActiveUniformBlock
- glGetActiveUniformBlockiv
- glGetActiveUniformBlockName
- glGetActiveUniformName
- glGetActiveUniformsiv
- glGetAttachedShaders
- glGetAttribLocation
- glGetBooleani_v
- glGetBooleanv
- glGetBufferParameter
- glGetBufferParameteri64v
- glGetBufferParameteriv
- glGetBufferPointerv
- glGetBufferSubData
- glGetCompressedTexImage
- glGetCompressedTextureImage
- glGetCompressedTextureSubImage
- glGetDebugMessageLog
- glGetDoublei_v
- glGetDoublev
- glGetError
- glGetFloati_v
- glGetFloatv
- glGetFragDataIndex
- glGetFragDataLocation
- glGetFramebufferAttachmentParameter
- glGetFramebufferAttachmentParameteriv
- glGetFramebufferParameter
- glGetFramebufferParameteriv
- glGetGraphicsResetStatus
- glGetInteger64i_v
- glGetInteger64v
- glGetIntegeri_v
- glGetIntegerv
- glGetInternalformat
- glGetInternalformati64v
- glGetInternalformativ
- glGetMultisample
- glGetMultisamplefv
- glGetNamedBufferParameteri64v
- glGetNamedBufferParameteriv
- glGetNamedBufferPointerv
- glGetNamedBufferSubData
- glGetNamedFramebufferAttachmentParameteriv
- glGetNamedFramebufferParameteriv
- glGetNamedRenderbufferParameteriv
- glGetnCompressedTexImage
- glGetnTexImage
- glGetnUniformdv
- glGetnUniformfv
- glGetnUniformiv
- glGetnUniformuiv
- glGetObjectLabel
- glGetObjectPtrLabel
- glGetPointerv
- glGetProgram
- glGetProgramBinary
- glGetProgramInfoLog
- glGetProgramInterface
- glGetProgramInterfaceiv
- glGetProgramiv
- glGetProgramPipeline
- glGetProgramPipelineInfoLog
- glGetProgramPipelineiv
- glGetProgramResource
- glGetProgramResourceIndex
- glGetProgramResourceiv
- glGetProgramResourceLocation
- glGetProgramResourceLocationIndex
- glGetProgramResourceName
- glGetProgramStage
- glGetProgramStageiv
- glGetQueryIndexed
- glGetQueryIndexediv
- glGetQueryiv
- glGetQueryObject
- glGetQueryObjecti64v
- glGetQueryObjectiv
- glGetQueryObjectui64v
- glGetQueryObjectuiv
- glGetRenderbufferParameter
- glGetRenderbufferParameteriv
- glGetSamplerParameter
- glGetSamplerParameterfv
- glGetSamplerParameterIiv
- glGetSamplerParameterIuiv
- glGetSamplerParameteriv
- glGetShader
- glGetShaderInfoLog
- glGetShaderiv
- glGetShaderPrecisionFormat
- glGetShaderSource
- glGetString
- glGetStringi
- glGetSubroutineIndex
- glGetSubroutineUniformLocation
- glGetSync
- glGetSynciv
- glGetTexImage
- glGetTexLevelParameter
- glGetTexLevelParameterfv
- glGetTexLevelParameteriv
- glGetTexParameter
- glGetTexParameterfv
- glGetTexParameterIiv
- glGetTexParameterIuiv
- glGetTexParameteriv
- glGetTextureImage
- glGetTextureLevelParameterfv
- glGetTextureLevelParameteriv
- glGetTextureParameterfv
- glGetTextureParameterIiv
- glGetTextureParameterIuiv
- glGetTextureParameteriv
- glGetTextureSubImage
- glGetTransformFeedback
