/* * SPDX-FileCopyrightText: 2014 Hugo Pereira Da Costa * * SPDX-License-Identifier: GPL-2.0-or-later */ #include "breezewidgetstatedata.h" namespace Breeze { //______________________________________________ bool WidgetStateData::updateState(bool value) { if (!_initialized) { _state = value; _initialized = true; return false; } else if (_state == value) { return false; } else { _state = value; animation().data()->setDirection(_state ? Animation::Forward : Animation::Backward); if (!animation().data()->isRunning()) { animation().data()->start(); } return true; } } }