From 5791564dd934d193df771a0a7c52013e9f456aa1 Mon Sep 17 00:00:00 2001 From: Sergei Trofimovich Date: Tue, 21 Jan 2020 22:33:49 +0000 Subject: [PATCH] fg_gl2: fix build failure against gcc-10 On gcc-10 (and gcc-9 -fno-common) build fails as: ``` [ 31%] Linking C executable bin/Lorenz_static /usr/bin/cmake -E cmake_link_script CMakeFiles/Lorenz_static.dir/link.txt --verbose=1 /usr/lib/ccache/bin/cc -Wall -pedantic -rdynamic CMakeFiles/Lorenz_static.dir/progs/demos/Lorenz/lorenz.c.o \ -o bin/Lorenz_static -lGLU -lGL -lm -lX11 -lXrandr -lXxf86vm -lXi -lm lib/libglut.a -lGL -lm -lX11 -lXrandr -lXxf86vm -lXi ld: lib/libglut.a(fg_gl2.c.o):(.bss+0x0): multiple definition of `fghGenBuffers'; lib/libglut.a(fg_window.c.o):(.bss+0x0): first defined here ld: lib/libglut.a(fg_gl2.c.o):(.bss+0x8): multiple definition of `fghDeleteBuffers'; lib/libglut.a(fg_window.c.o):(.bss+0x8): first defined here ``` Note: duplicate definition comes here from 'fg_gl2.h'. The fix is to move declaration to a 'fg_gl2.c' file. gcc-10 will change the default from -fcommon to fno-common: https://gcc.gnu.org/PR85678. The error also happens if CFLAGS=-fno-common passed explicitly. Bug: https://bugs.gentoo.org/705840 Signed-off-by: Sergei Trofimovich --- src/fg_gl2.c | 12 ++++++++++++ src/fg_gl2.h | 14 +++++++------- 2 files changed, 19 insertions(+), 7 deletions(-) diff --git a/freeglut/freeglut/src/fg_gl2.c b/freeglut/freeglut/src/fg_gl2.c index 38b0acbb..f79c432a 100644 --- a/src/fg_gl2.c +++ b/src/fg_gl2.c @@ -27,6 +27,18 @@ #include "fg_internal.h" #include "fg_gl2.h" +#ifdef GL_ES_VERSION_2_0 +/* Use existing functions on GLES 2.0 */ +#else +FGH_PFNGLGENBUFFERSPROC fghGenBuffers; +FGH_PFNGLDELETEBUFFERSPROC fghDeleteBuffers; +FGH_PFNGLBINDBUFFERPROC fghBindBuffer; +FGH_PFNGLBUFFERDATAPROC fghBufferData; +FGH_PFNGLENABLEVERTEXATTRIBARRAYPROC fghEnableVertexAttribArray; +FGH_PFNGLDISABLEVERTEXATTRIBARRAYPROC fghDisableVertexAttribArray; +FGH_PFNGLVERTEXATTRIBPOINTERPROC fghVertexAttribPointer; +#endif + void FGAPIENTRY glutSetVertexAttribCoord3(GLint attrib) { if (fgStructure.CurrentWindow != NULL) fgStructure.CurrentWindow->Window.attribute_v_coord = attrib;