- glGetTransformFeedbacki64_v
- glGetTransformFeedbacki_v
- glGetTransformFeedbackiv
- glGetTransformFeedbackVarying
- glGetUniform
- glGetUniformBlockIndex
- glGetUniformdv
- glGetUniformfv
- glGetUniformIndices
- glGetUniformiv
- glGetUniformLocation
- glGetUniformSubroutine
- glGetUniformSubroutineuiv
- glGetUniformuiv
- glGetVertexArrayIndexed
- glGetVertexArrayIndexed64iv
- glGetVertexArrayIndexediv
- glGetVertexArrayiv
- glGetVertexAttrib
- glGetVertexAttribdv
- glGetVertexAttribfv
- glGetVertexAttribIiv
- glGetVertexAttribIuiv
- glGetVertexAttribiv
- glGetVertexAttribLdv
- glGetVertexAttribPointerv
- gl_ClipDistance
- gl_CullDistance
- gl_FragCoord
- gl_FragDepth
- gl_FrontFacing
- gl_GlobalInvocationID
- gl_HelperInvocation
- gl_InstanceID
- gl_InvocationID
- gl_Layer
- gl_LocalInvocationID
- gl_LocalInvocationIndex
- gl_NumSamples
- gl_NumWorkGroups
- gl_PatchVerticesIn
- gl_PointCoord
- gl_PointSize
- gl_Position
- gl_PrimitiveID
- gl_PrimitiveIDIn
- gl_SampleID
- gl_SampleMask
- gl_SampleMaskIn
- gl_SamplePosition
- gl_TessCoord
- gl_TessLevelInner
- gl_TessLevelOuter
- gl_VertexID
- gl_ViewportIndex
- gl_WorkGroupID
- gl_WorkGroupSize
- greaterThan
- greaterThanEqual
- groupMemoryBarrier
- glHint
- imageAtomicAdd
- imageAtomicAnd
- imageAtomicCompSwap
- imageAtomicExchange
- imageAtomicMax
- imageAtomicMin
- imageAtomicOr
- imageAtomicXor
- imageLoad
- imageSamples
- imageSize
- imageStore
- imulExtended
- intBitsToFloat
- interpolateAtCentroid
- interpolateAtOffset
- interpolateAtSample
- glInvalidateBufferData
- glInvalidateBufferSubData
- glInvalidateFramebuffer
- glInvalidateNamedFramebufferData
- glInvalidateNamedFramebufferSubData
- glInvalidateSubFramebuffer
- glInvalidateTexImage
- glInvalidateTexSubImage
- inverse
- inversesqrt
- glIsBuffer
- glIsEnabled
- glIsEnabledi
- glIsFramebuffer
- isinf
- isnan
- glIsProgram
- glIsProgramPipeline
- glIsQuery
- glIsRenderbuffer
- glIsSampler
- glIsShader
- glIsSync
- glIsTexture
- glIsTransformFeedback
- glIsVertexArray
- ldexp
- length
- lessThan
- lessThanEqual
- glLineWidth
- glLinkProgram
- log
- log2
- glLogicOp
- glMapBuffer
- glMapBufferRange
- glMapNamedBuffer
- glMapNamedBufferRange
- matrixCompMult
- max
- memoryBarrier
- glMemoryBarrier
- memoryBarrierAtomicCounter
- memoryBarrierBuffer
- glMemoryBarrierByRegion
- memoryBarrierImage
- memoryBarrierShared
- min
- glMinSampleShading
- mix
- mod
- modf
- glMultiDrawArrays
- glMultiDrawArraysIndirect
- glMultiDrawElements
- glMultiDrawElementsBaseVertex
- glMultiDrawElementsIndirect
- glNamedBufferData
- glNamedBufferStorage
- glNamedBufferSubData
- glNamedFramebufferDrawBuffer
- glNamedFramebufferDrawBuffers
- glNamedFramebufferParameteri
- glNamedFramebufferReadBuffer
