# SPDX-FileCopyrightText: 2014 Alex Merry # SPDX-FileCopyrightText: 2014 Martin Gräßlin # # SPDX-License-Identifier: BSD-3-Clause #[=======================================================================[.rst: FindEGL ------- Try to find EGL. This will define the following variables: ``EGL_FOUND`` True if (the requested version of) EGL is available ``EGL_VERSION`` The version of EGL; note that this is the API version defined in the headers, rather than the version of the implementation (eg: Mesa) ``EGL_LIBRARIES`` This can be passed to target_link_libraries() instead of the ``EGL::EGL`` target ``EGL_INCLUDE_DIRS`` This should be passed to target_include_directories() if the target is not used for linking ``EGL_DEFINITIONS`` This should be passed to target_compile_options() if the target is not used for linking If ``EGL_FOUND`` is TRUE, it will also define the following imported target: ``EGL::EGL`` The EGL library In general we recommend using the imported target, as it is easier to use. Bear in mind, however, that if the target is in the link interface of an exported library, it must be made available by the package config file. Since pre-1.0.0. #]=======================================================================] include(${CMAKE_CURRENT_LIST_DIR}/ECMFindModuleHelpersStub.cmake) include(CheckCXXSourceCompiles) include(CMakePushCheckState) ecm_find_package_version_check(EGL) # Use pkg-config to get the directories and then use these values # in the FIND_PATH() and FIND_LIBRARY() calls find_package(PkgConfig QUIET) pkg_check_modules(PKG_EGL QUIET egl) set(EGL_DEFINITIONS ${PKG_EGL_CFLAGS_OTHER}) find_path(EGL_INCLUDE_DIR NAMES EGL/egl.h HINTS ${PKG_EGL_INCLUDE_DIRS} ) find_library(EGL_LIBRARY NAMES EGL libEGL HINTS ${PKG_EGL_LIBRARY_DIRS} ) # NB: We do *not* use the version information from pkg-config, as that # is the implementation version (eg: the Mesa version) if(EGL_INCLUDE_DIR) # egl.h has defines of the form EGL_VERSION_x_y for each supported # version; so the header for EGL 1.1 will define EGL_VERSION_1_0 and # EGL_VERSION_1_1. Finding the highest supported version involves # finding all these defines and selecting the highest numbered. file(READ "${EGL_INCLUDE_DIR}/EGL/egl.h" _EGL_header_contents) string(REGEX MATCHALL "[ \t]EGL_VERSION_[0-9_]+" _EGL_version_lines "${_EGL_header_contents}" ) unset(_EGL_header_contents) foreach(_EGL_version_line ${_EGL_version_lines}) string(REGEX REPLACE "[ \t]EGL_VERSION_([0-9_]+)" "\\1" _version_candidate "${_EGL_version_line}" ) string(REPLACE "_" "." _version_candidate "${_version_candidate}") if(NOT DEFINED EGL_VERSION OR EGL_VERSION VERSION_LESS _version_candidate) set(EGL_VERSION "${_version_candidate}") endif() endforeach() unset(_EGL_version_lines) endif() cmake_push_check_state(RESET) list(APPEND CMAKE_REQUIRED_LIBRARIES "${EGL_LIBRARY}") list(APPEND CMAKE_REQUIRED_INCLUDES "${EGL_INCLUDE_DIR}") check_cxx_source_compiles(" #include int main(int argc, char *argv[]) { EGLint x = 0; EGLDisplay dpy = 0; EGLContext ctx = 0; eglDestroyContext(dpy, ctx); }" HAVE_EGL) cmake_pop_check_state() set(required_vars EGL_INCLUDE_DIR HAVE_EGL) if(NOT EMSCRIPTEN) list(APPEND required_vars EGL_LIBRARY) endif() include(FindPackageHandleStandardArgs) find_package_handle_standard_args(EGL FOUND_VAR EGL_FOUND REQUIRED_VARS ${required_vars} VERSION_VAR EGL_VERSION ) if(EGL_FOUND AND NOT TARGET EGL::EGL) if (EMSCRIPTEN) add_library(EGL::EGL INTERFACE IMPORTED) # Nothing further to be done, system include paths have headers and linkage is implicit. else() add_library(EGL::EGL UNKNOWN IMPORTED) set_target_properties(EGL::EGL PROPERTIES IMPORTED_LOCATION "${EGL_LIBRARY}" INTERFACE_COMPILE_OPTIONS "${EGL_DEFINITIONS}" INTERFACE_INCLUDE_DIRECTORIES "${EGL_INCLUDE_DIR}" ) endif() endif() mark_as_advanced(EGL_LIBRARY EGL_INCLUDE_DIR HAVE_EGL) # compatibility variables set(EGL_LIBRARIES ${EGL_LIBRARY}) set(EGL_INCLUDE_DIRS ${EGL_INCLUDE_DIR}) set(EGL_VERSION_STRING ${EGL_VERSION}) include(FeatureSummary) set_package_properties(EGL PROPERTIES URL "https://www.khronos.org/egl/" DESCRIPTION "A platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES and OpenVG." )