/* SPDX-FileCopyrightText: 2016 Volker Krause SPDX-License-Identifier: MIT */ #include "connectdialog.h" #include "ui_connectdialog.h" #include #include #include #include #include using namespace KUserFeedback::Console; ConnectDialog::ConnectDialog(QWidget *parent) : QDialog(parent), ui(new Ui::ConnectDialog) { ui->setupUi(this); ui->buttonBox->button(QDialogButtonBox::Ok)->setText(tr("Connect")); connect(ui->serverName, QOverload::of(&QComboBox::currentIndexChanged), this, &ConnectDialog::serverSelected); setWindowIcon(QIcon::fromTheme(QStringLiteral("network-connect"))); } ConnectDialog::~ConnectDialog() { } ServerInfo ConnectDialog::serverInfo() const { ServerInfo info; info.setName(ui->serverName->currentText()); info.setUrl(QUrl(ui->serverUrl->text())); info.setUserName(ui->userName->text()); info.setPassword(ui->password->text()); return info; } void ConnectDialog::setServerInfo(const ServerInfo& serverInfo) { ui->serverName->setCurrentText(serverInfo.name()); ui->serverUrl->setText(serverInfo.url().toString()); ui->userName->setText(serverInfo.userName()); ui->password->setText(serverInfo.password()); } void ConnectDialog::addRecentServerInfos(const QStringList& serverInfoNames) { ui->serverName->addItems(serverInfoNames); } void ConnectDialog::serverSelected() { auto info = ServerInfo::load(ui->serverName->currentText()); if (info.isValid()) setServerInfo(info); } #include "moc_connectdialog.cpp"