- glNamedFramebufferRenderbuffer
- glNamedFramebufferTexture
- glNamedFramebufferTextureLayer
- glNamedRenderbufferStorage
- glNamedRenderbufferStorageMultisample
- noise
- noise1
- noise2
- noise3
- noise4
- normalize
- not
- notEqual
- glObjectLabel
- glObjectPtrLabel
- outerProduct
- packDouble2x32
- packHalf2x16
- packSnorm2x16
- packSnorm4x8
- packUnorm
- packUnorm2x16
- packUnorm4x8
- glPatchParameter
- glPatchParameterfv
- glPatchParameteri
- glPauseTransformFeedback
- glPixelStore
- glPixelStoref
- glPixelStorei
- glPointParameter
- glPointParameterf
- glPointParameterfv
- glPointParameteri
- glPointParameteriv
- glPointSize
- glPolygonMode
- glPolygonOffset
- glPopDebugGroup
- pow
- glPrimitiveRestartIndex
- glProgramBinary
- glProgramParameter
- glProgramParameteri
- glProgramUniform
- glProgramUniform1f
- glProgramUniform1fv
- glProgramUniform1i
- glProgramUniform1iv
- glProgramUniform1ui
- glProgramUniform1uiv
- glProgramUniform2f
- glProgramUniform2fv
- glProgramUniform2i
- glProgramUniform2iv
- glProgramUniform2ui
- glProgramUniform2uiv
- glProgramUniform3f
- glProgramUniform3fv
- glProgramUniform3i
- glProgramUniform3iv
- glProgramUniform3ui
- glProgramUniform3uiv
- glProgramUniform4f
- glProgramUniform4fv
- glProgramUniform4i
- glProgramUniform4iv
- glProgramUniform4ui
- glProgramUniform4uiv
- glProgramUniformMatrix2fv
- glProgramUniformMatrix2x3fv
- glProgramUniformMatrix2x4fv
- glProgramUniformMatrix3fv
- glProgramUniformMatrix3x2fv
- glProgramUniformMatrix3x4fv
- glProgramUniformMatrix4fv
- glProgramUniformMatrix4x2fv
- glProgramUniformMatrix4x3fv
- glProvokingVertex
- glPushDebugGroup
- glQueryCounter
- radians
- glReadBuffer
- glReadnPixels
- glReadPixels
- reflect
- refract
- glReleaseShaderCompiler
- removedTypes
- glRenderbufferStorage
- glRenderbufferStorageMultisample
- glResumeTransformFeedback
- round
- roundEven
- glSampleCoverage
- glSampleMaski
- glSamplerParameter
- glSamplerParameterf
- glSamplerParameterfv
- glSamplerParameteri
- glSamplerParameterIiv
- glSamplerParameterIuiv
- glSamplerParameteriv
- glScissor
- glScissorArray
- glScissorArrayv
- glScissorIndexed
- glScissorIndexedv
- glShaderBinary
- glShaderSource
- glShaderStorageBlockBinding
- sign
- sin
- sinh
- smoothstep
- sqrt
- glStencilFunc
- glStencilFuncSeparate
- glStencilMask
- glStencilMaskSeparate
- glStencilOp
- glStencilOpSeparate
- step
- tan
- tanh
- glTexBuffer
- glTexBufferRange
- texelFetch
- texelFetchOffset
- glTexImage1D
- glTexImage2D
- glTexImage2DMultisample
- glTexImage3D
- glTexImage3DMultisample
- glTexParameter
- glTexParameterf
- glTexParameterfv
- glTexParameteri
- glTexParameterIiv
- glTexParameterIuiv
- glTexParameteriv
- glTexStorage1D
- glTexStorage2D
