tool
extends "res://Level.gd"
class_name MyNode
breakpoint
var x = preload()
const y = 1
onready var z = get_node("/root/Node")
export var r = 1
var value = 1 setget setterfunc, getterfunc
class Test:
func test(parameter):
var c = CubeMesh.new()
enum {A, B, C}
static func _init():
assert(PI == TAU)
if INF == INF:
pass
elif 1. <= 1:
pass
else
pass
signal moved():
pass
remote func test_connection(_info):
pass
master func test_connection(_info):
pass
puppet func test_connection(_info):
pass
remotesync func test_connection(_info):
pass
mastersync func test_connection(_info):
return 1
puppetsync func test_connection(_info):
yield 2
func test():
if 1 is 2 and 1 not is 1 or 1 in [1, "test", @"Node", $NodeName]:
var x = $NodeName as Node2D
for i in range(1, 100):
continue
x.lala().prolog()
x.lala().prolog
x.lala
x.lala()
while 1 != 1:
statement(s)
break
match typeof(123):
1234:
print("""test""")
min(abc);
Color8(abc);
ColorN(abc);
abs(abc);
acos(abc);
asin(abc);
atan(abc);
atan2(abc);
bytes2var(abc);
cartesian2polar(abc);
ceil(abc);
char(abc);
clamp(abc);
convert(abc);
cos(abc);
cosh(abc);
db2linear(abc);
decimals(abc);
dectime(abc);
deg2rad(abc);
dict2inst(abc);
ease(abc);
exp(abc);
floor(abc);
fmod(abc);
fposmod(abc);
funcref(abc);
get_stack(abc);
hash(abc);
inst2dict(abc);
instance_from_id(abc);
inverse_lerp(abc);
is_equal_approx(abc);
is_inf(abc);
is_instance_valid(abc);
is_nan(abc);
is_zero_approx(abc);
len(abc);
lerp(abc);
lerp_angle(abc);
linear2db(abc);
load(abc);
log(abc);
max(abc);
min(abc);
move_toward(abc);
nearest_po2(abc);
ord(abc);
parse_json(abc);
polar2cartesian(abc);
posmod(abc);
pow(abc);
print(abc);
print_debug(abc);
print_stack(abc);
printerr(abc);
printraw(abc);
prints(abc);
printt(abc);
push_error(abc);
push_warning(abc);
rad2deg(abc);
rand_range(abc);
rand_seed(abc);
randf(abc);
randi(abc);
randomize(abc);
range(abc);
range_lerp(abc);
round(abc);
seed(abc);
sign(abc);
sin(abc);
sinh(abc);
smoothstep(abc);
sqrt(abc);
step_decimals(abc);
stepify(abc);
str(abc);
str2var(abc);
tan(abc);
tanh(abc);
to_json(abc);
type_exists(abc);
typeof(abc);
validate_json(abc);
var2bytes(abc);
var2str(abc);
weakref(abc);
wrapf(abc);
wrapi(abc);
var x = null
x = true
x = false
self.x = x
self.x.connect("asd", x, "asd")
func _get(abc):
pass
func _get_property_list(abc):
pass
func _init(abc):
pass
func _notification(abc):
pass
func _set(abc):
pass
func _to_string(abc):
pass
func _enter_tree(abc):
pass
func _exit_tree(abc):
pass
func _get_configuration_warning(abc):
pass
func _input(abc):
pass
func _physics_process(abc):
pass
func _process(abc):
pass
func _ready(abc):
pass
func _unhandled_input(abc):
pass
func _unhandled_key_input(abc):
pass