/* * SPDX-License-Identifier: GPL-3.0-or-later * SPDX-FileCopyrightText: 2021 Johan Ouwerkerk */ #ifndef APP_STATE_P_H #define APP_STATE_P_H #include namespace app { class OverviewState : public QObject { Q_OBJECT Q_PROPERTY(bool actionsEnabled READ actionsEnabled WRITE setActionsEnabled NOTIFY actionsEnabledChanged) public: explicit OverviewState(QObject *parent = nullptr); bool actionsEnabled(void) const; void setActionsEnabled(bool enabled); Q_SIGNALS: void actionsEnabledChanged(void); private: bool m_actionsEnabled; }; class FlowState : public QObject { Q_OBJECT Q_PROPERTY(bool initialFlowDone READ initialFlowDone WRITE setInitialFlowDone NOTIFY initialFlowDoneChanged) Q_PROPERTY(bool flowRunning READ flowRunning WRITE setFlowRunning NOTIFY flowRunningChanged) public: explicit FlowState(QObject *parent = nullptr); bool flowRunning(void) const; void setFlowRunning(bool running); bool initialFlowDone(void) const; void setInitialFlowDone(bool done); Q_SIGNALS: void initialFlowDoneChanged(void); void flowRunningChanged(void); private: bool m_flowRunning; bool m_initialFlowDone; }; } #endif