- glTexStorage2DMultisample
- glTexStorage3D
- glTexStorage3DMultisample
- glTexSubImage1D
- glTexSubImage2D
- glTexSubImage3D
- texture
- glTextureBarrier
- glTextureBuffer
- glTextureBufferRange
- textureGather
- textureGatherOffset
- textureGatherOffsets
- textureGrad
- textureGradOffset
- textureLod
- textureLodOffset
- textureOffset
- glTextureParameterf
- glTextureParameterfv
- glTextureParameteri
- glTextureParameterIiv
- glTextureParameterIuiv
- glTextureParameteriv
- textureProj
- textureProjGrad
- textureProjGradOffset
- textureProjLod
- textureProjLodOffset
- textureProjOffset
- textureQueryLevels
- textureQueryLod
- textureSamples
- textureSize
- glTextureStorage1D
- glTextureStorage2D
- glTextureStorage2DMultisample
- glTextureStorage3D
- glTextureStorage3DMultisample
- glTextureSubImage1D
- glTextureSubImage2D
- glTextureSubImage3D
- glTextureView
- glTransformFeedbackBufferBase
- glTransformFeedbackBufferRange
- glTransformFeedbackVaryings
- transpose
- trunc
- uaddCarry
- uintBitsToFloat
- umulExtended
- glUniform
- glUniform1f
- glUniform1fv
- glUniform1i
- glUniform1iv
- glUniform1ui
- glUniform1uiv
- glUniform2f
- glUniform2fv
- glUniform2i
- glUniform2iv
- glUniform2ui
- glUniform2uiv
- glUniform3f
- glUniform3fv
- glUniform3i
- glUniform3iv
- glUniform3ui
- glUniform3uiv
- glUniform4f
- glUniform4fv
- glUniform4i
- glUniform4iv
- glUniform4ui
- glUniform4uiv
- glUniformBlockBinding
- glUniformMatrix2fv
- glUniformMatrix2x3fv
- glUniformMatrix2x4fv
- glUniformMatrix3fv
- glUniformMatrix3x2fv
- glUniformMatrix3x4fv
- glUniformMatrix4fv
- glUniformMatrix4x2fv
- glUniformMatrix4x3fv
- glUniformSubroutines
- glUniformSubroutinesuiv
- glUnmapBuffer
- glUnmapNamedBuffer
- unpackDouble2x32
- unpackHalf2x16
- unpackSnorm2x16
- unpackSnorm4x8
- unpackUnorm
- unpackUnorm2x16
- unpackUnorm4x8
- glUseProgram
- glUseProgramStages
- usubBorrow
- glValidateProgram
- glValidateProgramPipeline
- glVertexArrayAttribBinding
- glVertexArrayAttribFormat
- glVertexArrayAttribIFormat
- glVertexArrayAttribLFormat
- glVertexArrayBindingDivisor
- glVertexArrayElementBuffer
- glVertexArrayVertexBuffer
- glVertexArrayVertexBuffers
- glVertexAttrib
- glVertexAttrib1d
- glVertexAttrib1dv
- glVertexAttrib1f
- glVertexAttrib1fv
- glVertexAttrib1s
- glVertexAttrib1sv
- glVertexAttrib2d
- glVertexAttrib2dv
- glVertexAttrib2f
- glVertexAttrib2fv
- glVertexAttrib2s
- glVertexAttrib2sv
- glVertexAttrib3d
- glVertexAttrib3dv
- glVertexAttrib3f
- glVertexAttrib3fv
- glVertexAttrib3s
- glVertexAttrib3sv
- glVertexAttrib4bv
- glVertexAttrib4d
- glVertexAttrib4dv
- glVertexAttrib4f
- glVertexAttrib4fv
- glVertexAttrib4iv
- glVertexAttrib4Nbv
- glVertexAttrib4Niv
- glVertexAttrib4Nsv
- glVertexAttrib4Nub
- glVertexAttrib4Nubv
