/* SPDX-FileCopyrightText: 2022 Vlad Zahorodnii SPDX-License-Identifier: GPL-2.0-or-later */ #include "scene/itemrenderer.h" #include namespace KWin { ItemRenderer::ItemRenderer() { } ItemRenderer::~ItemRenderer() { } QPainter *ItemRenderer::painter() const { return nullptr; } void ItemRenderer::beginFrame(const RenderTarget &renderTarget, const RenderViewport &viewport) { } void ItemRenderer::endFrame() { } } // namespace KWin