- glVertexAttrib4Nuiv
- glVertexAttrib4Nusv
- glVertexAttrib4s
- glVertexAttrib4sv
- glVertexAttrib4ubv
- glVertexAttrib4uiv
- glVertexAttrib4usv
- glVertexAttribBinding
- glVertexAttribDivisor
- glVertexAttribFormat
- glVertexAttribI1i
- glVertexAttribI1iv
- glVertexAttribI1ui
- glVertexAttribI1uiv
- glVertexAttribI2i
- glVertexAttribI2iv
- glVertexAttribI2ui
- glVertexAttribI2uiv
- glVertexAttribI3i
- glVertexAttribI3iv
- glVertexAttribI3ui
- glVertexAttribI3uiv
- glVertexAttribI4bv
- glVertexAttribI4i
- glVertexAttribI4iv
- glVertexAttribI4sv
- glVertexAttribI4ubv
- glVertexAttribI4ui
- glVertexAttribI4uiv
- glVertexAttribI4usv
- glVertexAttribIFormat
- glVertexAttribIPointer
- glVertexAttribL1d
- glVertexAttribL1dv
- glVertexAttribL2d
- glVertexAttribL2dv
- glVertexAttribL3d
- glVertexAttribL3dv
- glVertexAttribL4d
- glVertexAttribL4dv
- glVertexAttribLFormat
- glVertexAttribLPointer
- glVertexAttribP1ui
- glVertexAttribP2ui
- glVertexAttribP3ui
- glVertexAttribP4ui
- glVertexAttribPointer
- glVertexBindingDivisor
- glViewport
- glViewportArray
- glViewportArrayv
- glViewportIndexed
- glViewportIndexedf
- glViewportIndexedfv
- glWaitSync
- gl_Position
- gl_PointSize
- gl_ClipVertex
- gl_FragCoord
- gl_FragFacing
- gl_FragColor
- gl_FragData
- gl_FragDepth
- gl_Color
- gl_SecondaryColor
- gl_Normal
- gl_Vertex
- gl_MultiTexCoord0
- gl_MultiTexCoord1
- gl_MultiTexCoord2
- gl_MultiTexCoord2
- gl_MultiTexCoord3
- gl_MultiTexCoord4
- gl_MultiTexCoord5
- gl_MultiTexCoord6
- gl_MultiTexCoord7
- gl_FogColor
- gl_ClipDistance
- gl_PrimitiveIDIn
- gl_InvocationID
- gl_PrimitiveID
- gl_Layer
- gl_ViewportIndex
- gl_TessCoord
- gl_PatchVerticesIn
- gl_TessLevelOuter
- gl_TessLevelInner
- gl_MaxPatchVertices
- gl_in
- gl_out
- gl_MaxAtomicCounterBindings
- gl_MaxAtomicCounterBufferSize
- gl_MaxClipDistances
- gl_MaxClipPlanes
- gl_MaxCombinedAtomicCounterBuffers
- gl_MaxCombinedAtomicCounters
- gl_MaxCombinedClipAndCullDistances
- gl_MaxCombinedImageUniforms
- gl_MaxCombinedImageUnitsAndFragmentOutputs
- gl_MaxCombinedShaderOutputResources
- gl_MaxCombinedTextureImageUnits
- gl_MaxComputeAtomicCounterBuffers
- gl_MaxComputeAtomicCounters
- gl_MaxComputeImageUniforms
- gl_MaxComputeTextureImageUnits
- gl_MaxComputeUniformComponents
- gl_MaxComputeWorkGroupCount
- gl_MaxComputeWorkGroupSize
- gl_MaxCullDistances
- gl_MaxDrawBuffers
- gl_MaxFragmentAtomicCounterBuffers
- gl_MaxFragmentAtomicCounters
- gl_MaxFragmentImageUniforms
- gl_MaxFragmentInputComponents
- gl_MaxFragmentUniformComponents
- gl_MaxFragmentUniformVectors
- gl_MaxGeometryAtomicCounterBuffers
- gl_MaxGeometryAtomicCounters
- gl_MaxGeometryImageUniforms
- gl_MaxGeometryInputComponents
- gl_MaxGeometryOutputComponents
- gl_MaxGeometryOutputVertices
- gl_MaxGeometryTextureImageUnits
- gl_MaxGeometryTotalOutputComponents
- gl_MaxGeometryUniformComponents
- gl_MaxImageSamples
- gl_MaxImageUnits
- gl_MaxInputAttachments
- gl_MaxLights
- gl_MaxPatchVertices
- gl_MaxProgramTexelOffset
- gl_MaxSamples
- gl_MaxTessControlAtomicCounterBuffers
- gl_MaxTessControlAtomicCounters
- gl_MaxTessControlImageUniforms
- gl_MaxTessControlInputComponents
- gl_MaxTessControlOutputComponents
- gl_MaxTessControlTextureImageUnits
- gl_MaxTessControlTotalOutputComponents
- gl_MaxTessControlUniformComponents
- gl_MaxTessEvaluationAtomicCounterBuffers
- gl_MaxTessEvaluationAtomicCounters
- gl_MaxTessEvaluationImageUniforms
- gl_MaxTessEvaluationInputComponents
- gl_MaxTessEvaluationOutputComponents
- gl_MaxTessEvaluationTextureImageUnits
- gl_MaxTessEvaluationUniformComponents
- gl_MaxTessGenLevel
- gl_MaxTessPatchComponents
- gl_MaxTextureCoords
- gl_MaxTextureImageUnits
- gl_MaxTextureUnits
- gl_MaxTransformFeedbackBuffers
- gl_MaxTransformFeedbackInterleavedComponents
- gl_MaxVaryingComponents
- gl_MaxVaryingFloats
- gl_MaxVaryingVectors
- gl_MaxVertexAtomicCounterBuffers
- gl_MaxVertexAtomicCounters
- gl_MaxVertexAttribs
- gl_MaxVertexAttributes
- gl_MaxVertexImageUniforms
- gl_MaxVertexOutputComponents
- gl_MaxVertexTextureImageUnits
- gl_MaxVertexUniformComponents
- gl_MaxVertexUniformVectors
- gl_MaxViewports
- gl_MinProgramTexelOffset
- gl_MaxTextureUnits
- gl_MaxTextureCoords
- gl_MaxClipPlanes
- gl_MaxVaryingFloats
- gl_ModelViewMatrix
- gl_ProjectionMatrix
- gl_ModelViewProjectionMatrix
- gl_TextureMatrix
- gl_NormalMatrix
- gl_ModelViewMatrixInverse
- gl_ProjectionMatrixInverse
- gl_ModelViewProjectionMatrixInverse
- gl_TextureMatrixInverse
- gl_ModelViewMatrixTranspose
- gl_ProjectionMatrixTranspose
- gl_ModelViewProjectionMatrixTranspose
- gl_TextureMatrixTranspose
- gl_ModelViewMatrixInverseTranspose
- gl_ProjectionMatrixInverseTranspose
- gl_ModelViewProjectionMatrixInverseTranspose
- gl_TextureMatrixInverseTranspose
- gl_NormScale
- gl_DepthRangeParameters
- gl_DepthRange
- gl_ClipPlane
- gl_PointParameters
- gl_Point
- gl_MaterialParameters
- gl_FrontMaterial
- gl_BackMaterial
- gl_LightSourceParameters
- gl_LightSource
- gl_LightModelParameters
- gl_LightModel
- gl_LightModelProducts
- gl_FrontLightModelProduct
- gl_BackLightModelProduct
- gl_LightProducts
- gl_FrontLightProduct
- gl_BackLightProduct
- gl_TextureEnvColor
- gl_EyePlaneS
- gl_EyePlaneT
- gl_EyePlaneR
- gl_EyePlaneQ
- gl_ObjectPlaneS
- gl_ObjectPlaneT
- gl_ObjectPlaneR
- gl_ObjectPlaneQ
- gl_FogParameters
- gl_Fog
- gl_FrontColor
- gl_BackColor
- gl_FrontSecondaryColor
- gl_BackSecondaryColor
- gl_TexCoord
- gl_FogFragCoord
- gl_Color
- gl_SecondaryColor